Aces High Bulletin Board

General Forums => Wishlist => Topic started by: EagleDNY on October 26, 2017, 07:21:19 PM

Title: History Focus Ride per Tour
Post by: EagleDNY on October 26, 2017, 07:21:19 PM
OK - so I see the laments by people that there is not enough variation in the MA and everybody just flies uber rides.   Here is a little idea - for each tour, HTC picks a ride, or a set of rides and assigns them a big perk bonus.   

To do a "history focus" -
1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride).  Would be nice if the ride under focus is up to full AH3 standards.
2.  Give it a big perk bonus so all kills or damage scored in those ride(s) during that tour get doubled or tripled if the ride is really early (like a Battle of Britain ride).
3.  Give a special award or mention to the player(s) that score the most in the history focus ride(s) that tour. 

You can do the focus on various things, and it wouldn't be bad to coordinate it with upcoming FSOs.   So the month before the Battle of Britain FSO kicks off, say we do a focus on the Hurricane - you double the perks on the Hurri-II, and triple them on the Sea Hurri and Hurri I and put a history of the Hurri up on the front page.  You can keep it going over the month of the FSO if you want by say making the next tour Focus on the Stuka (double the perks on the G-2, triple on the D-3). 
You can put a Focus on a particular Ace and his favorite plane, or you could Focus on a particular model of a plane (La-5s, Ki-84s), Focus on a Genre (German Bombers), etc. 

It might help mix things up a bit, and the history link on the front page gets hits and keeps your page changing every month. 
Title: Re: History Focus Ride per Tour
Post by: lunatic1 on October 26, 2017, 07:46:05 PM
Nope that sounds like using a R.P.S. Rolling Plane Set-and HiTech said he won't use a RPS in this game. and it also sounds like you want people to play the game your or their way. I'm pretty sure I can safely say NOT go to happen

one of the great things about this game is you can fly everything in the hanger whenever you want to. its not HiTechs fought that a lot of people fly the uber planes-or that a lot of people are not flying the non uber planes.

not to mention a certain other person, a name I won't say has brought this idea up on numerous occasions in several posts in the past, and was denied.


1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride). <--not HiTechs job to teach people the history of the aircraft in the game--player can just as easily google the info on each plane fighter or bomber an tank. when in the hanger right click on that plane and get short list of important stats. also try using the same plane that is defeating you.. if a Brewster or a A6M or zeke is on the field that's what I take up to counter the threat..

but nice try at coming up with a idea. :rock

Title: Re: History Focus Ride per Tour
Post by: The Fugitive on October 26, 2017, 08:34:26 PM
Nope that sounds like using a R.P.S. Rolling Plane Set-and HiTech said he won't use a RPS in this game. and it also sounds like you want people to play the game your or their way. I'm pretty sure I can safely say NOT go to happen

one of the great things about this game is you can fly everything in the hanger whenever you want to. its not HiTechs fought that a lot of people fly the uber planes-or that a lot of people are not flying the non uber planes.

not to mention a certain other person, a name I won't say has brought this idea up on numerous occasions in several posts in the past, and was denied.


1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride). <--not HiTechs job to teach people the history of the aircraft in the game--player can just as easily google the info on each plane fighter or bomber an tank. when in the hanger right click on that plane and get short list of important stats. also try using the same plane that is defeating you.. if a Brewster or a A6M or zeke is on the field that's what I take up to counter the threat..

but nice try at coming up with a idea. :rock

It is nothing like an RPS. ALL rides are still available, only select rides earn "bonus" perks for the month. That is what he is suggesting. He is hoping that it generates the use of some rides other than the same old UBER rides you see all the time.

You looking to earn fast perks, use the "special" of the month, if not, jump in your Spit16. No restrictions, just a bonus to bring out some of the hanger queens and change things up a bit.

While I agree that it is "not Hitech's job" to teach, but ANYTHING that generates more interest in the game should be explored. Added to Steam, great, work that page! generate interest! Post should be made about FSO and the scenarios almost DAILY! The same goes for the social media outlets they have. Jun 1st was the last post on twitter, facebook was today, but the last before that was 3 weeks ago. And that stuff is FREE. I have tried to do an "Aces High Radio" page and when it first started it saw a lot of action. I haven't been able to get anyone else to post during the times Im not on to keep the page rolling, but I think it would help bring more people to the game.

 HTC must look at every avenue they can to bring more players to the game. The Steam push seems to have brought in a nice bump in numbers, but nowhere near what I think they were looking for. If a few little changes can get a few more players to stay in the game, why not?

I dont see anything wrong with Eagles idea. 
Title: Re: History Focus Ride per Tour
Post by: Zardoz on October 26, 2017, 08:48:44 PM
 :salute I don't see many ideas that I like 'round here. But, in my opinion, this has merit. Fly anything you want but get a little bonus if you fly the flavor of the month (or whatever)
Title: Re: History Focus Ride per Tour
Post by: Oldman731 on October 26, 2017, 10:32:43 PM
:salute I don't see many ideas that I like 'round here. But, in my opinion, this has merit. Fly anything you want but get a little bonus if you fly the flavor of the month (or whatever)


Exactly.  "Ride of the Week."  Double perks.  I think it's a most excellent idea.  Doesn't harm anyone else, won't resupply towns under attack, already perked...what's to complain?

- oldman
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 12:41:36 AM
Nope that sounds like using a R.P.S. Rolling Plane Set-and HiTech said he won't use a RPS in this game. and it also sounds like you want people to play the game your or their way. I'm pretty sure I can safely say NOT go to happen

one of the great things about this game is you can fly everything in the hanger whenever you want to. its not HiTechs fought that a lot of people fly the uber planes-or that a lot of people are not flying the non uber planes.

not to mention a certain other person, a name I won't say has brought this idea up on numerous occasions in several posts in the past, and was denied.


1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride). <--not HiTechs job to teach people the history of the aircraft in the game--player can just as easily google the info on each plane fighter or bomber an tank. when in the hanger right click on that plane and get short list of important stats. also try using the same plane that is defeating you.. if a Brewster or a A6M or zeke is on the field that's what I take up to counter the threat..

but nice try at coming up with a idea. :rock

Lunatic giving thumbs down to an idea?   I'm shocked.   Shocked I say!   :old:

 :rofl
Title: Re: History Focus Ride per Tour
Post by: Lazerr on October 27, 2017, 12:43:54 AM
Cool idea!
Title: Re: History Focus Ride per Tour
Post by: Ack-Ack on October 27, 2017, 02:51:09 AM
OK - so I see the laments by people that there is not enough variation in the MA and everybody just flies uber rides.   Here is a little idea - for each tour, HTC picks a ride, or a set of rides and assigns them a big perk bonus.   

To do a "history focus" -
1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride).  Would be nice if the ride under focus is up to full AH3 standards.
2.  Give it a big perk bonus so all kills or damage scored in those ride(s) during that tour get doubled or tripled if the ride is really early (like a Battle of Britain ride).
3.  Give a special award or mention to the player(s) that score the most in the history focus ride(s) that tour. 

You can do the focus on various things, and it wouldn't be bad to coordinate it with upcoming FSOs.   So the month before the Battle of Britain FSO kicks off, say we do a focus on the Hurricane - you double the perks on the Hurri-II, and triple them on the Sea Hurri and Hurri I and put a history of the Hurri up on the front page.  You can keep it going over the month of the FSO if you want by say making the next tour Focus on the Stuka (double the perks on the G-2, triple on the D-3). 
You can put a Focus on a particular Ace and his favorite plane, or you could Focus on a particular model of a plane (La-5s, Ki-84s), Focus on a Genre (German Bombers), etc. 

It might help mix things up a bit, and the history link on the front page gets hits and keeps your page changing every month.

The achievements you can earn in game essentially do that already in that it tries to promote players to fly other planes.  It would be nice if there was some other kind of reward for the achievements like a small perk bonus for each achievement earned and a larger one for each achievement star earned.
Title: Re: History Focus Ride per Tour
Post by: atlau on October 27, 2017, 10:05:57 AM
How about having multiple score categories posted where people compete for the best score in each ride. Would highlight people like Tongs as "#1 ki61 pilot" (who clearly doesnt care about score)
Title: Re: History Focus Ride per Tour
Post by: Krusty on October 27, 2017, 10:15:42 AM
The achievements you can earn in game essentially do that already in that it tries to promote players to fly other planes.  It would be nice if there was some other kind of reward for the achievements like a small perk bonus for each achievement earned and a larger one for each achievement star earned.

Perhaps it's time to re-evaluate ENY and OBJ values so that you have a better way to earn perks by flying the less-common planes? Or the less-capable planes? I think ENY/OBJ need to be reviewed with a critical eye to actual capabilities and that might set things right with regards to rewarding people for playing other-than-uber planes.
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 10:18:50 AM
Perhaps it's time to re-evaluate ENY and OBJ values so that you have a better way to earn perks by flying the less-common planes? Or the less-capable planes? I think ENY/OBJ need to be reviewed with a critical eye to actual capabilities and that might set things right with regards to rewarding people for playing other-than-uber planes.

Well, if EW planes were available in places LW planes are not....  V-bases.  Ports.  Forward areas in the woods (or strats instead). That might do it. 
Title: Re: History Focus Ride per Tour
Post by: Krusty on October 27, 2017, 10:22:09 AM
No, that would solve nothing. Vbases and ports shouldn't have planes available.
Title: Re: History Focus Ride per Tour
Post by: DubiousKB on October 27, 2017, 10:49:04 AM
Well, if EW planes were available in places LW planes are not....  V-bases.  Ports.  Forward areas in the woods (or strats instead). That might do it.
 


+1 to incentive on the ol' hanger queens...  This is a game, MIX IT UP!


:x
ENY 40 planes available with 1K air spawn through GV spawns!!!!   :devil
:x

Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 10:53:46 AM
No, that would solve nothing. Vbases and ports shouldn't have planes available.

Why not?

The Germans were flying airplanes off highways out of the forest.

VBases have a runway.   Use it. 

We don't have float planes for ports so substitute select EW rides with fuel and weapons load restrictions.

It's a game.   Shake it up.
Title: Re: History Focus Ride per Tour
Post by: JunkyII on October 27, 2017, 11:00:00 AM
+1 to the OP -1 to most of the rest of this thread.
Title: Re: History Focus Ride per Tour
Post by: Krusty on October 27, 2017, 11:00:41 AM
Using a few odd examples doesn't explain anything as to why you want them there. Other than, of course, you want a cheap and easy way of stopping a base take with minimal effort.

In terms of AH gameplay, they have no place and should not spawn out of VHs.

However, in the past we have had ports WITH airfields attached to them. That's perfectly fine, though I seem to recall that predated the current town/WF setup we have now.
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 11:02:31 AM
Using a few odd examples doesn't explain anything as to why you want them there. Other than, of course, you want a cheap and easy way of stopping a base take with minimal effort.

In terms of AH gameplay, they have no place and should not spawn out of VHs.

However, in the past we have had ports WITH airfields attached to them. That's perfectly fine, though I seem to recall that predated the current town/WF setup we have now.

How do you know what I want?

You're sure good at putting words in others' mouths.    With clairvoyance like that don't place any bets unless you want to go broke.
Title: Re: History Focus Ride per Tour
Post by: Krusty on October 27, 2017, 11:03:40 AM
Way to get super defensive and go on the attack about it. Way to ignore the actual points and latch onto the non-issue and make it a nice distraction.

Have you got anything to say about the actual gameplay part of the discussion? I'm all ears.
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 11:05:28 AM
Way to get super defensive and go on the attack about it. Way to ignore the actual points and latch onto the non-issue and make it a nice distraction.

Have you got anything to say about the actual gameplay part of the discussion? I'm all ears.

My thoughts are self-evident.   Read the OP then read my posts.  Even the most primitive level of reasoning/deduction should be sufficient to figure it out.

Just because my opinion differs from yours doesn't make me wrong. 
Title: Re: History Focus Ride per Tour
Post by: Krusty on October 27, 2017, 11:08:32 AM
No, you say something but there are implications behind it. Like the most common and most voiced discussion points behind adding planes out of hangars at vbases and ports is to stop attacks without having to fly over to the actual base. This is not a new topic. You playing the wounded card doesn't change that.

I was hoping you maybe had something new to add, but you're taking the stance that you're the victim here, so I'm done with you.
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 11:10:29 AM
No, you say something but there are implications behind it. Like the most common and most voiced discussion points behind adding planes out of hangars at vbases and ports is to stop attacks without having to fly over to the actual base. This is not a new topic. You playing the wounded card doesn't change that.

I was hoping you maybe had something new to add, but you're taking the stance that you're the victim here, so I'm done with you.

:x :aok

Playing the wounded card?  I have merely noted your penchant for making false assumptions.

Incentivize EW rides.   That's the OP's goal.  I've offered ideas that MIGHT do this.    They do not need to be accepted as a whole.   You may take your pick.

Another thought is an aircraft factory strat.   Damage to it pushes MW and LW planes back further from the front.    I'm guessing a carrot works better than a stick but...

Again, just throwing out ideas. 
Title: Re: History Focus Ride per Tour
Post by: Ack-Ack on October 27, 2017, 12:51:08 PM


Another thought is an aircraft factory strat.   Damage to it pushes MW and LW planes back further from the front.   

That's actually a bad game idea that was tried in the past in a game before your time (Air Warrior) with the Spitfire factory.  Taking out the Spitfire factory in AW would prevent players from upping a Spitfire IX for about an hour (or longer if people hunted the supply drones or took out the Supply factory) and all that resulted was the majority of the players in the arena would log off since they couldn't fly the Spitfire IX, which was probably the most popular plane in AW.  The only thing that the Spitfire factory was good for was as a griefing tool to make the other sides log off.
Title: Re: History Focus Ride per Tour
Post by: Vraciu on October 27, 2017, 01:22:25 PM
That's actually a bad game idea that was tried in the past in a game before your time (Air Warrior) with the Spitfire factory.  Taking out the Spitfire factory in AW would prevent players from upping a Spitfire IX for about an hour (or longer if people hunted the supply drones or took out the Supply factory) and all that resulted was the majority of the players in the arena would log off since they couldn't fly the Spitfire IX, which was probably the most popular plane in AW.  The only thing that the Spitfire factory was good for was as a griefing tool to make the other sides log off.

I didn't say PREVENT. 
Title: Re: History Focus Ride per Tour
Post by: bustr on October 27, 2017, 03:29:51 PM
Where base captures are concerned and a change to that, Hitech missed an opportunity by not having a different style town object with a map room associated to the L, M, and S airfields like the Super Large Airfield has it's own large village. Or two more different 1x1 town objects and a requirement to mix them equally across the airfields on a terrain. If we are talking physical changes to the game to enhance the experience. As a 1x1 object, some poor dumb shlep :D could retrofit all of the terrains in about a month maybe two.

A history focus ride, it's a neutral thing and would not destabilize and dumb up and grief the arena like free 262 once a tour.
Title: Re: History Focus Ride per Tour
Post by: lunatic1 on October 27, 2017, 04:24:07 PM
my bad I miss read his post.
Title: Re: History Focus Ride per Tour
Post by: Zener on October 27, 2017, 04:48:50 PM
+1 to the OP idea.  Planes still an option, just a little incentive for hangar queens.  I like the idea.

Title: Re: History Focus Ride per Tour
Post by: EagleDNY on October 27, 2017, 06:23:02 PM
The achievements you can earn in game essentially do that already in that it tries to promote players to fly other planes.  It would be nice if there was some other kind of reward for the achievements like a small perk bonus for each achievement earned and a larger one for each achievement star earned.

Agree that it would be nice if there was some additional perk.  Maybe HTC ought to do a line of T-shirts or something and send one to the tour winners (and focus ride winners) ever tour. 
Title: Re: History Focus Ride per Tour
Post by: EagleDNY on October 27, 2017, 06:25:44 PM
How about having multiple score categories posted where people compete for the best score in each ride. Would highlight people like Tongs as "#1 ki61 pilot" (who clearly doesnt care about score)

That might actually be easier than doing a score link that changes each month for the focus ride.  You could run the database log as is and just break it up differently to figure everybody's scores in every different ride possible.   Who is the stone cold killa in the Kate this month?  The Emperor wants to know. 
Title: Re: History Focus Ride per Tour
Post by: EagleDNY on October 27, 2017, 06:53:07 PM
Nope that sounds like using a R.P.S. Rolling Plane Set-and HiTech said he won't use a RPS in this game. and it also sounds like you want people to play the game your or their way. I'm pretty sure I can safely say NOT go to happen

1.  Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride). <--not HiTechs job to teach people the history of the aircraft in the game--player can just as easily google the info on each plane fighter or bomber an tank. when in the hanger right click on that plane and get short list of important stats. also try using the same plane that is defeating you.. if a Brewster or a A6M or zeke is on the field that's what I take up to counter the threat..

It is not rolling plane set, it is just an incentive to take up something other than the same old uber rides we see up in the MA every night.  Fly what you like at any time.

It might not be HTCs "job" to teach aircraft history, but in a game where the entire player base has shown an interest in a particular genre it would sure be smart idea.  There are plenty of xbox ww2 flying games out there where you can have all the arcade style action you want.  I would submit the players here are 1) into the more realistic flight modelling vs the xbox gameyness, and 2) if you look at the FSO turnouts much more likely to want to fly historic rides / historic missions in general. 
Frankly you can run out in the Aircraft and Vehicles forum and find plenty of lovely research that has been done by players on a wide variety of aircraft topics on things like flaps, tail gun arcs on japanese bombers, superchargers, engine variants, fuel additives, etc. etc. etc.   Obviously that indicates a bit of interest in the actual history of the rides and HTC can parlay that interest into more players - which benefits everybody. 
Title: Re: History Focus Ride per Tour
Post by: atlau on October 28, 2017, 03:18:19 PM
The teaching history aspect would simply keep some players more interested. Nobody is saying force them to read it or fly those planes.
Title: Re: History Focus Ride per Tour
Post by: BuckShot on October 28, 2017, 05:55:49 PM
I like this idea.  Make it every two weeks to keep it even fresher.
Title: Re: History Focus Ride per Tour
Post by: atlau on October 28, 2017, 06:43:38 PM
Especially if you can tie certain days with historical events. Yes we have the SEA arena but its hardly used. Promote p40s and zekes for pearl harbor or EW spits and 109s during certain memorable days in the bob
Title: Re: History Focus Ride per Tour
Post by: bozon on October 29, 2017, 02:40:04 AM
This may be a good idea.
Plus, it is super easy to implement - HTC just need to announce it on the MOTD and boost the ENY of the selected plane way up. No coding at all and if the results are not satisfying, just stop doing it.

Also, I would do this for plane pairs of "historical matchups".

+1
Title: Re: History Focus Ride per Tour
Post by: popeye on October 29, 2017, 07:48:46 AM
Been doing something similar -- picking a "plane-for-the-tour".  It does add interest to the game.

+1
Title: Re: History Focus Ride per Tour
Post by: EagleDNY on October 29, 2017, 01:11:28 PM

Also, I would do this for plane pairs of "historical matchups".

+1

Historic matchups another good idea.  Midway F4Fs vs A6M2s, etc. 
Title: Re: History Focus Ride per Tour
Post by: EagleDNY on October 29, 2017, 01:18:52 PM
Been doing something similar -- picking a "plane-for-the-tour".  It does add interest to the game.

+1

I usually coordinate my flying with whatever we are going to be flying in FSO that month as it gives me a bit of training in a ride that I might not normally fly.  It does add a bit of challenge to the game to try out odd rides and see if you can master them in the MA.  I do a lot of bombing, so I KNOW I can get to a target and destroy it in Tu-2s or B-26s or B-17s -- sometimes it is fun to try it Ju-88s or Ki-67s just to mix it up a bit.   It is also funny how many people will see you in something like that and figure you are just easy meat -- and find out differently the hard way.