Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: turt21 on October 12, 2019, 12:32:38 PM

Title: damage in TA
Post by: turt21 on October 12, 2019, 12:32:38 PM
Is damage turned off in the TA or Am I just not hitting anything dive bombing??  Also how get that little X to turn off.
Title: Re: damage in TA
Post by: 1ijac on October 12, 2019, 01:20:04 PM
Turt,  I looked at the arena settings by looking at the hardness of objects in the arena setup in the TA.  It may be that you are missing your targets.  :)  As far as the lead computed sight goes, go to:  clipboard>options>arena setup>environment>arena settings>flight mode flags> and check or uncheck lead computed sight to enable or disable the sight.  I can't remember, but I think the Tab key will change the target when the lead computed sight is enabled.

Cheers,  One-eye
Title: Re: damage in TA
Post by: Ramesis on October 12, 2019, 04:22:27 PM
Yes it is... I have been complaining about for years but it has
been explained to me (and I agree), if the killing is turned
back on, then those that want to exploit newbs will come to the
TA... its really sad  :furious
Title: Re: damage in TA
Post by: FLS on October 12, 2019, 06:18:11 PM
Damage is usually off in the TA. We can turn damage on for bombing and see how it goes.

You can also practice on offline maps like Italy for the scenario. You can save the arena settings in SEA and load them offline for the same damage etc.

If you want to review some training let me know. I'm rusty from lack of practice but I know the drill.
Title: Re: damage in TA
Post by: TequilaChaser on October 12, 2019, 11:57:21 PM
Its  been many moons since bombing damage showed in the TA.....

We used to have it turned on and had it set to regenerate destroyed objects, hangars, etc at something like  30 to 60 seconds

Also, you used to  be able to shoot your opponent in the TA and if you had applied enough hits, their plane would blow up, but instantly regenerate a second or 2 later.......similar to how it is now but no boom effect with a fresh plane popping right back in flight....without actually  sending someone to the tower.....

I don't remember who it was that changed the settings regarding the planes being shot/blown up but it was before 2003....

Bomb damage showing setting got changed when ahta08.res map got updated from ahta06.res map....so 2008, iirc


Hope this helps

TC
Title: Re: damage in TA
Post by: turt21 on October 13, 2019, 06:54:40 AM
Yes it is... I have been complaining about for years but it has
been explained to me (and I agree), if the killing is turned
back on, then those that want to exploit newbs will come to the
TA... its really sad  :furious

In all the years Ive played Ive never seen newb's getting hosed in the TA. Is it not possible to turn on damage when bombing only?. This makes completely no sense to me to try to hone dive bombing skills when you cant see it you hit your target. To switch to outside view/look back doesnt work well.
Title: Re: damage in TA
Post by: FLS on October 13, 2019, 09:30:52 AM
In all the years Ive played Ive never seen newb's getting hosed in the TA. ...

You're welcome.   :aok

We're going to try some different settings with bomb damage in the TA.

If you practice solo you can practice offline with whatever settings you want. For example you could copy arena settings in SEA for Anzio, then use the Italy map offline and load the Anzio arena settings.

To practice online you can do the same thing with a custom arena. They are quick and easy to set up once you have the settings file saved or if you use the default settings.

Filming your practice can also help when you train alone. 

Title: Re: damage in TA
Post by: Ramesis on October 13, 2019, 03:51:20 PM
In all the years Ive played Ive never seen newb's getting hosed in the TA. Is it not possible to turn on damage when bombing only?. This makes completely no sense to me to try to hone dive bombing skills when you cant see it you hit your target. To switch to outside view/look back doesnt work well.

Then u haven't been on long... very long... its been over 12 yrs but
there was a time when shooting a plane down was enabled but if I remember
correctly, HTC or the TA training group turned it off due to to all the complaints
of the experienced coming in and disrupting those who were not so experienced
 :aok

Title: Re: damage in TA
Post by: 1ijac on October 13, 2019, 07:54:31 PM
Turt,  I have spent many a time in the offline choice with any map I have downloaded in the game.  You can play with the arena settings and object hardness, regeneration times and even destroy specific objects anywhere on the map with a click on the mouse.  I'm sure FLS would be happy to help you.  You can fiddle around in the arena settings and change ownership of bases, etc..  You just need to explore a bit offline in the arena settings and become a little familiar with what things do.  Again, FLS could be of help or I can help you explore a little if you see me around.  FLS will have a better grasp of settings though.

As far as bombing in the TA, I think if they could adjust the settings for regenerating objects would be helpful.  Allow someone to bomb an object with a hardness of the MA settings, but regenerate in 60 seconds as TC suggested would be great.

Also, there is a terrain that Bustr made for tanking, bombing, etc. that you can download and use offline for practice.  I have it, but don't know where I downloaded it from.

Cheers,  One-eye
Title: Re: damage in TA
Post by: FLS on October 13, 2019, 08:18:13 PM
As I mentioned we're trying different settings so currently you can bomb in the TA and you'll get a kill message, the target will respawn right away.

You can also strafe the field AA guns. You cannot damage other aircraft by shooting but they'll still get holes from hits as before.

Arena rules still apply.
Title: Re: damage in TA
Post by: Ciaphas on October 13, 2019, 11:02:19 PM
How long have you been able to allow buildings to go boom and turn off damage to other players in the TA at the same tine?


Sent from my iPhone using Tapatalk
Title: Re: damage in TA
Post by: FLS on October 13, 2019, 11:23:42 PM
I've been able to change settings since I became a trainer. That will be 10 years next summer. Not sure when those settings were coded. 

We've also turned on normal damage by request when players asked for it or for training clinics.

Players sometimes exhibit poor impulse control so the tradition is to keep damage off for the sake of actual new people.

It's a simple matter to set up a custom TA with any settings you like.
Title: Re: damage in TA
Post by: Ciaphas on October 13, 2019, 11:51:30 PM

Players sometimes exhibit poor impulse control so the tradition is to keep damage off for the sake of actual new people.

It's a simple matter to set up a custom TA with any settings you like.

Players do exhibit poor impulse control, I'll give ya that one.


Don't read to deep in to what I am going to ask you:

If the TA is for training, does that mean air to air training or all training? Defeats the purpose of disabling structure damage for those wanting to practice any type of bombing or CAS types of missions. Why would anyone set up a custom arena to train when there is a dedicated arena for it?


know what I mean?


Are there any other aspects of the game that you have disabled that could be enabled for use as training for players?


Just to be clear, this is not a jab or a cheap shot. This is an honest question.

:salute
Title: Re: damage in TA
Post by: FLS on October 14, 2019, 12:36:43 AM
Anyone can look at the arena settings and see what is available. They are on everyone's clipboard in the arena.

You don't really need damage in the TA because you have the dive bomb sight enabled. If you just practice with the dive bomb sight it becomes a crutch. Just use it to learn the sight picture. To practice without the dive bomb sight you need a custom or offline arena. Same with level bombing. For basic practice in the TA the green cross gives you the information you need without dropping your bomb and without new players getting bombed as they sit on the runway looking at clipboard help. You can also use film to evaluate performance.

If you set up your own TA you can boot anyone who doesn't play nice. You can practice on any terrain. Limit the plane set. You can set wind and time of day. :aok

Blowing stuff up is fun, so with the lower traffic in the TA we're trying something different, despite the reasons I just listed.  :aok

Title: Re: damage in TA
Post by: Ciaphas on October 14, 2019, 02:29:52 AM
Is there a way for the layer to disable the green cross or have it disabled by default?
Title: Re: damage in TA
Post by: FLS on October 14, 2019, 08:55:03 AM
Arena settings can be adjusted by players only in offline or custom arenas. CMs can adjust special event arenas and trainers can adjust the TA. 
Title: Re: damage in TA
Post by: TequilaChaser on October 14, 2019, 09:01:24 AM
FLS, I think he was asking for the key board command to toggle the bombing X and/or bore sight lead aiming point X

It is a key command that you can toggle it on or off.....pardon me but my brain can't remember which one it is at this moment....

It is only available in the TA and can enable it offline or custom arena in the settings

Hope this helps

TC
Title: Re: damage in TA
Post by: FLS on October 14, 2019, 09:08:11 AM
TC the gunsight aid is enabled/disabled in arena settings. It appears to be turned on and off when you lock the target, but you're just toggling the target lock.
Title: Re: damage in TA
Post by: TequilaChaser on October 14, 2019, 09:12:07 AM
It's been awhile since I've messed with it, does that apply to the bombing aid X, as well?
Title: Re: damage in TA
Post by: FLS on October 14, 2019, 09:29:29 AM
No. The bombing cross turns off when you drop your last bomb. That's why I said you can practice dive bombing without dropping the bomb, because the cross shows the impact point, you can make several passes in one flight before you release the bomb on the last one and the cross turns off.

It would be easier to remember everything if new stuff wasn't added for twenty years.   :aok
Title: Re: damage in TA
Post by: TequilaChaser on October 14, 2019, 10:12:54 AM

It would be easier to remember everything if new stuff wasn't added for twenty years.   :aok

I hear ya, LOL

I have 4 different Dictaphones (can't remember where I last put them), I have probably 10 to 20 composition/note books and nearly 80+ 3x5  notepads..... I can honestly say I can put my hands on 3 of them..... So there's that

It's like "Ground hog day" movie for me most days.....

The saying is true to fact, if you don't use it you slowly lose it!  and I can't remember all the added new stuff since probably 2008/2009....

I feel like my flying/dogfighting skills are about 25 to 30% of what they use to be ....

Keep up the Good work!

Cheers  ~S~

TC
Title: Re: damage in TA
Post by: turt21 on October 27, 2019, 05:24:44 PM
This damage in the TA is much improved. Thanks to all. Now all it takes in an airspawn to 8k arm and there you go. Many thanks
Title: Re: damage in TA
Post by: FLS on October 27, 2019, 06:29:31 PM
The airs spawns are at A20-A23. There are spawns for the level bombing, dive bombing, and runways.
Title: Re: damage in TA
Post by: TequilaChaser on October 27, 2019, 09:43:39 PM
The airs spawns are at A20-A23. There are spawns for the level bombing, dive bombing, and runways.

FLS, does ahta08.res still have the bombing range where it was located on the East side (right side) of the map and had several "air spawned" bombing runs at differing launch altitudes.....

its been awhile since I've looked, but we used to have 2 to 3 bombing practice runs at the following different altitudes: 2,000 ft, 5,000 ft, 10,000 ft, 15,000 ft, 20,000 ft.... Etc.......(or something similar to that effect..) each bombing run practice course had targets/objects and/or Bull's-eye Round Red & White targets....

Hmm..... I could be mixing up how we had it set up and working on the ahta06.res verses the ahta08.res in which with the update of ahta06 to ahta08 the layout stayed basically the same, but the bull's-eye targets along with some other features stopped working or disappeared altogether....