Aces High Bulletin Board

General Forums => Wishlist => Topic started by: LTCClark on May 01, 2018, 08:38:05 AM

Title: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 01, 2018, 08:38:05 AM
I have been to several Air Musems and most have flight simulator setups for people to fly

Most are using MS Flight Simulator X or other ones, but there are multiple computers there for kids to fly.

These are Non Profit Museums and there could be some reciprocal benefit from advertising Aces High through their museums in the way of allow a free subscription to run on the flight simulators that are made publicly available.

Also CD's would sell pretty quickly for a decent price with the 1st 30 days free, but Hitech would have to work something out so that the museums non profit makes a little cash too as the museums are mostly all volunteer staffed.

The reason why I am requesting this is pretty clear.

The museums keep our military air and ground heritage and history alive in the physical aspect for people to enjoy.
The game keeps the spirit alive by offering a historical realistic MMO and a great community.

When someone goes to a museum there is always a gift shop that is there to sell merch and alot of it is very overpriced, and for younger kids, and not really the parents.

The mindset of someone that visits one of these air or wwII museums already shows that they have interest in the history and may be more inclined to want to participate in the game.

Here are a list of museums and their websites

http://fortworthaviationmuseum.com/
Fort Worth Texas, Features mainly Jets but has some prop aircraft and provides a large history about WWII aircraft

http://www.vintageflyingmuseum.org/
Fort Worth Texas, features lots of WWII Aircraft

http://www.pacificwarmuseum.org/

http://www.12tharmoredmuseum.com/

https://commemorativeairforce.org/

https://www.facebook.com/Hangar-25-Air-Museum-169080189279/

http://waspmuseum.org/

https://www.mylubbock.us/departmental-websites/departments/silent-wings-museum/home

http://www.thetexasairmuseum.org/

https://www.facebook.com/pages/Rattlesnake-Bomber-Base-Museum/1408456436075845

http://www.thc.texas.gov/preserve/projects-and-programs/military-history/military-museums

I am certain that HiTech would find this method of advertising very conducive to reaching the target audience that is desperately needed for this game community to not just survive but also thrive!!

if anyone wants to add to this list please feel free to do so.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: popeye on May 01, 2018, 09:30:25 AM
Not sure how a newbie would enjoy the game in the short time they would have to try it at the museum, but getting the CD into the gift shop might be productive.

https://www.airzoo.org/
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 09:39:54 AM
Here's more to that list (outside Texas):

nationalww2museum.org (Nawlins)

usna.edu/Museum/exhibits/index.php (Annapolis)

navalaviationmuseum.org (Pensacola)

www.nationalmuseum.af.mil/ (Wright-Patterson)

http://www.southernmuseumofflight.org/ (Birmingham)

http://www.armyaviationmuseum.org/ (Ft Rucker)

http://www.arkansasairandmilitary.com/ (Fayettville)

http://www.planesoffame.org/  (Valle, Az.)

https://www.castleairmuseum.org/ (Atwater Ca.)

https://www.flyingleathernecks.org/ (Miramar)

(All dream jobs for me when and if I get my degrees that probably don't pay well but .... oh, the environment.)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 09:45:20 AM
Not sure how a newbie would enjoy the game in the short time they would have to try it at the museum, but getting the CD into the gift shop might be productive.

https://www.airzoo.org/

By having  2 - head to head static sim cockpits (with easy mode arena settings and someone nearby to help them through it) for the young and old to experience a little bit of private arena dogfighting (on a time limited basis, depending on the crowd) with AH merchandise on racks and shelves nearby.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: TequilaChaser on May 01, 2018, 09:56:22 AM
There is a lot more out there

Mighty 8th AF museum just off I-95 roughly 19 miles S of the SC/GA line

Another here in  NC in Asheboro off of highway 64 between perdweeb and myself, where we live

Also another one closer to the NC coast,  am thinking it was kinda of near where bentnail used to live before he passed away

Several other small independent muesems...heck almost every state has at least one of not multiples
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 10:07:04 AM
(http://www.simhq.com/_technology3/images/technology_178a_003.jpg)

(http://www.simhq.com/_technology3/images/technology_178a_004.jpg)

(http://spitfiresite.com/uploaded_images/P1010009_Kipling_2.jpg)

Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 10:50:53 AM
"Mommy that man said a bad word.".   :uhoh
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 10:54:52 AM
"Mommy that man said a bad word.".   :uhoh

An RAF veteran is giving a talk to a class of school children, and was trying to explain what a typical mission would be like.

"So there I was, escorting the bombers to their target, when out of the blue we were attacked by a bunch of Fokkers. There were about 20 of these Fokkers. One took out my buddy, but I managed to shoot the Fokker down. Then one was on my tail and I coukdn't shake the Fokker, but my pal took care of him. Then I took out two more of the Fokkers..."

The teacher interupts "Children I should explain, the Fokker was a type of figher airplane used by the German Air Force to stop the RAF bombers and their escorts."

"Yes, but these Fokkers were Messerschmitts!"

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The whole reason to have a two plane head to head private arena is to avoid possible .... problems. ;)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 10:57:59 AM
Old joke.

Point is you can't just consider what you'd like to happen. You have to consider what's likely and what's possible and unacceptable.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The whole reason to have a two plane head to head private arena is to avoid possible .... problems. ;)

Cost estimate?
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 11:09:30 AM
Old joke.

Point is you can't just consider what you'd like to happen. You have to consider what's likely and what's possible and unacceptable.

I may be merely a youngster in this crowd (at 56) but I'm pretty sure my life experiences have made me aware of that.

Two cockpits ..... head to head .... private arena .... no comms. Adults misbehaving in front of kids will likely be asked to leave, no matter where they are in the museum.

Cost estimate varies with degree of cockpit realism. Cost of the game is of no consequence (free download and free privvie arenas still, yes? - HT consent would still be vital since this is representative of AH).
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 11:27:41 AM
" ... and someone nearby to help them".    :joystick:

Let me know how that works out.  :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 11:48:50 AM
" ... and someone nearby to help them".    :joystick:

Let me know how that works out.  :D

Oh dear, FLS. You're completely right. This idea is a complete disaster and there's no way around that.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 11:54:23 AM
On no, somebody on the internet has a different opinion.   :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 11:55:47 AM
On no, somebody on the internet has a different opinion.   :D

Opinions are fine. Ideas are better. :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 12:07:19 PM
That's your opinion. If every idea was a good idea you'd have a point.  :aok
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 12:10:54 PM
That's your opinion. If every idea was a good idea you'd have a point.  :aok

If every idea was a bad one, you might. I've offered more than 'poo poo on the idea' opinions here.  :cool:
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 12:54:24 PM
(https://i.pinimg.com/originals/c7/fb/4d/c7fb4d0e927f78d1fa988a7a58b37e8a.jpg)

Museum flight sim profanity muffler*.  :D










































*(Ideas. good, bad or otherwise .... still better than non-constructive criticism).
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 01:09:42 PM
One might make the case that manned real world demo setups at museums are a high-cost method of reaching relatively few people.  If a targeted TV ad doesn't get a decent return, a couple dozen manned booths at a couple dozen museums seems unlikely to do much either.

I don't understand why they don't blitz the everloving crap out of social media like the other guys, but that horse is powder at this point.

But, we can certainly say it's an idea.  :aok

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: bustr on May 01, 2018, 01:28:35 PM
Grampa what do you and your friends at "SIMMPits Mind BBQ" do when you visit all those museums?

We donate our time and equipment to setting up WW2 two person fighter combat simulation stations with Aces High 3 running on both computers. We hang out on weekends to help kids like yourself and your father get setup and shoot at each other in simulated WW2 fighters.

In the end, this is a good idea but, the kind like those museums which will take donating equipment and your personal time to make it work on weekends. But, if you have yourselves prepped to help with sourcing inexpensive joysticks and computer help for the game. You may get a few interested and flying with us. You could even do a road show with an SUV, computers\equipment and lots of contact with museums to show up for weekend appearances. As an extra attraction, get each location to allow you an Internet connection to show interested guests the online game or, Messiah used to use his cell phone as his link to play the game from his computer.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 01:30:16 PM
One might make the case that manned real world demo setups at museums are a high-cost method of reaching relatively few people.  If a targeted TV ad doesn't get a decent return, a couple dozen manned booths at a couple dozen museums seems unlikely to do much either.

I don't understand why they don't blitz the everloving crap out of social media like the other guys, but that horse is powder at this point.

But, we can certainly say it's an idea.  :aok

Wiley.

One may also say that the cost may not be as high as perceived, for this particular 'new' idea. HT is already invested in VR and all you really need is a basic setup. Even without a plywood (or other material) cockpit mock-up, a decent stick-rudder-throttle package, pc and chair will suffice. Add the VR headset (with, dare I say, the replica flight helmet and mask from my previous post), a second monitor for a 'flight control officer' to assist the uninitiated via closed circuit comms (if one doesn't want a second 'pit' ... or even if they do) and there you go. Some volunteers to design a half dozen small terrains for different WWII settings - Euro or Pac - bomber escort or air superiority, air starts to simplify things,etc, and you're good to go. Make sure some AH brochures, game disks and shirts or hats are nearby. Bob's your uncle. Likely a lot less investment to reach a targeted and interested audience than TV commercials or FB ads.

Yes, it's an idea ..... or a pipe-dream, whichever one prefers.  :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: 100Coogn on May 01, 2018, 01:47:15 PM
Why not have a monitor put on display showing some of these great videos that players have made. (screened for language I'd imagine.)
And also right next to the monitor, a stack of free AHIII disks.

Coogan
 
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 01:49:13 PM
One may also say that the cost may not be as high as perceived, for this particular 'new' idea. HT is already invested in VR and all you really need is a basic setup. Even without a plywood (or other material) cockpit mock-up, a decent stick-rudder-throttle package, pc and chair will suffice. Add the VR headset (with, dare I say, the replica flight helmet and mask from my previous post), a second monitor for a 'flight control officer' to assist the uninitiated via closed circuit comms (if one doesn't want a second 'pit' ... or even if they do) and there you go. Some volunteers to design a half dozen small terrains for different WWII settings - Euro or Pac - bomber escort or air superiority, air starts to simplify things,etc, and you're good to go. Make sure some AH brochures, game disks and shirts or hats are nearby. Bob's your uncle. Likely a lot less investment to reach a targeted and interested audience than TV commercials or FB ads.

You might be right until you start paying the guys to man the booth.  But I'm sure there are just oodles of people willing to volunteer, right?  And they might reach up to dozens of people per day.

But it's an idea.  :aok

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 02:02:01 PM
You might be right until you start paying the guys to man the booth.  But I'm sure there are just oodles of people willing to volunteer, right?  And they might reach up to dozens of people per day.

But it's an idea.  :aok

Wiley.

The museums I've mentioned have more than 'dozens' of visitors daily and many of them have volunteers that'll grease fittings and may like this. I know if I get to work at one I'd be interested in not only pitching the idea and setting it up but giving the time needed, if allowed. This kind of wild idea has been cropping up in more than one thread on the AHBB with projects already in progress.

It won't break the AH bank.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 02:03:43 PM
One may also say that the cost may not be as high as perceived, for this particular 'new' idea. HT is already invested in VR and all you really need is a basic setup. Even without a plywood (or other material) cockpit mock-up, a decent stick-rudder-throttle package, pc and chair will suffice. Add the VR headset (with, dare I say, the replica flight helmet and mask from my previous post), a second monitor for a 'flight control officer' to assist the uninitiated via closed circuit comms (if one doesn't want a second 'pit' ... or even if they do) and there you go. Some volunteers to design a half dozen small terrains for different WWII settings - Euro or Pac - bomber escort or air superiority, air starts to simplify things,etc, and you're good to go. Make sure some AH brochures, game disks and shirts or hats are nearby. Bob's your uncle. Likely a lot less investment to reach a targeted and interested audience than TV commercials or FB ads.

Yes, it's an idea ..... or a pipe-dream, whichever one prefers.  :D

Who is stopping you?   :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 02:10:45 PM
The museums I've mentioned have more than 'dozens' of visitors daily and many of them have volunteers that'll grease fittings and may like this. I know if I get to work at one I'd be interested in not only pitching the idea and setting it up but giving the time needed, if allowed. This kind of wild idea has been cropping up in more than one thread on the AHBB with projects already in progress.

It won't break the AH bank.

So... a REALLY optimistic estimate of 10 minutes per session, including setup and explanation of how things work nets you 12 people per hour.  8 hour day.  That's almost 100 people who were willing to look past the idea of a public use VR helmet and get to try the game for a few minutes.

This is not overwhelmingly efficient.  But other people will see the display, which will have more impact than FB ads apparently.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: oboe on May 01, 2018, 02:25:48 PM
Not sure how a newbie would enjoy the game in the short time they would have to try it at the museum, but getting the CD into the gift shop might be productive.

https://www.airzoo.org/

Something like this available for a nominal fee (enough to cover printing and distribution) in the gift shop I think would really catch my eye.   

(https://i.imgur.com/tw5do45.jpg)

The cover art was from a Euro boxed-game promotion done years ago and included 2 months free.  I guess it didn't pan out, but its hard from me to imagine walking by a display of these in an air museum gift shop and not getting interested.   
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 02:28:41 PM
Who is stopping you?   :D

Off the leg. Off.  :cool:
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 02:31:41 PM
So... a REALLY optimistic estimate of 10 minutes per session, including setup and explanation of how things work nets you 12 people per hour.  8 hour day.  That's almost 100 people who were willing to look past the idea of a public use VR helmet and get to try the game for a few minutes.

This is not overwhelmingly efficient.  But other people will see the display, which will have more impact than FB ads apparently.

Wiley.

Yes, plus spectators. Plus possible multiple stations.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 02:32:43 PM
You could set this up in a 6x8 trailer for relatively cheap.

You could hit up the air shows and museums, military appreciation events, gaming conventions etc...

If one had the time and disposable income it could be fun and positive for the AH community.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 02:37:08 PM
Ciaphas is right. But this is more a community grassroots promo for the fun of it thing. Working in conjunction with museums may require a 'wiifm.' Perhaps all merchandise profit actually goes to the museum as a donation.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 02:41:30 PM
Off the leg. Off.  :cool:

Sorry. I forgot you just talk.   :cheers:
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 02:43:47 PM
Sorry. I forgot you just talk.   :cheers:

I will. And play nice. :)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 02:57:20 PM
Ciaphas is right. But this is more a community grassroots promo for the fun of it thing.

Ah.  My apologies, I thought the idea was to accomplish something.   :cheers:

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 03:00:30 PM
Ah.  My apologies, I thought the idea was to accomplish something.   :cheers:

Wiley.

I'm sorry .... did you feel drafted into this?  :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 03:15:02 PM
I'm sorry .... did you feel drafted into this?  :D

Nope.  Just felt like pointing out the numbers you'd be reaching, for the low low price of a couple of sim pits and a couple VR capable computers per site, plus the people to man it.

When something changes and 20,000 people create accounts over a couple months and it doesn't cause a noticeable uptick in server numbers, the simpit in museum idea giving less than 100 people a day an experience materially different from a monitor showing someone's Twitch stream really doesn't seem to me to be worthwhile.

But like you said above, it wasn't intended to be useful, which was the angle I was approaching it from.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 03:57:04 PM
I didn't say this idea was never intended to be useful.

Let me ask you this. What is this idea competing with? What other resources does it deprive?

You mentioned Steam. Apparently the average Steam gamer isn't that into WW2 dogfighting games (that arent FTP arcades). No big #s result there, regrettably. And, of course, the WW2 flight museum crowd providing 20 or so potentially interested souls per day per museum would just be a financial  boondoggle.



Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 04:03:39 PM
I didn't say this idea was never intended to be useful.

Let me ask you this. What is this idea competing with? What other resources does it deprive?

Nothing, assuming you find people to donate their time and the equipment.  I find that unlikely over the long term.

Quote
You mentioned Steam. Apparently the average Steam gamer isn't that into WW2 dogfighting games (that arent FTP arcades). No big #s result there, regrettably. And, of course, the WW2 flight museum crowd providing 20 or so potentially interested souls per day per museum would just be financial boondoggle.

That's a pretty cool number.  Is there anything supporting it?

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 04:09:12 PM
Nothing, assuming you find people to donate their time and the equipment.  I find that unlikely over the long term.

That's a pretty cool number.  Is there anything supporting it?

Wiley.

Again, there are threads on the bbs, there's already interest. Your imaginary #s get a special privilege?
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 04:17:08 PM
Again, there are threads on the bbs, there's already interest. Your imaginary #s get a special privilege?

My numbers that weren't straight from HT are based on what would reasonably be the throughput on a setup like that, in fact, they're extremely optimistic in favor of the idea.  Realistically, it would be far less.  Even still, for the outlay of money and effort, it would reach a very small amount of people.

Now you'll say "But they're interested in historical aviation so they'll be more likely to be interested."  ...Okay, now of those people who are interested in historical aviation, how many of them are going to have a computer that's capable of running the game, or would be motivated enough to get one?  What's the venn diagram for museum goers and gamers?  It's not going to be a circle, that's for sure.

Take a look at the arena today.  As it stands now, how many of the people in the Melee Arena at any given time are there for the history, vs how many are there for the game?  It looks to me like it's mostly gamers, not historical grognards.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 04:35:50 PM
Wiley, I didn't enter the thread looking for a fight with you or FLS. I'm here to lend support because I do see this idea as mutually beneficial to HTC and flight/military museums. It's not an idea that'll cost HT or this flight community. It doesn't compete with any 'better' idea you have or may plan to have, someday. And yes, I can't earn my degrees fast enough to look into possibly implementing this idea, myself, soon (wherever I end up putting my degrees to use ... if, indeed, I'm lucky enough to land such a position).

If you want to turn this into a 'this idea sucks because it won't bring a million new players in the door', by all means, man. I'm just not really sure why you are.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 04:46:37 PM
All my point is, if you were to do this, and spend the same amount of money on gummi bears as this would cost, the result on subscription rates would very likely be indistinguishable from noise.

The OP presented it as an idea to bring in more people, the implication being HTC would pay to make it happen.  I'm just pointing out the amount of people it would be able to reach on a day to day basis.  Almost anything would be a better use of the money.  Cragganmore and/or good barbecue, for example.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 05:00:50 PM
All my point is, if you were to do this, and spend the same amount of money on gummi bears as this would cost, the result on subscription rates would very likely be indistinguishable from noise.

The OP presented it as an idea to bring in more people, the implication being HTC would pay to make it happen.  I'm just pointing out the amount of people it would be able to reach on a day to day basis.  Almost anything would be a better use of the money.  Cragganmore and/or good barbecue, for example.

Wiley.

The only thing I saw the OP 'imply' (ok, outright suggest) was HT providing a free sub. That's not even needed with custom arenas. I think what would be required is HT's trust in the people implementing the idea.

Again .... this idea wouldn't take away from anyone buying HT scotch and barbecue.  :cheers:
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 05:26:39 PM
The only thing I saw the OP 'imply' (ok, outright suggest) was HT providing a free sub. That's not even needed with custom arenas. I think what would be required is HT's trust in the people implementing the idea.

Again .... this idea wouldn't take away from anyone buying HT scotch and barbecue.  :cheers:

Woop.  Missed the part where it's hardware existing onsite already.  :(  Egg on my face, that negates a lot of what I was on about.  Are they set up in multiples?  Anytime I've ever seen a rig like that in a museum it was alone.

Setting it up on their computer would take about an hour.  What're the odds those rigs are enough to run the game, and have an internet connection?  What're the odds they've got a complex enough setup to do views?

The people to run it still don't appear from nowhere, and the average museum volunteer may or may not be enthused enough about something like this to do it right.  But I suppose community people would train the volunteers so it wouldn't affect HTC would be the idea.

Still, the amount of people it would reach, the effect would be likely to be unmeasurable.

Wiley.
Title: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 05:33:58 PM
A basic machine capable of running this game is relatively inexpensive as there are minimum specs required to toss a toon crate around.

The part that is going to be most expensive (relation to time) would be the logistics of museum and special events chasing.

NAS Pensacola has a gnarly museum and a wicked air show. They also have one day a week were people flock to see the the blue angels practice (a nightmare for locals). With this being said, it would be beneficial to try and nail that air museum down as a point of demonstration because it sees a few hundred people each day between tour buses, schools, locals and tourists.

Just an idea though


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 05:36:04 PM
Woop.  Missed the part where it's hardware existing onsite already.  :(  Egg on my face, that negates a lot of what I was on about.  Are they set up in multiples?  Anytime I've ever seen a rig like that in a museum it was alone.

Setting it up on their computer would take about an hour.  What're the odds those rigs are enough to run the game, and have an internet connection?  What're the odds they've got a complex enough setup to do views?

The people to run it still don't appear from nowhere, and the average museum volunteer may or may not be enthused enough about something like this to do it right.  But I suppose community people would train the volunteers so it wouldn't affect HTC would be the idea.

Still, the amount of people it would reach, the effect would be likely to be unmeasurable.

Wiley.

If I'm working at a museum without a decent internet connection then there's more than a decent flight sim at stake. If I'm not, the metrics I'll be measuring will likely be related to something else (maintenance of the project, participation, museum attendance). I still like the idea (but then, it's been something I've been daydreaming about for quite sometime).
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 05:42:43 PM
If I'm working at a museum without a decent internet connection then there's more than a decent flight sim at stake. If I'm not, the metrics I'll be measuring will likely be related to something else (maintenance of the project, participation, museum attendance). I still like the idea (but then, it's been something I've been daydreaming about for quite sometime).

Not talking about the museum not having internet, talking about that exhibit having connection.  Going from a standalone FSX cabinet to an online game might be a pretty big shift in policy.  Couple that with the childerunn possibly being exposed to the horrors of people online and so on and so forth...

It would be a lot higher maintenance than a standalone offline FSX setup, and it would depend heavily on the person overseeing it to either be a decent experience or a cluster.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 05:44:01 PM
Not talking about the museum not having internet, talking about that exhibit having connection.  Going from a standalone FSX cabinet to an online game might be a pretty big shift in policy.  Couple that with the childerunn possibly being exposed to the horrors of people online and so on and so forth...

It would be a lot higher maintenance than a standalone offline FSX setup, and it would depend heavily on the person overseeing it to either be a decent experience or a cluster.

Wiley.

Custom arena - password protected
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 05:47:26 PM
Custom arena - password protected

Which would mean constant oversight, or some kind of hobbled client which would come back to taking HTC's time that could be better spent coding realistic navel lint physics.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 05:54:59 PM
Again, there are threads on the bbs, there's already interest. ...

That's not comparable to people actually doing work or anyone in any museum thinking it's a good idea for them.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 05:56:12 PM
Which would mean constant oversight, or some kind of hobbled client which would come back to taking HTC's time that could be better spent coding realistic navel lint physics.

Wiley.

Player arenas require special oversight?
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Wiley on May 01, 2018, 05:58:10 PM
Player arenas require special oversight?

Preventing the person from clicking out and going elsewhere would. Oversight at the museum I mean.

Wiley.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 05:59:57 PM
That's not comparable to people actually doing work or anyone in any museum thinking it's a good idea for them.

The threads I'm referring to are people working on such museum display projects. How that couldn't be comparable is a mystery to me.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 06:01:48 PM
Preventing the person from clicking out and going elsewhere would. Oversight at the museum I mean.

Wiley.

What I've described requires oversight at the museum. By the museum.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 06:28:47 PM
You can create a program to remove the ability to exit a particular program.

I used to program them to prevent people from exiting appointment check in programs.

It doesn’t take very long to do.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 06:34:42 PM
You can create a program to remove the ability to exit a particular program.

I used to program them to prevent people from exiting appointment check in programs.

It doesn’t take very long to do.


Are these programs available for an inexpensive cost?
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 01, 2018, 06:43:00 PM
The threads I'm referring to are people working on such museum display projects. How that couldn't be comparable is a mystery to me.

Link?
Title: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 06:57:09 PM
Providing AH allows perimeters to be set via command line you could write a batch file in Notepad that:

Opens the program if closed (can be stopped by commenting out the commands in the batch file or by restarting the machine if the program being called can’t be placed in to a window mode)

And auto logs a user in and if the parameters can be found for the custom arena, auto log to the arena

This can be accomplished and tested by anyone of us by running the program with the help extension from the command line to check if AH will accept pentameters.

Skuzzy can probably confirm if AH can be accessed via a batch file.

Cheers


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 06:59:16 PM
Link?

http://bbs.hitechcreations.com/smf/index.php/topic,392442.0.html
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 07:00:04 PM
Providing AH allows perimeters to be set via command line you could write a batch file in Notepad that:

Opens the program if closed (can be stopped by commenting out the commands in the batch file or by restarting the machine if the program being called can’t be placed in to a window mode)

And auto logs a user in and if the parameters can be found for the custom arena, auto log to the arena

This can be accomplished and tested by anyone of us by running the program with the help extension from the command line to check if AH will accept pentameters.

Skuzzy can probably confirm if AH can be accessed via a batch file.

Cheers


Thanks! May come in handy. :)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 01, 2018, 07:06:30 PM
What are you guys talking about?? Did you read the original post??

I said that this particular air museum had already two networked computers that were running MSFX (Microsoft Flight Simulator X) and they had joysticks and speakers and that was it, sitting at a table and kids and parents would fly (cartoon airplanes) with these joysticks and the system was already setup.

All that would be required for this particular museum (which is in fort worth, which is on the way home for Hitech Anyhow) would be to simply show up and say "Hey I am the designer of this game, I heard you have a Goon (C-47) that is air worthy here,  would you like to check out my game?

Pretty soon the conversation could go to , "Hey i would like to help this place out and myself, I will give you all of these CD's and you can sell them, or we can do a promo code and you get a percentage".


These museum websites that were listed, could be part of the Aces High Affiliate program, as they could make a commission on the signups from the museum website.

The concept is pretty much, use their marketing that is already there to reach a really specific Targeted Audience. and what is more targeted of an audience other than someone visiting or looking at an Air Museums website!!!!

Man some of the replies make me think that you must be flying on the rooks
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 07:15:34 PM
What are you guys talking about?? Did you read the original post??

Well, I'm talking about setting up or modifying existing visitor sims in other museums (specifically in the one I eventually hope to secure a position with). Much like the ones you describe but not running MSFX (running AH3 in it's place). Alongside would be AH3 CDs, brochures and merchandise which would promote AH3 and bring donation money to the museum (mutually beneficial).

Yes, I read the original post and appreciated it. We seem to have similar, if not identical, ideas. :)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 01, 2018, 08:06:19 PM
Skuzzy,

Get on the phone and call every Air and WWII Museum in America!

And please give us 30 minute warnings before resetting arena
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 01, 2018, 08:13:59 PM
I'm worn out dealing with extremes (though, admittedly, it don't take much now).  :old:
Title: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 08:24:35 PM
What are you guys talking about?? Did you read the original post??

I said that this particular air museum had already two networked computers that were running MSFX (Microsoft Flight Simulator X) and they had joysticks and speakers and that was it, sitting at a table and kids and parents would fly (cartoon airplanes) with these joysticks and the system was already setup.

All that would be required for this particular museum (which is in fort worth, which is on the way home for Hitech Anyhow) would be to simply show up and say "Hey I am the designer of this game, I heard you have a Goon (C-47) that is air worthy here,  would you like to check out my game?

Pretty soon the conversation could go to , "Hey i would like to help this place out and myself, I will give you all of these CD's and you can sell them, or we can do a promo code and you get a percentage".


These museum websites that were listed, could be part of the Aces High Affiliate program, as they could make a commission on the signups from the museum website.

The concept is pretty much, use their marketing that is already there to reach a really specific Targeted Audience. and what is more targeted of an audience other than someone visiting or looking at an Air Museums website!!!!

Man some of the replies make me think that you must be flying on the rooks


It’s a cool idea and people didn’t miss the original point of the post. As with any community, when an idea is presented it’s almost automatic that brainstorming is going to take place as the initial ideas is what we all perceive as “value added”.

The player base of this game cover the globe and not just one area. It is only normal and expected that an idea presented for one avenue also be applied to all avenues as we all want to see this game rise back to the numbers of old and want to get as much exposure for this game as possible.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 01, 2018, 08:32:05 PM
test

Sent from my SM-N920P using Tapatalk

Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: JimmyC on May 01, 2018, 08:35:36 PM
 :aok  :aok
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 01, 2018, 08:46:56 PM
ok after reading, the sale of the CDs in the gift shop would work as it would benefit the museums directly.

in texas 501 3c tax exempt businesses can lose their exempt status if they excessively sell advertising space on newsletters, their website etc

so it would be walking a fine line with co mingling of affiliate program with a 501 3 c in texas however since the museum would receive a one time comission or sale of the item it may fall under the same guidelines as merchendise that is sold such as postcards and other related items.

while AH merch such as t shirts and hats featuring the logo or *Mark of HiTech* would be out of the question.

the affiliate program may be a challenge since the non profit would be essentially promoting a for profit brand, but since it is still benefiting from the proceeds it could still fall under the guidelines and within the law.

this would be something for an attorney to work out but i am certain the Hitech could find a way to make it work since it is an MMO and by definition has FREE to play features such as the head to head.

i wonder what the Mark Of HiTech would look like.

Sent from my SM-N920P using Tapatalk

Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 01, 2018, 09:02:19 PM
On the flip side of it all, it would be nice just to set up a mobile solution and hit regional venues to promote the game void of any physical product such as CD’s, merch etc...

In reality all you would need is a simple single color, single font business card with some company info and a URL for those that seem interested.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 02, 2018, 05:40:30 AM

On the flip side of it all, it would be nice just to set up a mobile solution and hit regional venues to promote the game void of any physical product such as CD’s, merch etc...

In reality all you would need is a simple single color, single font business card with some company info and a URL for those that seem interested.


Sent from my iPhone using Tapatalk

Good idea.

I think if the film viewer was VR you could really impress people without giving them a big fail at their first try of a sim with a high learning curve.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: hitech on May 02, 2018, 12:02:33 PM
Providing AH allows perimeters to be set via command line you could write a batch file in Notepad that:


Comand line pramaters

-mode novr
-mode openvr
-mode oculus


-game o    offline play
-arena #   where # is the number of the arena you wish to enter, to determine the number press all and the index of the arena (zero based)


Modified for correction on the -mode options
HiTech
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 02, 2018, 12:30:26 PM
Thanks HiTech


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 02, 2018, 01:03:12 PM
'Offline play'  :)
Title: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 02, 2018, 01:06:14 PM
Gonna go ahead and assume that:

-gameplay 1 online

And one can use:

% SendKey% “username{Tab}
% SendKey% “password{Enter}


To log in to the arena specified for this particular scenario.

It would be nice to have two to four generic accounts that could be used via scheduling with HiTechCreations to showcase AH3 at the types of events we have all been talking about.

It could be set up in the following manner:

Person A: Contacts HiTech for permission to use AH3 at a relevant event, then, gets permission from venue to open a booth.

HitechC: Created X number of accounts that have the following limitations:

Account password cannot be changed
Account active and deactivated based on booth term length. Easily verified by generating a physical document that the venue fills out and signs and emails back to HiTech.

Upon completion of event, account password changed by HiTech.

Rinse and repeat for the next event.




Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 02, 2018, 01:27:45 PM
Logging in to a subscriber arena seems likely to be a hit or miss experience.

Showing selected edited films of events alongside a free flight setup for one or two players might allow more exposure and more success for a variety of users.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 02, 2018, 01:29:24 PM
True, perhaps set up a few small close quarters missions to showcase the different aspects of game play?


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 02, 2018, 01:45:16 PM
I'm assuming total newbies with the occasional pilot trying things out. Most flying for 10-15 minutes max. You don't want them too frustrated with the hands on part. That's why I'm thinking videos would better showcase scenarios, furballs, base captures etc.

Whoever is running the display could set up free flight or dogfight or CV landing etc to match the prior experience of the person trying it out.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: hitech on May 02, 2018, 01:58:21 PM
BTW we already have stuff in a museum.

Playing AH as combat is not really conducive to the time frame that a museum needs. Just learning the basics of the GUI makes it not very practical.

What we have done in the past is to set up a special session with a simple START button. The last one we did was carrier landings.

HiTech
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 02, 2018, 02:07:50 PM
but are you pushing CDs for the game in the gift shops?

Sent from my SM-N920P using Tapatalk

Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: hitech on May 02, 2018, 02:21:13 PM
but are you pushing CDs for the game in the gift shops?

Sent from my SM-N920P using Tapatalk
We used to, wasn't worth the effort of printing CDs.

HiTech
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: LTCClark on May 02, 2018, 02:39:54 PM
if you dont have the CDs then no effort is being used.

even if they see the logo or the game cd the image is there.

if i was running a business i would want my logo everywhere, even tagged in spray paint on a water tower.

Sent from my SM-N920P using Tapatalk

Title: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 02, 2018, 02:54:32 PM
HiTech,


What are your reserves if one of us were to set up a small trailer with a few PC’s and hit local events in our areas to show case the game via small missions in an offline environment?

Business cards could be printed with the URL for your website and handed out to those that show interest in the game?

Of course all cost for business cards would fall on the individual setting up the trailer.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: hitech on May 03, 2018, 02:27:16 PM
HiTech,


What are your reserves if one of us were to set up a small trailer with a few PC’s and hit local events in our areas to show case the game via small missions in an offline environment?

Business cards could be printed with the URL for your website and handed out to those that show interest in the game?

Of course all cost for business cards would fall on the individual setting up the trailer.


Sent from my iPhone using Tapatalk

None. I would also print and send you some coupon codes to track them.

HiTech
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 03, 2018, 03:12:18 PM
That’s great news for anyone interested in showcasing AH3!


Thanks again!


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 03, 2018, 05:31:45 PM
Cue crickets.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 03, 2018, 05:47:23 PM
Cue crickets.

Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 03, 2018, 07:37:15 PM
It’s kind of the answer we all were wanting.

Don’t know why there would be crickets.


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: FLS on May 03, 2018, 08:17:24 PM
It’s kind of the answer we all were wanting.

Don’t know why there would be crickets.


Sent from my iPhone using Tapatalk

Call me cynical.   :old:

I think promoting AH3 is a great idea.  :D
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Arlo on May 03, 2018, 08:55:00 PM
Call me cynical.   :old:

I think promoting AH3 is a great idea.  :D

Me too, cynical.  :)
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: Ciaphas on May 03, 2018, 10:15:26 PM
We all are a bit cynical


Sent from my iPhone using Tapatalk
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: perdue3 on May 03, 2018, 10:17:46 PM
Another here in  NC in Asheboro off of highway 64 between perdweeb and myself, where we live

I work at SWRHS so I go by it daily. They have a sim setup, FSX.
Title: Re: Advertising Idea, (reaching the targeted audience)
Post by: perdue3 on May 03, 2018, 10:18:43 PM
There is a lot more out there

Mighty 8th AF museum just off I-95 roughly 19 miles S of the SC/GA line

Another here in  NC in Asheboro off of highway 64 between perdweeb and myself, where we live

Also another one closer to the NC coast,  am thinking it was kinda of near where bentnail used to live before he passed away

Several other small independent muesems...heck almost every state has at least one of not multiples

Also Carolinas in Charlotte and VA Beach.

TN museum in Sevierville as well.