Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: MrGeezer on February 07, 2021, 03:18:17 AM

Title: New Side Balancing Attempt Pfffft
Post by: MrGeezer on February 07, 2021, 03:18:17 AM
The new lame side balancing incentives do absolutely NOTHING to stop two sides from double-teaming the smaller side.

Nice try though.

BTW:  I play everyday.
Title: Re: New Side Balancing Attempt Pfffft
Post by: RichardDarkwood on February 07, 2021, 05:11:11 AM
Teams are staying even.


Map is stale
Title: Re: New Side Balancing Attempt Pfffft
Post by: 1stpar3 on February 07, 2021, 05:51:02 AM
I havent experienced this? However, the "Focus on insert chess piece" double teaming is a thing. Its been like that, for as long as I can remember, especially on weekends.
Numbers have been pretty much even, +/_ 3 or 4 players. IMHO...it is working just fine.
I mean really...loose a map...a base...whatever, it will come back around. Dont take it so personal! With even numbers, the Tide is sure to turn!  At least the Griping on 200 about ENY has been pretty much Non-existing  :aok
Title: Re: New Side Balancing Attempt Pfffft
Post by: atlau on February 07, 2021, 09:29:22 AM
Better to be double teamed by even numbered teams than by 2 teams that outnumber you...
Title: Re: New Side Balancing Attempt Pfffft
Post by: hazmatt on February 07, 2021, 09:45:59 AM
I wonder what would happen if one side was axis and one side was allied planes with the side balance thing?

It seems it would be easy to set up.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Banshee7 on February 07, 2021, 09:52:00 AM
Literally every time I’ve been online the teams have been even.
Title: Re: New Side Balancing Attempt Pfffft
Post by: whiteman on February 07, 2021, 09:57:04 AM
I wonder what would happen if one side was axis and one side was allied planes with the side balance thing?

It seems it would be easy to set up.

Hardest part is finding enough players that want that setup. Axis vs Allied arena has been there with little interest.
Title: Re: New Side Balancing Attempt Pfffft
Post by: The Fugitive on February 07, 2021, 09:58:03 AM
I havent experienced this? However, the "Focus on insert chess piece" double teaming is a thing. Its been like that, for as long as I can remember, especially on weekends.
Numbers have been pretty much even, +/_ 3 or 4 players. IMHO...it is working just fine.
I mean really...loose a map...a base...whatever, it will come back around. Dont take it so personal! With even numbers, the Tide is sure to turn!  At least the Griping on 200 about ENY has been pretty much Non-existing  :aok

Your "Happy go Lucky " attitude works for you, but some players like the OP play this game for the "Win the War" play. While both ways to play are fine, the OP shouldnt be brushed aside because his play style is different.

Last night the Bish were getting hit by hordes on both fronts for most of the night. Once they got together and started defending the Rooks moved up north to try and grab bases from the Knights, which they did because the Knights were slow to defend. But once they did the Knight/Bish front went dead and the Bish started getting bases back on the Rook/Bish front. As the night wore on the numbers tho fairly close to even all night begain to dwindle and the fights and base captures sputtered to a stop.

While the numbers are looking even you still run into the "ganging" of one team. Last night it was the Bish getting ganged until the Rooks moved to the other front and then Im sure the Rooks thought they were getting ganged. Id like to see a base capture limit set up.

One team can only take 2 bases from one team before they must switch and take a base from the other team. This way one team may be under attack from both sides but relief will come once one of them captures 2 base and MUST move to the other front. No longer will you see two teams ganging up on one team and taking bases until they are down to 30% of their own bases before they turn to race each other for the win. Plus it keeps the fights moving around the map so everyone gets some fights. 

I wonder what would happen if one side was axis and one side was allied planes with the side balance thing?

It seems it would be easy to set up.

The game would close in a couple weeks. They would leave in droves if history can be counted.
Title: Re: New Side Balancing Attempt Pfffft
Post by: hazmatt on February 07, 2021, 10:00:51 AM
Hardest part is finding enough players that want that setup. Axis vs Allied arena has been there with little interest.

I thought Axis vs Allied arena was a very limited plane set?
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 07, 2021, 11:48:10 AM
The new lame side balancing incentives do absolutely NOTHING to stop two sides from double-teaming the smaller side.

Nice try though.

BTW:  I play everyday.

Your problem is people... not the game. This attempt at side balancing has been very successful.

Of course a side will usually attack the enemy who owns most of it's bases. So if a team owns most bases of both of their enemies, that would make sense.

I switch so my side has ALWAYS been outnumbered.  :D With the new system.... that is great. No shortage of fights.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 07, 2021, 11:53:17 AM
Better to be double teamed by even numbered teams than by 2 teams that outnumber you...
:aok
Title: Re: New Side Balancing Attempt Pfffft
Post by: guncrasher on February 07, 2021, 12:40:04 PM
fugitive, it's all a matter of opinion. last night when i logged in the bishops were hording the rooks in a sense they had more numbers.  I was a rook got a few kills then got switched to bishops in the same area. now the rooks had the numbers, so i helped defend the same area I had just attacked.

I had fun. eventually i switched to knights by then there was no fights anywhere on the knight front so I logged.

semp
Title: Re: New Side Balancing Attempt Pfffft
Post by: 1stpar3 on February 07, 2021, 04:24:43 PM
Not exactly sure where you got, that I was brushing off the OPs opinion?  I play both styles, Win the War and KILL the Read Guys.   If missions are up, I AM IN. VH needs to go down at supporting base, i am in.   Furball...yup...I am in. I love it all. I dont need to swap sides to find something I enjoy doing in AH..maybe I am just weird like that :joystick:
Title: Re: New Side Balancing Attempt Pfffft
Post by: RichardDarkwood on February 07, 2021, 04:43:45 PM
I thought Axis vs Allied arena was a very limited plane set?

Not always. When requests are made certain equipment may be enabled.
Title: Re: New Side Balancing Attempt Pfffft
Post by: diaster on February 11, 2021, 04:52:30 PM
... and the ENY... the numbers may be more even in action on the map but Tower jockeys still kill the ENY. Today (noon pst) Bish were 46% Knights were 26% and Rooks were 28%  people in combat was fairly even but our side had half the available aircraft blocked out to mostly mid-war and earlier hardware.
Why can’t we have an idle time out in the game so that if you sit in the tower or camp for more than 15 minutes you are warned then booted? Simply moving a vehicle (vehicle in motion wouldn’t even start a timer) or it’s gun (effectively allowing an alert camper) would reset the timer. In this scenario there wouldn’t have been any ENY penalty. Just a thought.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Banshee7 on February 11, 2021, 11:29:03 PM
... and the ENY... the numbers may be more even in action on the map but Tower jockeys still kill the ENY. Today (noon pst) Bish were 46% Knights were 26% and Rooks were 28%  people in combat was fairly even but our side had half the available aircraft blocked out to mostly mid-war and earlier hardware.
Why can’t we have an idle time out in the game so that if you sit in the tower or camp for more than 15 minutes you are warned then booted? Simply moving a vehicle (vehicle in motion wouldn’t even start a timer) or it’s gun (effectively allowing an alert camper) would reset the timer. In this scenario there wouldn’t have been any ENY penalty. Just a thought.

Or players that sit idle for “x” minutes do no affect ENY. If that’s possible?
Title: Re: New Side Balancing Attempt Pfffft
Post by: diaster on February 12, 2021, 02:10:40 AM
Yes that would be an option too!
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 12, 2021, 09:15:28 AM
Or players that sit idle for “x” minutes do no affect ENY. If that’s possible?

An idea.....  kicking is how I believe most games deal with idle folks.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 12, 2021, 11:02:05 AM
Kicking also makes the population look about 30 players short on average, which is unappealing. Id say not controller input for 5 minutes makes takes them out of the eny calculation would be the best of both worlds.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 12, 2021, 11:08:23 AM
Kicking also makes the population look about 30 players short on average, which is unappealing. Id say not controller input for 5 minutes makes takes them out of the eny calculation would be the best of both worlds.

I agree..   but maybe 15 minutes if it is possible.
Title: Re: New Side Balancing Attempt Pfffft
Post by: whiteman on February 12, 2021, 11:44:19 AM
I agree..   but maybe 15 minutes if it is possible.

15-20, i've sat that long in a gv watching a map room.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Wiley on February 12, 2021, 12:18:10 PM
15-20, i've sat that long in a gv watching a map room.

Not touching anything?  Not poking the map?  Not clicking on anything?  Not moving your view?  Not typing anything in buffer or using vox?

The thing is, autokick is not going to stop the guys who are using it for the precious win the war perks.

The problem I can see with people in tower not counting toward ENY is, people could sit, once they're not getting ENY anymore, a couple could launch say, low ENY bombers, then the rest of them could up and as their numbers start being counted, the ENY starts ramping up, but they still get more low ENY stuff in the air than it would've if they had been counted all together.

Although, thinking about it now if people were so inclined, they could get the same effect coordinating on discord and logging out and back on.  Maybe since that doesn't happen, it's not that much worth worrying about?

Wiley.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Banshee7 on February 12, 2021, 12:41:39 PM
An idea.....  kicking is how I believe most games deal with idle folks.

Right. It would be an annoying but effective solution. I’ve gone AFK with intentions of coming back within a few minutes but stayed gone for 10-15 minutes or more. I also am thinking of people that are idle in the tower, so booting would probably be the better option. I mean, it’s not that hard to re-enter an arena.  :rofl
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 12, 2021, 01:43:27 PM
Right. It would be an annoying but effective solution. I’ve gone AFK with intentions of coming back within a few minutes but stayed gone for 10-15 minutes or more. I also am thinking of people that are idle in the tower, so booting would probably be the better option. I mean, it’s not that hard to re-enter an arena.  :rofl

I have to mix more Rita's sometimes...... this game takes seconds to log back in.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 12, 2021, 02:42:36 PM
Right. It would be an annoying but effective solution. I’ve gone AFK with intentions of coming back within a few minutes but stayed gone for 10-15 minutes or more. I also am thinking of people that are idle in the tower, so booting would probably be the better option. I mean, it’s not that hard to re-enter an arena.  :rofl

No, but booting anyone makee the overall game population look smaller and less awesome.

I guess the main man would have to weigh in on this even being an option, or if its even considered an issue.
Title: Re: New Side Balancing Attempt Pfffft
Post by: guncrasher on February 12, 2021, 03:10:31 PM
hitec has said many times that the amount of afk players is equal on all 3 countries.

other players have also pointed out that
there's also so many ways, to up a gv and keep it moving. so auto kick can easily be bypassed.

semp
semp
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 12, 2021, 03:20:09 PM
hitec has said many times that the amount of afk players is equal on all 3 countries.

other players have also pointed out that
there's also so many ways, to up a gv and keep it moving. so auto kick can easily be bypassed.

semp
semp

At least they are a target to be killed, not sitting in the tower.

I agree however that in flight numbers vs country numbers IS close to even when i look at it.

The problem is when the arena numbers are REALLY low, and 2 guys makes a huge difference.
Title: Re: New Side Balancing Attempt Pfffft
Post by: icepac on February 12, 2021, 03:23:44 PM
Just because you can't find me and I haven't moved for hours, doesn't mean I'm not in a mission waiting for the proper opportunity in my chosen steed.

Tower sitting can also be fun watching the action in external view.

I'm watching.......always.

(https://live.staticflickr.com/8203/8253417414_5c5ce25d74_o.jpg)
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 12, 2021, 04:05:16 PM
At least they are a target to be killed, not sitting in the tower.

I agree however that in flight numbers vs country numbers IS close to even when i look at it.

The problem is when the arena numbers are REALLY low, and 2 guys makes a huge difference.

Numbers get low... one good pilot can tilt the board. LOL


No we are not looking to disable good pilots during low numbers.  :P
Title: Re: New Side Balancing Attempt Pfffft
Post by: Wiley on February 12, 2021, 04:19:18 PM
No, but booting anyone makee the overall game population look smaller and less awesome.

I guess the main man would have to weigh in on this even being an option, or if its even considered an issue.

I feel a bigger sense of betrayal when I see "huzzah! 70 players!" and log in and see 20 in flight.  I'm used to it, but it would be easy for it to feel like a bait-and-switch.

Wiley.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Shuffler on February 12, 2021, 04:23:22 PM
I feel a bigger sense of betrayal when I see "huzzah! 70 players!" and log in and see 20 in flight.  I'm used to it, but it would be easy for it to feel like a bait-and-switch.

Wiley.

Curious when you normally fly. I work so I only see the arena when it has 150 or more in it. USA central.
Title: Re: New Side Balancing Attempt Pfffft
Post by: Wiley on February 12, 2021, 04:33:50 PM
Curious when you normally fly. I work so I only see the arena when it has 150 or more in it. USA central.

Normally around 8 Eastern for an hour or so.  If it's good, sometimes I'll hang around up until around 12 Eastern.  The times I'm talking about are outside that.

8-12 Eastern is what I consider "US prime time" and yes, it's decent then.  If you get on on a Saturday or Sunday morning/early afternoon, or moreso on a weekday morning/afternoon, not so much.

Wiley.
Title: Re: New Side Balancing Attempt Pfffft
Post by: guncrasher on February 12, 2021, 08:11:23 PM
At least they are a target to be killed, not sitting in the tower.

I agree however that in flight numbers vs country numbers IS close to even when i look at it.

The problem is when the arena numbers are REALLY low, and 2 guys makes a huge difference.

you can just up in a rear base.


semp
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 12, 2021, 11:31:47 PM
 :bhead

Title: Re: New Side Balancing Attempt Pfffft
Post by: guncrasher on February 13, 2021, 12:28:51 AM
:bhead

exactly how I feel when people say kick somebody off the game


semp
Title: Re: New Side Balancing Attempt Pfffft
Post by: Lazerr on February 13, 2021, 12:40:07 AM
exactly how I feel when people say kick somebody off the game


semp

Read my posts again... if not for the first time.

They all indicate i dont think booting someone is the key, but opposite.

You debate like you fly.... 
Title: Re: New Side Balancing Attempt Pfffft
Post by: guncrasher on February 13, 2021, 01:32:13 AM
Read my posts again... if not for the first time.

They all indicate i dont think booting someone is the key, but opposite.

You debate like you fly....

booting or not booting will not affect or is it effect the game.  and I may not fly but a couple of times I did nail your 262.

semp