Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: madrid311 on February 15, 2017, 12:14:30 PM
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I have seen and played with new players the last few weeks. Not a lot, but still. New meat showing An interest. That is a positive sign.
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Last weekend I saw some unfamiliar names, too. Very positive.
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I saw this also.
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If anyone runs into this guy named rud3boi, lend him a hand. I saw him doing torpedo runs on a fuel factory last weekend.
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(http://3.bp.blogspot.com/-pw5ifgO7954/TjcmrJvq-tI/AAAAAAAAAz8/kwokqhPI-8k/s1600/positive+sign.jpg)
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If anyone runs into this guy named rud3boi, lend him a hand. I saw him doing torpedo runs on a fuel factory last weekend.
He's beyond help but likes to have fun. :D
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you should hear him on range, hysterical, he does not really have a clue but he is Keen..
Also a guy called vox cant get his engine started, we have to reach out and help these noobs
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If anyone runs into this guy named rud3boi, lend him a hand. I saw him doing torpedo runs on a fuel factory last weekend.
Also saw him drop troops on a cv...he said it was seal team six....I think he licks windows a lot.
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I have seen and played with new players the last few weeks. Not a lot, but still. New meat showing An interest. That is a positive sign.
Don't panic sir! :old:
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You know what else is a great sign? (At least in the Rook side) People are willing to help when called. When people do act like dicks to them, we scold them and sometimes they apologize.
Personally, I helped a guy from England who have been playing War Thunder for years. I explained the importance of strats, porking, functions on the clipboard to help with intelligence, etc. He was ecstatic of the gameplay. He told me that he was going to get his roommate signed up.
:salute
27th
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:rofl :rofl :rofl
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Also saw him drop troops on a cv...he said it was seal team six....I think he licks windows a lot.
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Damn he had me convinced seal team 6 was real in this game... :D
If you guys care to mention any of the new folks callsigns in this thread, I'm sure it would help us extend help to them.
All of us have something to offer up after all these years.
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You know what else is a great sign? (At least in the Rook side) People are willing to help when called. When people do act like dicks to them, we scold them and sometimes they apologize.
Personally, I helped a guy from England who have been playing War Thunder for years. I explained the importance of strats, porking, functions on the clipboard to help with intelligence, etc. He was ecstatic of the gameplay. He told me that he was going to get his roommate signed up.
:salute
27th4
what was his game id? have struggled in recent years to find any new recruits from the homeland.
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Also saw him drop troops on a cv...he said it was seal team six....I think he licks windows a lot.
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That is briliant!
Put it on the wishlist forum - capturing enemy CV via boarding action! :banana:
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Now that I can finally land without crashing and looking like a dork, (most times)! :rofl
Ready to add a few new elements to my practice sessions. :joystick:
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Now that I can finally land without crashing and looking like a dork, (most times)! :rofl
Ready to add a few new elements to my practice sessions. :joystick:
just jump right in!
landing skills are not required - you will not be making a lot of landings in the beggining...
getting better means a lot of deaths in the arena. you learn a lot more from fights you lose than from fights you win.
1. fly jabo missions. this will give you a sense of purpose, vs. flying into furballs and dying. Repeatedly. cooperation with other players will create friends.
2. get into a squadron. AH is a social game even more than a combat sim. you are not married to the squad, so this is not such a big decision. just go for it.
3. enable auto recording of flights. if you got into an interesting fight, save the file and observe it with the film viewer. answering "how did I lose that fight?" and "what should have I done" for actual fights will teach you more than any offline practice.
4. Above all - keep it fun! again, getting into a squadron completely changes this game, and much for the better!
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Now that I can finally land without crashing and looking like a dork, (most times)! :rofl
Ready to add a few new elements to my practice sessions. :joystick:
Here is where having a free arena where.paying customers can interact with new guys that maybe arent playing in the MA.
You have any time this weekend we can meet in the DA? I will let you shoot at me and explain evasives to you as I do them.
I am central time.. shoot out some poissible times that may work for you
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Here is where having a free arena where.paying customers can interact with new guys that maybe arent playing in the MA.
You have any time this weekend we can meet in the DA? I will let you shoot at me and explain evasives to you as I do them.
I am central time.. shoot out some poissible times that may work for you
Lazer is a great stick to learn from. Just be forewarned at some point during the lesson he will ask you if you like to watch movies about gladiators.
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Lazer is a great stick to learn from. Just be forewarned at some point during the lesson he will ask you if you like to watch movies about gladiators.
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He will also have trouble finding his plane late in the evening.
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He will also have trouble finding his plane late in the evening.
This is a fact. :rofl
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Here is where having a free arena where.paying customers can interact with new guys that maybe arent playing in the MA.
You have any time this weekend we can meet in the DA? I will let you shoot at me and explain evasives to you as I do them.
I am central time.. shoot out some poissible times that may work for you
I'm not quite there yet. Still waiting on some hardware, (Stick).
Then there is getting used to new stick/buttons routine.
I have been toss bombing GV's from 1k with an A20, my aim is improving!
I guess, a list of "Productive game skills" is what I'm looking for.
I think I'm more of a, "base taking war winner type", than a "furballer".
More objective oriented, than pilot vs pilot personal competition.
But when I decide to take my free 2 weeks, I will be looking for training!
Thanks :salute
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Now that I can finally land without crashing and looking like a dork, (most times)! :rofl
Ready to add a few new elements to my practice sessions. :joystick:
A barrel roll defense, a break turn, and a split S are most likely the top 3 defensive moves.
Barrel roll, used more often on a guy that is dropping in on you with a big speed difference (tho you can use it with a small speed difference tougher and different timing). The idea is you fly around the inside edge of a barrel, while the bad guy blows strait through.
Break turn, as a guy is closing you start a turn (more often than not nose down a bit to build speed, and to make them build MORE speed) As they get closer and closer you tighten your turn more and more. The tighter the turn the easier for them to black out trying to turn harder (to pull lead for a shot).
Split S, just a hard evasive, roll over and pull on the stick hard to get into a sharp dive, pick and angle to "egress" (run!) that is harder for the bad guy to take with out blacking out or burning a ton of E.
Im sure someone who is a bit better at this can explain it better, but its a start for you. Hope to see you in the air soon!
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what was his game id? have struggled in recent years to find any new recruits from the homeland.
Your post have drove me nuts today because the person's game id from England who I was helping out, escapes me. When I remember or see him.. I will let you know. Maybe one of my squaddies (Slingn) will remember. He was the one who invited him or her to our vox channel.
:salute
27th
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Don't let bruv have him..he' ll turn him Japanese..
I really think so
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I am turning Japanese I really think so
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Welcome aboard. You'll find some training info here: http://trainers.hitechcreations.com/
Good luck! When you're ready for some 1 on 1 help, visit the Help & Training forum and request a session with a trainer.
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A barrel roll defense, a break turn, and a split S are most likely the top 3 defensive moves.
Thanks Fugitive, for the info and explanations. I have some knowledge of aviation terms, so I "get it" quickly. I will work in a few repetitions on every sortie. How about the "Rope a dope" or the "High Yoyo"? Just a couple I have heard mentioned that sound rather interesting, lol.
Also, what is the best range to target for firing Rockets, (HVAR, and or 60lbers)? Anyone?
I am working on it, but getting inconsistent results.
Tracking says my new VKB stick will be here Monday, after a little mapping and familiarization I should be about ready enuf to go live.
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Can anyone name a few basic/common defensive and offensive maneuvers that I can research and practice before I come into the online AH world? Right now I fly a few offline sorties every morning and evening, practicing gunnery and landing.
Now that I can finally land without crashing and looking like a dork, (most times)! :rofl
Ready to add a few new elements to my practice sessions. :joystick:
Before you get too far into it, learn the basics: BFM, energy management, and how to apply them in more complex maneuvering. Highly recommend Morfiend in the Training Corps. He's very knowledgeable and is an excellent trainer. A lot of players have favorite moves that work for them and their systems but, have never learned the basics and then try to teach new players. Trying to learn how to run before crawling can be very frustrating for someone new to the game. When you start training with any particular player, ask them to explain and demonstrate use of the lift vector. If they don't know what that is, time to move on. :salute
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Before you get too far into it, learn the basics: BFM, energy management, and how to apply them in more complex maneuvering. Highly recommend Morfiend in the Training Corps. He's very knowledgeable and is an excellent trainer. A lot of players have favorite moves that work for them and their systems but, have never learned the basics and then try to teach new players. Trying to learn how to run before crawling can be very frustrating for someone new to the game. When you start training with any particular player, ask them to explain and demonstrate use of the lift vector. If they don't know what that is, time to move on. :salute
Good advise there. You have to have a good foundation to build upon.
:salute
Sik
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It would be nice to see the old crowd from Europe come back. Also I saw a guy flying a Mossie the other night who could only be one guy. I wont name him cause he must want to stay anonymous but Ive seen only one guy fly a Mossie like that.
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Nice post Puma!
Thanks for mentioning that Aces High has the AH Training Corps, Max!
~§~
TC
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Thanks Fugitive, for the info and explanations. I have some knowledge of aviation terms, so I "get it" quickly. I will work in a few repetitions on every sortie. How about the "Rope a dope" or the "High Yoyo"? Just a couple I have heard mentioned that sound rather interesting, lol.
Also, what is the best range to target for firing Rockets, (HVAR, and or 60lbers)? Anyone?
I am working on it, but getting inconsistent results.
Tracking says my new VKB stick will be here Monday, after a little mapping and familiarization I should be about ready enuf to go live.
The rope a dope and the High yo-yo are Offensive moves.
The rope a dope is when you have more energy/speed/climb rate than the guy on your tail. Picture a rope hanging off your tail, you pull up in a climb dragging your "rope". The dope :) thinking he can keep up with/ get you before you both stall follows. The trick is to be able to judge your energy/speed as compared to his. If you have more, you roll over at the top and drop on his stalled and non responsive plane and kill him. If you dont have more, he climbs the rope and blows you out of the sky as you stall at the top.
Hi yo-yo, your chasing a guy, he rolls 90 left, and pulls hard to reverse direction ( flat turn). Picture a plate standing on its edge with the flat survice facing you, you pull up, roll 90 degrees and follow the edge of the plate up over the top and back down the other side leveling out on the bandits tail. You have both reversed your direction, but he has burned a lot more speed/energy making his flat turn where you have saved a lot of speed/energy by not turning as sharp and spreading the turn out over a vertical element as well as the turn.
Like all these other guys are saying, learn the basics. Knowing how to "turn" a plane helps when it comes time to work these maneuvers. A Rope a Dope doesn't work well if you cant judge "E" (energy/speed) you and the other guy has.
A good thing you could try for practice is to fly low and slow inside the area of a field. Once you get your stick flying slow THROUGH the hangers and around the tower and radar antenna will help you to learn to control your planes flight. I had a squad leader that would fly low and slow trough the trees and have me follow him and try to keep the plane in the air. Its fun and not as easy as you would think, but it is something else to try when you get bored chasing drones for a bit :D
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Nice post Puma!
Thanks for mentioning that Aces High has the AH Training Corps, Max!
~§~
TC
Thanks TC! :salute. Just trying to pay some experience forward. :airplane:
:airplane:
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The rope a dope and the High yo-yo are Offensive moves.
Thanks Fuge for nice clear answers. I'll remember that Rope a Dope deal, don't wanna be the dope, :D
Yes, I have been trying the low and slow thing just for laughs. Using an F4F Wildcat about 25ft off the ground, thru the hangers, floating with the flaps out and the stall buzzer going, BZZZZZZZZZZZZ! It does make a fun change of pace!
I have a little basic skill with stick and throttle, not totally inept, lol.
I appreciate the advice too, Max, Puma, TC, and all! That Zeno's Warbirds site is pretty cool, I will definitely be spending some eyeball time there. Thanks for that list of videos, good info, just what I was looking for! I don't jump blind into anything. When I feel prepared to my own satisfaction, then you will see me in AH world.
I'm almost there, still dealing with seating/control placement/ergonomics/comfort issues.
Waiting on that damn STICK! :x Can't finalize anything until it gets here. :bhead
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Thanks Fuge for nice clear answers. I'll remember that Rope a Dope deal, don't wanna be the dope, :D
Yes, I have been trying the low and slow thing just for laughs. Using an F4F Wildcat about 25ft off the ground, thru the hangers, floating with the flaps out and the stall buzzer going, BZZZZZZZZZZZZ! It does make a fun change of pace!
I have a little basic skill with stick and throttle, not totally inept, lol.
I appreciate the advice too, Max, Puma, TC, and all! That Zeno's Warbirds site is pretty cool, I will definitely be spending some eyeball time there. Thanks for that list of videos, good info, just what I was looking for! I don't jump blind into anything. When I feel prepared to my own satisfaction, then you will see me in AH world.
I'm almost there, still dealing with seating/control placement/ergonomics/comfort issues.
Waiting on that damn STICK! :x Can't finalize anything until it gets here. :bhead
LOL!!! Don't you worry, you'll be falling for the "rope a dope" far more than you would think :devil
The F4F is a slow plane and handles the "slow" rather well. Try it in a P51, P47, FW190. Those a true "fighter" planes and are designed for speed, they really dont like going slow. If you can get good at handling them slow you'll be able to handle most planes slow. It teaches you how to be smooth with your stick and not jerk it around. The smoother you fly the better you save E and the longer you can keep an advantage over a bad guy.
Keep at it, hope to see you soon!
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I know some consider it old and outdated, but still works for me:
Read this:
https://www.google.nl/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwi1nbf2gp_SAhVLvRoKHbYoDbAQFggmMAA&url=http%3A%2F%2Fwww.virtualpilots.fi%2Ffeature%2Flento_ohjeet%2Finpursuit%2Finpursuit.pdf&usg=AFQjCNFRbqF46KUWJK8ZO6Vl0Fie51qjGQ (https://www.google.nl/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwi1nbf2gp_SAhVLvRoKHbYoDbAQFggmMAA&url=http%3A%2F%2Fwww.virtualpilots.fi%2Ffeature%2Flento_ohjeet%2Finpursuit%2Finpursuit.pdf&usg=AFQjCNFRbqF46KUWJK8ZO6Vl0Fie51qjGQ)
Still some kind of bible to many oldtimers.
Good luck in AH skies!
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To each their own, but after 24+ years of playing AW, WB, Jane's, Target Rabual, FA, IL2, AH, I never found anything useful from that book
I would rather read Robert Shaw's Air combat and maneuvering book or No Guts, No Glory or Boyd's article
YMMV
TC
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To each their own, but after 24+ years of playing AW, WB, Jane's, Target Rabual, FA, IL2, AH, I never found anything useful from that book
I would rather read Robert Shaw's Air combat and maneuvering book or No Guts, No Glory or Boyd's article
YMMV
TC
In the real world of fighters, Shaw's book is widely acknowledged as a go to reference.
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Other than the sections regarding combat with missiles, pretty much everything in Shaw's transfers to AH3. Not an easy read but as a reference book, it's in there.
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True. The missle employment require extended launch ranges but, some of the BFM maneuvers are still applicable.
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Here's something that might help, OldNitro.
It was written during Air Warrior days, but the air-combat part is about that same as here. Wherever you see "Air Warrior", if you think "Aces High", you will be mostly OK:
http://electraforge.com/brooke/flightsims/air_warrior/awtaman.txt
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Thanks Brooke, and all.
I will definitely be seeking out these information resources.
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Don't forget the Training section of the Aces High Website.
http://trainers.hitechcreations.com/
It has some good videos that demonstrate the topics it covers.