Aces High Bulletin Board

General Forums => Wishlist => Topic started by: YUCCA on January 08, 2018, 10:29:35 AM

Title: Dusk/Dawn
Post by: YUCCA on January 08, 2018, 10:29:35 AM
I WISH, daytime lasted longer.  I don't really want dusk and dawn to go away but it feels like the days are way to short.
Title: Re: Dusk/Dawn
Post by: DubiousKB on January 08, 2018, 10:36:40 AM
Smaller maps seems to be a lot worse (shorter time between dusk/dawn)


Not sure the mechanics behind this, but yeah, Make the days longer  and nights a little shorter relative to each other.... Is it map size driven or straight time driven?

4x day
1.5xdusk
1xnight
1.5xdawn

would be my ideal... so ya know, internet forum etiquette dictates HTC and Skuzzy drop everything.   :banana: :airplane:


Title: Re: Dusk/Dawn
Post by: ImADot on January 08, 2018, 10:47:19 AM
The time settings and multiplier is an arena setting and has no ties to the map size.
Title: Re: Dusk/Dawn
Post by: hitech on January 08, 2018, 01:16:55 PM
Also the main arena is set for real dates, I.E. we are currently short days do to it being winter in the northern hemisphere. So in some since you wish is granted, each day will be longer for the next 5 1/2 months.

HiTech
Title: Re: Dusk/Dawn
Post by: DubiousKB on January 08, 2018, 01:24:52 PM
hmmm ok, learned something today.  :salute
Title: Re: Dusk/Dawn
Post by: ImADot on January 08, 2018, 02:48:26 PM
Plus, (I think) if the map creator put lat/long coordinates into the map, everything related to day/night cycles and Sun/Moon/star positions would be accurate for that location on Earth.
Title: Re: Dusk/Dawn
Post by: Wiley on January 08, 2018, 02:57:02 PM
The time settings and multiplier is an arena setting and has no ties to the map size.

That is true.  However, in practical terms if I understand correctly, a large map would have potentially longer darkness conditions depending on where you are on the map.

At dawn, the west edge of the map is much darker than the east side and the day starts with the sun below the horizon for a while.  Similarly, at dusk the east side is much darker than the west, and the day ends with the sun below the horizon for a while.

Does the day cycle go from sun coming up from the horizon if you're at the east edge and go until the sun disappears from the west edge?  Or does it use the middle line of the map as standard?

If you start the day on the west side and end it on the east, you're going to be in the dark longer on a large map than a small map.

Wiley.
Title: Re: Dusk/Dawn
Post by: DubiousKB on January 08, 2018, 03:47:19 PM
That is true.  However, in practical terms if I understand correctly, a large map would have potentially longer darkness conditions depending on where you are on the map.

At dawn, the west edge of the map is much darker than the east side and the day starts with the sun below the horizon for a while.  Similarly, at dusk the east side is much darker than the west, and the day ends with the sun below the horizon for a while.

Does the day cycle go from sun coming up from the horizon if you're at the east edge and go until the sun disappears from the west edge?  Or does it use the middle line of the map as standard?

If you start the day on the west side and end it on the east, you're going to be in the dark longer on a large map than a small map.

Wiley.

This is what I was getting at. Seems very different on smaller maps than larger...
Title: Re: Dusk/Dawn
Post by: bustr on January 08, 2018, 04:14:40 PM
There are weeks I logon and it's always dusk and my whole evening seems to be under low light conditions. Then there are weeks it's mid day and fine. I used to be paranoid about it and wondered what I did to whizz off Hitech because dusk just seemed to follow me around..... :O 

I keep forgetting to ask Hitech what the best settings are to get the most sunlight into the terrain editor at 12:00. Seems the terrain editor engine follows the same settings as the MA for the sun. It's funny some times, I'll have to get up and do something away from the PC and come back to the terrain editor at dusk.
Title: Re: Dusk/Dawn
Post by: 1ijac on January 08, 2018, 05:33:00 PM
There are weeks I logon and it's always dusk and my whole evening seems to be under low light conditions. Then there are weeks it's mid day and fine. I used to be paranoid about it and wondered what I did to whizz off Hitech because dusk just seemed to follow me around..... :O 

I keep forgetting to ask Hitech what the best settings are to get the most sunlight into the terrain editor at 12:00. Seems the terrain editor engine follows the same settings as the MA for the sun. It's funny some times, I'll have to get up and do something away from the PC and come back to the terrain editor at dusk.

I think there is a time slider near the bottom in the terrain editor that allows you to keep the sun overhead.

one-eye
Title: Re: Dusk/Dawn
Post by: bustr on January 08, 2018, 06:06:55 PM
It's a time of year and latitude issue. Right now it's not very bright at noon in the terrain editor versus summer. And some place on this planet has to have the sun the most vertical at 12:00 versus everywhere else during the summer. You would be surprised how much bright light helps creating topo features. I wish there was possibly a toggle to swap to that setting for the brightest arena over head sun at 12:00 or fixed like a spot light and then back to the current setting.


(https://s20.postimg.org/wb0aufkfh/TEsetup.jpg)
Title: Re: Dusk/Dawn
Post by: ImADot on January 08, 2018, 08:36:05 PM
Wouldn't zero latitude put you at the equator and get the Sun pretty close to overhead at noon?
Title: Re: Dusk/Dawn
Post by: 1ijac on January 09, 2018, 12:54:41 AM
bustr,   Try putting in the lat. and long. for Yuma, Arizona.  It's the sunniest spot on the earth.  Put the date of the summer solstice (longest day of summer).  That should get you close.
Title: Re: Dusk/Dawn
Post by: RODBUSTR on January 09, 2018, 01:33:16 PM
     back to the fantasy fighter world as opposed to virtual reality.   Very few planes in AH3 were used at night.  So why have It anyway?  It doesn't even replicate  nighttime very well anyway.
Title: Re: Dusk/Dawn
Post by: Drano on January 09, 2018, 02:15:56 PM
Not a fan of dusk, dawn or night. Seems one or all of the above happens too much and ya just can't see squat. If it went away forever I wouldn't miss it a bit.

That said the sunrise and sunset, especially with some clouds floating around, are quite pretty.

Sent from my Moto Z (2) using Tapatalk

Title: Re: Dusk/Dawn
Post by: Wiley on January 09, 2018, 02:45:23 PM
Not a fan of dusk, dawn or night. Seems one or all of the above happens too much and ya just can't see squat. If it went away forever I wouldn't miss it a bit.

That said the sunrise and sunset, especially with some clouds floating around, are quite pretty.

Sent from my Moto Z (2) using Tapatalk

Dusk and Dawn are Gamma 2.0 time.  Improves visibility but contrast still sucks.

Not a fan of it either, actively dislike night.

Wiley.
Title: Re: Dusk/Dawn
Post by: Drano on January 09, 2018, 03:05:40 PM
But ya gotta love peeps who say just turn up your gamma! What they're really saying is that they think it sucks too!

Sent from my Moto Z (2) using Tapatalk

Title: Re: Dusk/Dawn
Post by: Wiley on January 09, 2018, 03:56:56 PM
But ya gotta love peeps who say just turn up your gamma! What they're really saying is that they think it sucks too!

Sent from my Moto Z (2) using Tapatalk

 :D  I would go with "It is not my favorite feature."  But, it appears to be here to stay.  Except darkness.  Darkness flat out sucks. ;)

I have always had a problem with "dusk" light.  I thought it was only IRL and assumed it was something to do with how my eyes work, but having seen it a few times on games, I theorize I have trouble with the color palette at dawn/dusk, possibly due to my color blindness.

Wiley.
Title: Re: Dusk/Dawn
Post by: Lusche on January 09, 2018, 05:22:52 PM
:D  I would go with "It is not my favorite feature." 

Let's say it this way:
An hour ago I logged in for my evening fix, saw dusk coming up, logged out.  ;)
Title: Re: Dusk/Dawn
Post by: Drano on January 09, 2018, 07:54:18 PM
Of well thanks for the weather update! I'm just about to log on!

Sent from my Moto Z (2) using Tapatalk

Title: Re: Dusk/Dawn
Post by: The Fugitive on January 09, 2018, 08:11:54 PM
While I appreciate what HTC did with the night sky wth the true placement of stars and all, I think it was a poor business decision. All that time spent doing the "night sky" up and it has always been despised. Any "night" just causes the population to log out or "cheat" by bumping up the gamma, and they have known this for years. Why waste all that time?  :rolleyes:
Title: Re: Dusk/Dawn
Post by: Randy1 on January 10, 2018, 05:57:38 AM
Also the main arena is set for real dates, I.E. we are currently short days do to it being winter in the northern hemisphere. So in some since you wish is granted, each day will be longer for the next 5 1/2 months.

HiTech

I appreciate your logic for the day night timing but it sure hurts game play.  A common complaint on vox.  This is especaily true for VR users since many of the non VR users just up the gamma to compensate.  Since it is a game, since some game change the dark anyway, I join Yucca on this wish. 

Spending so much of the time in the dark sucks.
Title: Re: Dusk/Dawn
Post by: wil3ur on January 10, 2018, 09:28:23 AM
I personally love having a 262 up around Dusk/Dawn keep it low and fast and ambush prey like a bass in the reeds.  That being said, the auger factor remains high over water.  It's hard to fly by instruments and try and dogfight, but I personally enjoy it.   :old:
Title: Re: Dusk/Dawn
Post by: caldera on January 10, 2018, 01:26:46 PM
But ya gotta love peeps who say just turn up your gamma! What they're really saying is that they think it sucks too!

Sent from my Moto Z (2) using Tapatalk

It does suck.  I turn up gamma because I can't see anything but then it looks really bad.  My choices are awful visibility at dawn/dusk, awful graphics at dawn/dusk with gamma cranked up or log off.  More than 50% of the time, I will log off.

For me, the dawn/dusk/night is a significant downgrade from AH2.  The melee arena isn't about realism, why the need for "realistic" lighting that makes it harder and less enjoyable to fight in?  Leave the low light to the FSO crowd.
Title: Re: Dusk/Dawn
Post by: Wiley on January 10, 2018, 03:11:29 PM
Leave the low light to the FSO crowd.

Please don't?  It's fine for takeoff ambiance, but when the two sides collide, it's sure swell to be able to see.

Wiley.
Title: Re: Dusk/Dawn
Post by: Devil 505 on January 10, 2018, 04:01:03 PM
Please don't?  It's fine for takeoff ambiance, but when the two sides collide, it's sure swell to be able to see.

Wiley.

Yes. There were some events run about a year ago that saw action met in very dark skies. It was awful.
Title: Re: Dusk/Dawn
Post by: bozon on January 11, 2018, 03:23:38 AM
Let's say it this way:
An hour ago I logged in for my evening fix, saw dusk coming up, logged out.  ;)
I often see you when I log in and I also feel that it is usually game evening when I log in.

HT, please make total game days length an irrational fraction of 24 hours. Also, randomize the game day time at the start of a new map in case maps get reset at typical real day times.
Title: Re: Dusk/Dawn
Post by: Vraciu on January 11, 2018, 03:37:25 AM
I often see you when I log in and I also feel that it is usually game evening when I log in.

HT, please make total game days length an irrational fraction of 24 hours. Also, randomize the game day time at the start of a new map in case maps get reset at typical real day times.

Yeah, if it is here to stay it would be good to have it shift around.    I agree with those who are frustrated by it.   Nice eye candy but it makes fighting a PITA.  I need to practice shooting based on icon labels I guess.   :salute
Title: Re: Dusk/Dawn
Post by: Drano on January 11, 2018, 08:56:45 AM
Please don't?  It's fine for takeoff ambiance, but when the two sides collide, it's sure swell to be able to see.

Wiley.
Dilly dilly!

Sent from my Moto Z (2) using Tapatalk

Title: Re: Dusk/Dawn
Post by: Greebo on January 11, 2018, 09:20:47 AM
Also the main arena is set for real dates, I.E. we are currently short days do to it being winter in the northern hemisphere. So in some since you wish is granted, each day will be longer for the next 5 1/2 months.

In the TE there is a section where a terrain designer can set latitude, longitude, time, date and time zone. I guess this is more for special event terrains but is it worth setting this up for an MA terrain or do you just use Dallas local settings for longitude and latitude as well? The reason I ask is I was thinking of using a more southerly latitude for a terrain using the Med/Africa terrain set.
Title: Re: Dusk/Dawn
Post by: Mongoose on January 11, 2018, 10:01:04 PM
  It's interesting to see how many people say they hate the night time in the arenas.  For many years this was a big wish for a lot of people.  On Christmas Eve, Hitech would change the arena to night time, and Santa would fly around.  Lots of people liked the night time, and put it on the wishlist.  Now we have a night time period, and people are desperately wishing for it to go away. 

  While I am not a fan of the night sky in the arena, I do think it is an interesting addition to the environment, and I can live with it.  Especially since I have seen one or two epic battles that took place at night.  Seeing tracers and bombs going off in the dark was really cool.
Title: Re: Dusk/Dawn
Post by: Vraciu on January 12, 2018, 12:53:24 AM
This isn’t night.  It’s dusk. 

Planes blend into the background enough in broad daylight.  Dusk they’re impossible without adjusting gamma which defeats the whole point. 
Title: Re: Dusk/Dawn
Post by: bozon on January 12, 2018, 05:25:20 AM
  It's interesting to see how many people say they hate the night time in the arenas.  For many years this was a big wish for a lot of people.  On Christmas Eve, Hitech would change the arena to night time, and Santa would fly around.  Lots of people liked the night time, and put it on the wishlist.  Now we have a night time period, and people are desperately wishing for it to go away. 

  While I am not a fan of the night sky in the arena, I do think it is an interesting addition to the environment, and I can live with it.  Especially since I have seen one or two epic battles that took place at night.  Seeing tracers and bombs going off in the dark was really cool.
The players who like it are those that do not dogfight and do not want to be seen.
Title: Re: Dusk/Dawn
Post by: Mongoose on January 12, 2018, 02:31:56 PM
The players who like it are those that do not dogfight and do not want to be seen.

 Not necessarily. There are those who said they liked a dog fight in the dark.
Title: Re: Dusk/Dawn
Post by: wil3ur on January 12, 2018, 02:38:10 PM
Not necessarily. There are those who said they liked a dog fight in the dark.

Like a shark striking fear and death from the darkest depths!   :airplane:
Title: Re: Dusk/Dawn
Post by: USCH on January 14, 2018, 12:44:13 PM
Also the main arena is set for real dates, I.E. we are currently short days do to it being winter in the northern hemisphere. So in some since you wish is granted, each day will be longer for the next 5 1/2 months.

HiTech
fluff'n lol
Title: Re: Dusk/Dawn
Post by: toddbobe on January 15, 2018, 11:43:52 PM
Also the main arena is set for real dates, I.E. we are currently short days do to it being winter in the northern hemisphere. So in some since you wish is granted, each day will be longer for the next 5 1/2 months.

HiTech

Very interesting. I noticed the moon phases some time ago. I wasnt here but did you have an eclipse in August?

Todd
Title: Re: Dusk/Dawn
Post by: Randy1 on January 16, 2018, 07:20:11 AM
The dark coming so often is getting to be a real pain.
Title: Re: Dusk/Dawn
Post by: Kingpin on January 16, 2018, 02:14:10 PM
Wouldn't zero latitude put you at the equator and get the Sun pretty close to overhead at noon?

Since the main arena maps are mostly not "real world" locations but do use real world solar positioning, in order to provide the most amount of daylight time in the arena, why not simply set the arena latitude either to the equator (0 latitude) or seasonally change them to maximize daylight. Biannually changing the arena setting to a far northern or southern latitude would seem to solve the issue, no?