Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: ONTOS on December 09, 2016, 11:30:53 AM
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I guess I am wrong, but I was lead to believe that this patch would move the hanger from the end of some of the runways. :headscratch:
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I guess I am wrong, but I was lead to believe that this patch would move the hanger from the end of some of the runways. :headscratch:
If so it would say in the release notes.
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You are right, it did not say in the release notes. It was said in the forums before 13 was released.
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I'm sure they will move it to the middle of the runway where it will b easier to see!
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Guess that's a no on it being changed in this release.
it's an annoyance, one that's small granted, but an annoyance none the less for experienced players. From comments in game, however, almost game breaking for brand new players though.
I'd say it's one of those things that in the grand scheme of the challenges faced by the HT and team, is small potatoes. I would caution the devs on under-estimating this as an issue worth addressing. We wouldn't want something like this to cause undue frustration to a new player; I remember first joining the game and being completely buried by the complexities of the game. To have the excitement of finally getting moving in a cartoon plane only to (in most cases) not even see the building that you just ran into, and being placed back into tower can be the type of "first experience" that sullies players from subscribing beyond initial trials. Furthermore, having the piercing doubt of "did I do something wrong!? Did someone shoot be down!? and initially not understanding what even happened can be very discouraging/disheartening.
My point is, I'd hate for something so silly to cause players to make negative judgement about the rest of the game based on 1 or 2 "auto-takeoffs". . .
:salute
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It is also NOT a very simple thing to change. Because of how the ground art work matches the building placement.
HiTech
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plus they have to to each map to do it--takes time
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It is also NOT a very simple thing to change. Because of how the ground art work matches the building placement.
HiTech
Fair enough. My two cents. :salute
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plus they have to to each map to do it--takes time
We don't have to do it to each map, but do to each terrset
HiTech
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Easiest way to move a hanger....drop a bomb on it!
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although hilarious and worthy of guffaw..... not applicable to this particularly hardened tool shed...
:noid HTC actually keeps the sheep in there, that's why it's so resilient against aircraft :devil
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Can you just make fighters spawn on the main runway rather than on the grass strip?
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All though this hanger has created a bit of a problem I do applaud HTC for taking a chance on some of these new features in AH3.
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The water is much improved. :cheers: HTC
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Easiest way to move a hanger....drop a bomb on it!
My man! :aok