Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: haggerty on October 09, 2020, 07:07:45 PM
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Bomb and bailing has been a problem for many years, but as it is very cancerous it should be addressed. People around here don't like being punished, so how about we find a way to reward landing bombers further than the current system does? I pay $15 a month because I love intercepting bombers, I'll spend 20-30 minutes chasing someone for them to bail over half of the time before im in icon range. I can't continue my life like this, please HiTech, help a brother out.
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Just negate the flight when they bail. Points and all.
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Add this text to the game
SYSTEM: (playername) bombed and bailed because they are too scared to fight
Then they are publicly shamed in the MA for being a wuss
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For every bomber that lands everybody takes a drink.
For every bomber that bombs and bails everybody takes a hit off a joint.
Those are the kind of rewards that would get me back into the game.
The code can't be that hard to implement.
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Just negate the flight when they bail. Points and all.
Up a formation of B-29's, lead gal gets her wing clipped, if I don't bail, I lose the perk cost of the other two gals. But, if I bail I'm going to lose out on that anyway???
Yeah, that's gonna definitely keep people playing. (https://frm-wows-us.wgcdn.co/wows_forum_us/emoticons/Smile_facepalm.gif)
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Up a formation of B-29's, lead gal gets her wing clipped, if I don't bail, I lose the perk cost of the other two gals. But, if I bail I'm going to lose out on that anyway???
Yeah, that's gonna definitely keep people playing. (https://frm-wows-us.wgcdn.co/wows_forum_us/emoticons/Smile_facepalm.gif)
Pretty sure it would apply to undamaged bombers that have recently done damage.
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Pretty sure it would apply to undamaged bombers that have recently done damage.
But if a disconnect happens? Ye only have a short window to get back on before it drops you completely. Also, I have at times ripped the wings off my B-17 by accident, by going into auto-climb while in a shallow dive. Will rip the wings clean off. Since I wasn't damaged by an enemy....well. If this doesn't count then ultimately what would keep someone from just lawndarting???
Overall I like the idea, get bonus perks for coming home. But chances are they will still bail after hitting a factory, since folks can resupply said factories. Remove that, add in the bonus of bringing bombers home, then ye might be on something.
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Pretty sure it would apply to undamaged bombers that have recently done damage.
i would just fly low over the strats take damage then bail.
I'll join you guys with the idea bombers fight to the death, the day you force fighters attacking bombers to fight to death.
semp
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But if a disconnect happens? Ye only have a short window to get back on before it drops you completely. Also, I have at times ripped the wings off my B-17 by accident, by going into auto-climb while in a shallow dive. Will rip the wings clean off. Since I wasn't damaged by an enemy....well. If this doesn't count then ultimately what would keep someone from just lawndarting???
Overall I like the idea, get bonus perks for coming home. But chances are they will still bail after hitting a factory, since folks can resupply said factories. Remove that, add in the bonus of bringing bombers home, then ye might be on something.
Disconnects already have their own mechanic, if you aren't able to return in time, that's a problem on your end.
But like I said before, people don't like punishment, and they will find ways to get around it. But destroying your own plane by accident is a rare occurrence and you aren't bailing from all 3, just one. The problem we face is people dropping bombs on strats and bailing when they realize they are being intercepted. I'm not even a very successful bomber killer, so little do they know they have a great chance of shooting me down and returning home. I just like to have some action for the hours I invest every day chasing bombers. Not intercepting people should not be a viable answer.
Bombers getting kills counts nothing for score, so you shouldn't care too much if a plane makes it home after attacking you, you've done your job in defending your formation.
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Up a formation of B-29's, lead gal gets her wing clipped, if I don't bail, I lose the perk cost of the other two gals. But, if I bail I'm going to lose out on that anyway???
Yeah, that's gonna definitely keep people playing. (https://frm-wows-us.wgcdn.co/wows_forum_us/emoticons/Smile_facepalm.gif)
No one is penalized for bailing out of a plane that can't fly.
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i would just fly low over the strats take damage then bail.
I'll join you guys with the idea bombers fight to the death, the day you force fighters attacking bombers to fight to death.
semp
They do or fly home. They are already under the rule. Bombers should do the same.
The fighter bails, it is a kill for the bomber. If he flies home, it's not.
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They do or fly home. They are already under the rule. Bombers should do the same.
The fighter bails, it is a kill for the bomber. If he flies home, it's not.
normally I do not bail at the sight of fighters, unless it is to take advantage of the situation. for example, once i flew low with no bombers over a port that was being attacked, had already sunk the cv and we had taken the port but they were trying to take it back. all the dorks in fighters followed me and forgot about the goon. we killed the goon easily. had little ammo by then as I had been attacked by a figher so I dragged the fighters away, cv respawned, i bailed came back in fighter and we killed them.
sometimes I will hit strats and facing 45 minutes flight back, i"ll bail. now having a darbar in the sector doesnt mean it is a fighter as many times I just found a bomber taking off to hit our strats. so I'll bail and go find the bomber or give alert and somebody else intercepts 1/2 way.
some other times I just got hit hard by ack, I am too damaged and have no patience for a fighter to get in a position to attack. once I waited 30 minutes till he had 10k over me. saw him dive and bailed. that was because I was talking to my wife, i didnt expect to find my bombers up in the air while I was gone. otherwise I would have bailed before.
I sank the same cv 6 or 7 times last night with fighters around, they were too busy climbing while I dropped bombs and rtb. my base was only 1 sector away. you think they would have just, I dont know meet me 1/2 way? not like I was at 20k, i was 6k max everytime.
so no, excuse if I dont cry for you argentina, guys in fighters want to attack bombers on their terms, I have the option to fight on my terms. which includes not fighting at all. you think those guys over the cv had that choice?
and by the way, bombers already have extra perks for landing. you dont land either by getting shot down or bailing dont get full perks. that's how it is.
and before you even question that, be aware, unless I already have altitude I wont take 10 or 20 minitues to climb if I am at the same altitude. i get behind bombers slow down to match their speed and shoot from 1k out. killed many that way. I get shot down a lot but I am not afraid of it.
once more thing if you bother to look at the map every 5 or 10 minutes you will know if there's a strat raider or not. they take off from rear bases. your lack of planing is not my concern. it takes 45 minutes to 1 hour to get to your strats, unless you are in a really small map.
semp
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Bomb and bailing has been a problem for many years, but as it is very cancerous it should be addressed. People around here don't like being punished, so how about we find a way to reward landing bombers further than the current system does? I pay $15 a month because I love intercepting bombers, I'll spend 20-30 minutes chasing someone for them to bail over half of the time before im in icon range. I can't continue my life like this, please HiTech, help a brother out.
All because you couldn't get some kills.
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All because you couldn't get some kills.
No; All because 20-30 minutes were spent climbing into the void. :old:
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All because you couldn't get some kills.
I quite often die to bombers that don't bail. The beef is that the game we are paying to play has treatable cancer.
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I quite often die to bombers that don't bail. The beef is that the game we are paying to play has treatable cancer.
So if you got a couple pings and then they bailed giving you the kills would be ok?
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HOST: (Player Name) Article 99 UCMJ "Misbehavior Before the Enemy" -5 Perk Points :salute
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(https://mimiandeunice.com/wp-content/uploads/2012/07/ME_496_LifeIsPainful-640x199.png)
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If they bail before dropping then your interceptor mission has been accomplished. If they bail after dropping you've failed even if you shoot them down. I believe they upped the proxy range a while back to mitigate the issue.
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Just negate the flight when they bail. Points and all.
:aok
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Just negate the flight when they bail. Points and all.
Why don't you just ask HT to disable the bail out function universally? Wouldn't that be easier? There's always 'bomb and auger.'
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If you land the damage, the damage you did stays damaged longer. That’d be cool.
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If you land the damage, the damage you did stays damaged longer. That’d be cool.
And if you get shot down after destroying 60 objects? Players will see that as a broken 'solution.'
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And if you get shot down after destroying 60 objects? Players will see that as a broken 'solution.'
Then it stays down to current timer if you die...
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If they bail before dropping then your interceptor mission has been accomplished. If they bail after dropping you've failed even if you shoot them down.
That's only the case if you care about the ground war.
I play for the sole purpose of shooting down other airplanes. The only time I care whether I can kill a bomber before or after he drops his bombs is if he's bombing a CV, in which case it would prevent me from taking fighter from that CV my next sortie.
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Then it stays down to current timer if you die...
Players who see the difference will perceive it as 'half timer' if they are shot down and wonder why they're being punished for not bailing. More problem than 'solution' there.
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I play for the sole purpose of shooting down other airplanes.
Then you're not a 'bomber interceptor.' :D
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Then you're not a 'bomber interceptor.' :D
That's right, I'm a fighter pilot. I'll shoot anything with wings. I'm not picky.
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Players who see the difference will perceive it as 'half timer' if they are shot down and wonder why they're being punished for not bailing. More problem than 'solution' there.
Well that’s true if the player base is substantially comprised of idiots that aren’t educated in the nature of the rules. It’s a small enough community that players are capable of learning the rules and to be incentivized to RTB bombers, which makes the game more interesting and realistic.
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That's right, I'm a fighter pilot. I'll shoot anything with wings. I'm not picky.
Well, at least you appear to not have a fixation over bomber-players that bail. That's sumpin'. :D
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Well that’s true if the player base is substantially comprised of idiots that aren’t educated in the nature of the rules. It’s a small enough community that players are capable of learning the rules and to be incentivized to RTB bombers, which makes the game more interesting and realistic.
Don't rely on that. As long as bombing and bailing = more sorties in less time it will exist. ;)
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That's only the case if you care about the ground war.
I play for the sole purpose of shooting down other airplanes. The only time I care whether I can kill a bomber before or after he drops his bombs is if he's bombing a CV, in which case it would prevent me from taking fighter from that CV my next sortie.
By ground war you mean the bae capture aspect of AH? Without that you wouldn't have bombers even upping for you to shoot at.
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Well that’s true if the player base is substantially comprised of idiots that aren’t educated in the nature of the rules. It’s a small enough community that players are capable of learning the rules and to be incentivized to RTB bombers, which makes the game more interesting and realistic.
what rules grizz? where are these rules posted?
just asking because I saw you on more than one occasion organizing a mission as soon as we upped, you would bail and switch countries and come back in a jet, you and your squad. or dont forget seeing bombers taking off and again switching countries and come back in a jet.
so what rules you talking about? and why didnt you follow them.
semp
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Bombers are rewarded for landing, just like fighters are:
- Landing message (will get you similar attention to fighters if you land a lot of kills)
- Twice the score points
- Perks
Fighter pilots and vehicle drivers have been bailing for various reasons, too (including to deny a kill to their enemy)
Also, I remember quite well how bombers' bailing got considerably less with the increase of the proxy kill range to match the icon range (before some guys would wait for type identification by icon before their bailing decision was made)
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I have seem bombers and vehicle bail to keep from being killed. In all my years in AH.... I have never seen a fighter bail for that reason.
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I have seem bombers and vehicle bail to keep from being killed. In all my years in AH.... I have never seen a fighter bail for that reason.
You probably have but didn't realize it. ;)
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This concept is not the chronic problem people say it is. I kill lots of bombers. Chase them across the map, etc, etc... I would say one out of 50 encounters the buff bails. It's also strategic. The flight home is just as long as the flight back. So the player can put twice the orders per hour on target if he doesn't fly home.
It's not always to avoid giving a kill.
Every little issue in the game doesn't require CODE intervention. :salute
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This concept is not the chronic problem people say it is. I kill lots of bombers. Chase them across the map, etc, etc... I would say one out of 50 encounters the buff bails. It's also strategic. The flight home is just as long as the flight back. So the player can put twice the orders per hour on target if he doesn't fly home.
It's not always to avoid giving a kill.
Every little issue in the game doesn't require CODE intervention. :salute
:cheers: :aok
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This concept is not the chronic problem people say it is. I kill lots of bombers. Chase them across the map, etc, etc... I would say one out of 50 encounters the buff bails. It's also strategic. The flight home is just as long as the flight back. So the player can put twice the orders per hour on target if he doesn't fly home.
It's not always to avoid giving a kill.
Every little issue in the game doesn't require CODE intervention. :salute
YOU WILL BE ASSIMILATED :rofl
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Most of the time you will get the kill if they bail. If they are in their own territory, than you will not get the kills if they bail. I think that is accurate, IMO. Even though it does suck if they bail and you waste your time.
I do like that it was worked on to allow the person to get the kill if they bail outside of the territory and you are within 5K. That makes it much better for fighters.
Bombers who bail without giving themselves a chance to shoot down their attacker is cowardly IMO, and doesn't make you better at the game at all. There is very little benefit to doing it besides being able to roll again faster.
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There is very little benefit to doing it besides being able to roll again faster.
That's all the benefit needed. And those are probably players that don't even take note of a con outside 5k.
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That's all the benefit needed. And those are probably players that don't even take note of a con outside 5k.
True, but you could make that case for plane or tank.
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I have seem bombers and vehicle bail to keep from being killed. In all my years in AH.... I have never seen a fighter bail for that reason.
One particular P51 pilot does it all the time...
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Make Bombers AI - Problem solved. :D
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Make Bombers AI - Problem solved. :D
"I'm not here to fight AI" :furious
:P
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Bombers are rewarded for landing, just like fighters are:
- Landing message (will get you similar attention to fighters if you land a lot of kills)
- Twice the score points
- Perks
Let us not forget. :old:
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"I'm not here to fight AI" :furious
:P
Have AI take over their bombers when they bail. They can't take off in another bomber/C47 till the AI makes it back, or is shot down.
They can still up fighter or attack.
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Have AI take over their bombers when they bail. They can't take off in another bomber/C47 till the AI makes it back, or is shot down.
They can still up fighter or attack.
That would be fine with me, though the issue of "how accurate to make them" comes to mind. Aside from that, I think this idea sound nice...on paper. Won't stop them from lawndarting though.
Let's entertain it a little though:
Someone bail's, they cannot up any other planes with a bomber tag until the AI lands the birds or is shotdown. Keeping them from upping a C-47 would keep them from "sneaking" a base right after, which means someone else has to take a 47 if the target base has no v-spawn to it for an M3. They lose a minimum of 75% of perks earned from the run.
Huh, there are obvious holes, but it might lead to something. (https://frm-wows-us.wgcdn.co/wows_forum_us/emoticons/cap_hmm.gif)
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Bombers and gv issues ....
Lets remove them both and make it an a2a sim again
That would fix the base capture complaints too as there would be none :)
Eagler
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That would fix the base capture complaints too as there would be none :)
Well, that was sorta funny. :aok
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One particular P51 pilot does it all the time...
i do it all the time when on porking mission.
semp
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Have AI take over their bombers when they bail. They can't take off in another bomber/C47 till the AI makes it back, or is shot down.
They can still up fighter or attack.
:rofl :rofl
(https://i.imgur.com/rQAIa8W.gif)
Coogan :rock
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i do it all the time when on porking mission.
semp
Bail when you see another plane before you drop your ords? If you have no chance of making it to the target at least hit the deck and make them work for the kill!
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Have AI take over their bombers when they bail. They can't take off in another bomber/C47 till the AI makes it back, or is shot down.
They can still up fighter or attack.
Not a bad idea. :aok
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Perhaps the bailers need help?
https://arlogu3.wixsite.com/ah-level-bombing/gunnery-evasion
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If you land the damage, the damage you did stays damaged longer. That’d be cool.
Whoa, who is this guy?
:O :salute
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Bail when you see another plane before you drop your ords? If you have no chance of making it to the target at least hit the deck and make them work for the kill!
i would say only 5% of the time i see somebody above me. if that's the case if i have a chance to pork, i will, either by diving or avoiding.
if I don't I'll drop ords and depending on aircraft I'll amuse myself or fight. nikis are funny, they will dive with you straight down then compress.
semp
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Bailing?.......never considered it an option!
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Bailing?.......never considered it an option!
Real men ride it in.
- oldman
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Bailing?.......never considered it an option!
yeah that's because you have razor sharp, 100mm rounds made of titanium
semp
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Real men ride it in.
- oldman
...with Kashmir blazing in their headphones and with a glass of scotch in their hands singing
"Oh, let the sun beat down upon my face with stars to fill my dream, I am a traveler of both time and space to be where I have been"
and "thump"...
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I like merging two of the ideas here:
Damage timer increased if you successfully make it back to base.
AI flying the bombers back to base if you bail. They can still be intercepted to keep downtime from increasing, etc. If you re-up a bomber you are put back into your current flight (can get back to them to gun if you see they are intercepted). It still wouldn't stop people from lawn darting, but it could encourage them to let the AI return the bombers for them and still allow them to do other things.
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What base will the AI take you to?
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What base will the AI take you to?
I'd say default to the base you lifted off from, otherwise the closest base if not enough fuel.
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bailing bombers only get part of their damage points if they have hit their target and bail.
bombers are doing their part to help their country-once they drop the bombs the job is done-it's up to them if they want to land them or bail.
denying you kill points is a perk
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bailing bombers only get part of their damage points if they have hit their target and bail.
bombers are doing their part to help their country-once they drop the bombs the job is done-it's up to them if they want to land them or bail.
denying you kill points is a perk
(https://i2.wp.com/kookyrunner.com/wp-content/uploads/2018/07/Things-That-Make-You-1.png?fit=800%2C800)
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No on code changes that force people to be targets.
The AI idea is interesting and may have merit but it would need a lot of development.
Pro-Tip: Watch the Dar Bars and you can intercept buffs before they drop.
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(https://i2.wp.com/kookyrunner.com/wp-content/uploads/2018/07/Things-That-Make-You-1.png?fit=800%2C800)
Now sure how that makes you go "Hmmm". I believe it's fairly obvious. :P