Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: mERv on October 10, 2022, 04:50:44 PM

Title: New Europe map is up in the MA
Post by: mERv on October 10, 2022, 04:50:44 PM
It looks fantastic. We need more historical maps in the MA. Congratz to map makers :salute :cheers: :rock

When I logged in and saw there was 50 people in the MA at this time I was like huh? Go figure :aok
Title: Re: New Europe map is up in the MA
Post by: DmonSlyr on October 10, 2022, 05:16:33 PM
Hell yeah!!! Congrats Kenai77 and Oboe! Thanks for the dedication. Thanks for posting it Hitech. Can't wait to try it.

PS Hitech, anyway you can re-randomize the map rotation as well? Honest question.
Title: Re: New Europe map is up in the MA
Post by: CAV on October 10, 2022, 06:37:21 PM


Map looks great!

If you have issues with your ICONs not showing up. alt-I till you set them to normal. Relog out of the game, fixed it for me.

CAV
Title: Re: New Europe map is up in the MA
Post by: CAV on October 10, 2022, 08:31:52 PM


the No icon thing keeps happen............... have to relog to get them back

CAV
Title: Re: New Europe map is up in the MA
Post by: whiteman on October 10, 2022, 09:47:57 PM
nice looking map guys! btw i didn't have any icon issues.
Title: Re: New Europe map is up in the MA
Post by: Goat1 on October 11, 2022, 12:19:54 AM
Very good map, no icon issues here either.
  :aok
Goat
Title: Re: New Europe map is up in the MA
Post by: RotBaron on October 11, 2022, 05:48:13 AM
 :aok

Looks great! 

No issues with icons or anything else during 1.5 hours I was on.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 11, 2022, 07:13:54 AM
Glad to hear this news!   I'm outta town so I can't check it out, but can somebody keep me posted how long it lasts before its reset, and what strategy ended up being used to win the map?   I think Kenai built in some interesting land attack routes to allow for strategies other than straight-up bulldozing the opposing countries.  Each country has its own advantages and disadvantages according to its geography.  We discussed it on the Terrain Editor forum and I'm interested to see who made the most accurate predictions.

(https://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=404572.0;attach=35169)

Thanks to Kenai77 for his hard work and patience dealing with me and my obsession for realism and details and to Hitech for putting the terrain in!

Dang, I bet the Dickweeds are going to have a big bomber raid and I'll miss it...   
Title: Re: New Europe map is up in the MA
Post by: capera on October 11, 2022, 07:42:04 AM
The new map got reset this morning. Tropical Thunder Squadron, with less than 10 players online, reset this wonderful new map.  :mad:

Sent a email to hitech today to see if there is a way for him to set a min # of players online, to reset a map. Every morning, Tropical Thunder Sqn hordes up (5-7 players), when both Bish and Rook only have 1 or 2 online. There is simply no way to defend against them....and they reset the map almost every morning using this method. 

That is what the Tropical Turds did this morning. Really too bad, as lots of players would of liked to try this map out today, but now it's going to be a week or more before it comes back in rotation.

Kudos to Kenia and ALL involved in it's development.  :aok





Title: Re: New Europe map is up in the MA
Post by: Eagler on October 11, 2022, 08:27:24 AM
Or only have the new map in the rotation so it resets itself

Eagler
Title: Re: New Europe map is up in the MA
Post by: 1Cane on October 11, 2022, 09:23:09 AM
Congrats on new map! Alot of work went into this and I can hardly wait for the minor bugs to be corrected. I was unable to man BB guns, when I looked up double cloud layer gave fps of 2, might make high alt bombing iffy. :x :x :x


7am PST 8 Bish 1 Rook AND they are running the map please don't make any changes to Map Win if it's not broke don't fix it. :banana: :banana: :banana:
Title: Re: New Europe map is up in the MA
Post by: whiteman on October 11, 2022, 10:21:40 AM
Sucks to hear it was reset, but not surprised. Was hoping to get to longer play time on it tonight.
Title: Re: New Europe map is up in the MA
Post by: popeye on October 11, 2022, 11:04:29 AM
Thanks to Kenai77 and Oboe for all their work.   :aok

Surprised it got reset so fast.  Look forward to the next time is comes around.
Title: Re: New Europe map is up in the MA
Post by: mERv on October 11, 2022, 12:25:39 PM
HiTech hoped on earlier and reset the server to bring the map back up. Its going to run a few times in a row so come check it out over the next day or two!
Title: Re: New Europe map is up in the MA
Post by: Bopgun on October 11, 2022, 02:51:04 PM
I agree, it’s kinda bogus that maps get rolled with no opposition in the early morning.
Title: Re: New Europe map is up in the MA
Post by: thndregg on October 11, 2022, 04:06:05 PM
I agree, it’s kinda bogus that maps get rolled with no opposition in the early morning.

Quote
Dang, I bet the Dickweeds are going to have a big bomber raid and I'll miss it...   

I'll join you both on your sentiments. While stateside, I was helping our 91st get going again with reestablished squad night B17 bomb runs, and also actively participating in DHBG's as well. Now I'm in SE Asia, and I'm hardly able to partake because of the 12 hour timezone difference. I definitely see the unopposed roll of the map during my evenings (US mornings)..

Trying to arrange my work schedule to be more compatible, but it's slow going.

EGG
Title: Re: New Europe map is up in the MA
Post by: 1Cane on October 11, 2022, 05:21:59 PM
BB guns work great! Still have issue with frame rates now on the deck with Judge on my 6 and a frame rate of 2! Didn't end well :aok
Just now landing on carrier just short touchdown frame rate tanked at 2 :bhead
Title: Re: New Europe map is up in the MA
Post by: Puma44 on October 11, 2022, 11:04:56 PM
I like it!  A lot. :aok
Title: Re: New Europe map is up in the MA
Post by: oboe on October 12, 2022, 06:49:08 AM
So have there been naval battles in the North Sea?   Has the southern country tried a breakout into the North Atlantic?   What about the Eastern Med and Black Sea area?

Boy I'd love to see a time-lapse image of the activity to see where the thrusts have been.   Hope it's still up when I get back this weekend.

One concern I remember having is the shadows cast by the Alps.   Was wondering if they would be a problem in the Tanktown set up in Switzerland...
Title: Re: New Europe map is up in the MA
Post by: Eagler on October 12, 2022, 06:57:17 AM
Ditched in a cornfield last night

Neat map

Eagler
Title: Re: New Europe map is up in the MA
Post by: Vraciu on October 12, 2022, 09:28:26 AM
So have there been naval battles in the North Sea?   Has the southern country tried a breakout into the North Atlantic?   What about the Eastern Med and Black Sea area?

Boy I'd love to see a time-lapse image of the activity to see where the thrusts have been.   Hope it's still up when I get back this weekend.

One concern I remember having is the shadows cast by the Alps.   Was wondering if they would be a problem in the Tanktown set up in Switzerland...

Breakout is impossible.   Can't get past shotebatt, BB, and bombers.   Our boats just go in circles dodging bombers until sunk.    Nice concept but channel is far too narrow and has too many obstacles to overcome. 

I just use it to kill CV raiders....
Title: Re: New Europe map is up in the MA
Post by: JimmyD3 on October 12, 2022, 09:31:19 AM
So have there been naval battles in the North Sea?   Has the southern country tried a breakout into the North Atlantic?   What about the Eastern Med and Black Sea area?

Boy I'd love to see a time-lapse image of the activity to see where the thrusts have been.   Hope it's still up when I get back this weekend.

One concern I remember having is the shadows cast by the Alps.   Was wondering if they would be a problem in the Tanktown set up in Switzerland...

There was a knock down drag out fight at A95 (island of Palma) last night between the Bishop (aggressors) and Knight (defenders). It was magnificent, one gv'er had over 40 kills, gv's every where, fighters and jabo's. it went on for several hours.
Title: Re: New Europe map is up in the MA
Post by: whiteman on October 12, 2022, 09:50:35 AM
Sunk a BB in the Black Sea as a defender, was surprised to see it that deep.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 12, 2022, 10:28:14 AM
Breakout is impossible.   Can't get past shotebatt, BB, and bombers.   Our boats just go in circles dishing bombers until sunk.    Nice concept but channel is far too narrow and has too many obstacles to overcome. 

I  ust use it to kill CV raiders....

Are you talking about the English Channel or the Strait of Gibraltar, or the Dardanelles?   Is it possible to attack the shore batteries and put them out of commission to spring the fleet passed them?   I think it was a similar problem IRL.

So cool to hear about these fights tied to real-world locations.

The Black Sea is over 7,000' deep apparently.  Who knew?

https://www.google.com/search?client=opera&q=how+deep+is+the+Black+Sea&sourceid=opera&ie=UTF-8&oe=UTF-8 (https://www.google.com/search?client=opera&q=how+deep+is+the+Black+Sea&sourceid=opera&ie=UTF-8&oe=UTF-8)

A95 is on the Island of Majorca, actually - but Palma is the largest town on the island.   Cool, cool, cool.  Can't wait to form a large group of B17s and head out from Britain for Germany, or take off with B24s in N Africa bound for the oil refineries in Romania...
 
Title: Re: New Europe map is up in the MA
Post by: Vraciu on October 12, 2022, 10:45:40 AM
Are you talking about the English Channel or the Strait of Gibraltar, or the Dardanelles?   Is it possible to attack the shore batteries and put them out of commission to spring the fleet passed them?   I think it was a similar problem IRL.

So cool to hear about these fights tied to real-world locations.

The Black Sea is over 7,000' deep apparently.  Who knew?

https://www.google.com/search?client=opera&q=how+deep+is+the+Black+Sea&sourceid=opera&ie=UTF-8&oe=UTF-8 (https://www.google.com/search?client=opera&q=how+deep+is+the+Black+Sea&sourceid=opera&ie=UTF-8&oe=UTF-8)

A95 is on the Island of Majorca, actually - but Palma is the largest town on the island.   Cool, cool, cool.  Can't wait to form a large group of B17s and head out from Britain for Germany, or take off with B24s in N Africa bound for the oil refineries in Romania...

P42 I think.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 12, 2022, 11:17:12 AM
P42 I think.

Thanks Vraciu.   I can't see shore batteries on the map I have access too, but it does seem like for a breakout to be feasible, the overlooking bases need to be captured or the shore batteries neutralized before attempting to traverse a narrow passage.

Keep the comments and observations coming guys; I think they could help improve the design of subsequent terrains.

Maybe we have to reduce the number of shore batteries at choke points, or maybe this style of map requires greater coordination of effort between players?   I'll be disappointed if breakouts turn out to be truly impossible though.   
Title: Re: New Europe map is up in the MA
Post by: ZE on October 12, 2022, 02:32:54 PM
It is a great map, thanks Oboe and Kenai77....
Title: Re: New Europe map is up in the MA
Post by: 1Cane on October 12, 2022, 05:18:56 PM
it usually doesn't take more than 3 16"shots to range and kill a SB. Please don't decrease number of SB's ! Need a gunner not a boat driver and a coordinated attack :x :x
Still getting poor frame rates in aircraft near clouds
Title: Re: New Europe map is up in the MA
Post by: BAD1051 on October 12, 2022, 08:31:48 PM
nice looking map guys! btw i didn't have any icon issues.
I didnt either...until 5 minutes ago. Better knock on wood....LOL
Title: Re: New Europe map is up in the MA
Post by: Citabria on October 12, 2022, 09:40:38 PM
The Terrain Map pic looks amazing.

Oboe your enthusiasm for your creation seeing all the possible action scenarios is giving me a fit of nostalgia from long ago when I was making MA terrains.

I still remember all the work that goes into making these maps. So many details.

Is there a thread that talks about all the cool design decisions made in the layout? I would be fascinated by the thinking behind the map by its creators.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 12, 2022, 10:34:51 PM
Hi Citabria, and thank you.  JimmyD3 deserves the credit for making this idea come to life.   Here is the design discussion thread you might be interested in seeing:

https://bbs.hitechcreations.com/smf/index.php/topic,404260.0.html (https://bbs.hitechcreations.com/smf/index.php/topic,404260.0.html)

Just can't wait to see what strategies develop for each country on this map.   
Title: Re: New Europe map is up in the MA
Post by: Vraciu on October 12, 2022, 10:42:53 PM
Thanks Vraciu.   I can't see shore batteries on the map I have access too, but it does seem like for a breakout to be feasible, the overlooking bases need to be captured or the shore batteries neutralized before attempting to traverse a narrow passage.

Keep the comments and observations coming guys; I think they could help improve the design of subsequent terrains.

Maybe we have to reduce the number of shore batteries at choke points, or maybe this style of map requires greater coordination of effort between players?   I'll be disappointed if breakouts turn out to be truly impossible though.

It's unbalanced.

We took the base--didn't need to kill the shorebatt.   Got both boats out of the channel.  Ran into a CV while I was gone.  Sank their boat but they sank ours.  Then P42 got taken and our regenerated boat was sunk.   BB stashed away to prevent it being sunk.

Pretty useless overall, IMHO.

Those boats are fodder.   They are effectively landlocked.   I don't see any other country with landlocked boats.   This needs to be addressed IMO.

Title: Re: New Europe map is up in the MA
Post by: Citabria on October 13, 2022, 12:08:37 AM
Fascinating Oboe. I started reading the maps backstory in the thread you linked.

December 3, 2021 it began ten months ago.

Let the timespan of that sink in to anyone curious about how much work this was.

Even more impressive is the fact that the terrain crossed the marathons finish line and is in rotation in the MA. No small feat.

Well Done JimmyD3 and Oboe.
Title: Re: New Europe map is up in the MA
Post by: Shuffler on October 13, 2022, 05:13:26 AM
I had a blast last night. I never moved from a fight over a gv base. Our base against a CV.. We were shuttling planes in from a neighboring air base.
Title: Re: New Europe map is up in the MA
Post by: Bopgun on October 13, 2022, 06:23:17 AM
New map is lots of fun, however I'm experiencing some crippling Framerate issues with it. I've experienced similar issues with MAcrater.
My current rig should be more that up to the task, 3060ti 32 gigs of ram i7-11700KF-3.60GHz.

I do play with an Oculus Quest 2, however I'm not convinced the VR would be THAT demanding as to drop my framerate into the 10-20s. Anyone else experiencing these issues? Is the Terrain just in need of optimization?
Title: Re: New Europe map is up in the MA
Post by: Eagler on October 13, 2022, 07:27:16 AM
I like the short flights to fights

I haven't had an issue finding fights on this map

Great job!

 :cheers:

Eagler
Title: Re: New Europe map is up in the MA
Post by: oboe on October 13, 2022, 08:08:31 AM
New map is lots of fun, however I'm experiencing some crippling Framerate issues with it. I've experienced similar issues with MAcrater.
My current rig should be more that up to the task, 3060ti 32 gigs of ram i7-11700KF-3.60GHz.

I do play with an Oculus Quest 2, however I'm not convinced the VR would be THAT demanding as to drop my framerate into the 10-20s. Anyone else experiencing these issues? Is the Terrain just in need of optimization?

Hi Stepsis.   I agree your rig should be plenty powerful to keep the frame rates decently high.

IIRC, the problem with frame rates in the CraterMA terrain is related to the 'huge' field types.  There are several of these and I can verify frame rate drops when around these fields.  We purposely left this field type off the terrain for this reason.   Is it possible the frame rate drop-offs are related to cloud systems?   Or is it crappy across the whole map, no matter where you are?

It might be worth experimenting - when you encounter the frame rate dips, quick change your graphic settings to the absolute minimum and see if that has any effect.   If its related to specific locations, you could load the map in Offline Practice and see if you experience the same drops when playing offline.

Vraciu - I assume your country is the Eastern power?  It sounds like your breakout from the Black Sea into the Ionian Sea generated a lot of fights!   The Southern country really has no choice but to throw everything they can to defend against this breakout, since a CV fleet running unchecked through the Eastern Med would expose the South's strat targets to naval shelling.

There are 3 naval chokepoints on this map - between the Black Sea - Eastern Med, between the Mediterranean Sea and the N. Atlantic, and between the Baltic and North Seas.   While they 'landlock' the Eastern power's fleets, they should also make it difficult for either of the other two powers to project sea power against the East country's rear area.  The Eastern country has the most secure strats I think, being relatively spread out over a large land area, while the NW country's strats are concentrated in England and Ireland.   

Am I understanding correctly now when this map is reset, it comes right back up in the rotation?   I hope the Knights, Rooks, and Bishops are getting assigned to different country locations when a reset happens.   

Thanks Citabria, Shuff, Eagler - glad it made it in and anxious to see how it plays out in the MA over several cycles.  Hopefully the strengths/weaknesses of the different country locations cancel each other out and one country won't emerge as a weak sister to the other two locations.
Title: Re: New Europe map is up in the MA
Post by: JimmyD3 on October 13, 2022, 08:10:15 AM
Fascinating Oboe. I started reading the maps backstory in the thread you linked.

December 3, 2021 it began ten months ago.

Let the timespan of that sink in to anyone curious about how much work this was.

Even more impressive is the fact that the terrain crossed the marathons finish line and is in rotation in the MA. No small feat.

Well Done JimmyD3 and Oboe.

Thank you for the kind words Citabria. Had a blast working with Oboe on this one, we also had some input from Hitech early on. For me, the map setup has unique strengths and weaknesses for each country. The terrain layout was done using Artiks Make A Map program, an awesome map generating tool.
Title: Re: New Europe map is up in the MA
Post by: Vraciu on October 13, 2022, 09:02:43 AM
I like the short flights to fights

I haven't had an issue finding fights on this map

Great job!

 :cheers:

Eagler

After Rooks lost P42 the Nits and Bish had a giant fight out West.   We in Rookland flew around with nobody to fight.   Everyone logged.

There has to be a way to keep that from happening.   The problem with every map is that each country is contiguous.   A map divided by six would possibly help--each country with two sections. 

Also,  I've toyed with the idea of starting a new map with every country holding only three bases forcing a race to capture the rest...


In any case,  in all current maps one side is often ignored and left out of the action.   This is not a good dynamic.
Title: Re: New Europe map is up in the MA
Post by: Arlo on October 13, 2022, 09:19:56 AM
After Rooks lost P42 the Nits and Bish had a giant fight out West.   We in Rookland flew around with nobody to fight.   Everyone logged.

There has to be a way to keep that from happening. 

Maybe ... I dunno ... HT could code in a way for players to switch to another country that's part of a giant fight?
Title: Re: New Europe map is up in the MA
Post by: Eagler on October 13, 2022, 09:21:21 AM
I think a map where the majority of bases were empty for the taking would be boring as they all ran to "capture" these empty bases and wouldn't be fun until recapturing of occupied bases then started

Eagler
Title: Re: New Europe map is up in the MA
Post by: oboe on October 13, 2022, 09:23:53 AM

Also,  I've toyed with the idea of starting a new map with every country holding only three bases forcing a race to capture the rest...


I think this is a great idea.   I don't know if a base can be 'neutral' or 'non-owned', but I think it would be an interesting mode of play.   

Another thought is a random start, with base ownership scattered throughout the map.  So the initial phase of the game would be a scramble to consolidate bases into a contiguous, defensible area...
Title: Re: New Europe map is up in the MA
Post by: Shuffler on October 13, 2022, 10:07:27 AM
I think this is a great idea.   I don't know if a base can be 'neutral' or 'non-owned', but I think it would be an interesting mode of play.   

Another thought is a random start, with base ownership scattered throughout the map.  So the initial phase of the game would be a scramble to consolidate bases into a contiguous, defensible area...

FFA start.... a Free For All. Interesting. Wound be great to see how that test out.

A possible method to test would be to have two teams and make the third side NEUTRAL. This is for a test in say the AVA. The battle at first would be to get basses to build a defensible area, then to expand. All the while you must attempt to destabilize/counter your enemy from doing the same.
This may turn out to be a tic-tac-toe type of war.
Title: Re: New Europe map is up in the MA
Post by: GasTeddy on October 13, 2022, 10:18:21 AM
After Rooks lost P42 the Nits and Bish had a giant fight out West.   We in Rookland flew around with nobody to fight.   Everyone logged.

There has to be a way to keep that from happening.   The problem with every map is that each country is contiguous.   A map divided by six would possibly help--each country with two sections. 

Also,  I've toyed with the idea of starting a new map with every country holding only three bases forcing a race to capture the rest...


In any case,  in all current maps one side is often ignored and left out of the action.   This is not a good dynamic.

Only two countries and smaller area/map perhaps?
Title: Re: New Europe map is up in the MA
Post by: oboe on October 13, 2022, 11:14:59 AM
Just a quick aside - I had done this political map overlay back when the terrain was being developed, thought it was kind of cool to see the real place names on the MA terrain:

(https://i.imgur.com/Sa4HKwD.jpg)
Title: Re: New Europe map is up in the MA
Post by: Vraciu on October 13, 2022, 12:26:37 PM
I wish the names of the major countries WERE on the map,  tbh.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 13, 2022, 01:31:17 PM
I wish the names of the major countries WERE on the map,  tbh.

Yeah, I often wished the fields could have actual names on the maps.   Sorta like the actual street names they used to have for roads in the towns.  Weren't there actual signposts with street names on them?
Title: Re: New Europe map is up in the MA
Post by: Hajo on October 13, 2022, 02:02:26 PM
Oboe and JimmyD well done!  To an old history freak this is one I've been waiting for, for many years.  Your work is outstanding.  There aren't many of us WWII history fans left in the game anymore.

It (the air war over Europe and PAC) is a passion of mine.  8h Air Force especially. To be exact Jug Squadrons, the 56th, 78th, 348th FG etc.  I logged into the main to see the new map and was pleasantly surprised!

Haven't got up yet but will do so in the future.  We old junkies fly Scenarios because of the history.  Many like myself don't appear in the MA anymore.  When the game began most of the people participating weren't gamers, just people interested in the combat in the sky during WWII. Society changes.  Memories or lack of interest in subjects seem to fade with time.

Thank you, both of you for your efforts!!

Hajo
Title: Re: New Europe map is up in the MA
Post by: Bopgun on October 13, 2022, 06:24:42 PM
Hi Stepsis.   I agree your rig should be plenty powerful to keep the frame rates decently high.

IIRC, the problem with frame rates in the CraterMA terrain is related to the 'huge' field types.  There are several of these and I can verify frame rate drops when around these fields.  We purposely left this field type off the terrain for this reason.   Is it possible the frame rate drop-offs are related to cloud systems?   Or is it crappy across the whole map, no matter where you are?

It might be worth experimenting - when you encounter the frame rate dips, quick change your graphic settings to the absolute minimum and see if that has any effect.   If its related to specific locations, you could load the map in Offline Practice and see if you experience the same drops when playing offline.

Vraciu - I assume your country is the Eastern power?  It sounds like your breakout from the Black Sea into the Ionian Sea generated a lot of fights!   The Southern country really has no choice but to throw everything they can to defend against this breakout, since a CV fleet running unchecked through the Eastern Med would expose the South's strat targets to naval shelling.

There are 3 naval chokepoints on this map - between the Black Sea - Eastern Med, between the Mediterranean Sea and the N. Atlantic, and between the Baltic and North Seas.   While they 'landlock' the Eastern power's fleets, they should also make it difficult for either of the other two powers to project sea power against the East country's rear area.  The Eastern country has the most secure strats I think, being relatively spread out over a large land area, while the NW country's strats are concentrated in England and Ireland.   

Am I understanding correctly now when this map is reset, it comes right back up in the rotation?   I hope the Knights, Rooks, and Bishops are getting assigned to different country locations when a reset happens.   

Thanks Citabria, Shuff, Eagler - glad it made it in and anxious to see how it plays out in the MA over several cycles.  Hopefully the strengths/weaknesses of the different country locations cancel each other out and one country won't emerge as a weak sister to the other two locations.

So my frame rate seems to drop significantly when I’m looking at the terrain itself. Everything is fine over water. Seems lots of mountains also causes drops. Lol I’m tempted to just upgrade to a 3090 and tell everyone Not to expect Christmas gifts lol
Title: Re: New Europe map is up in the MA
Post by: toddbobe on October 14, 2022, 02:15:24 PM
Oboe and JimmyD well done!  To an old history freak this is one I've been waiting for, for many years.  Your work is outstanding.  There aren't many of us WWII history fans left in the game anymore.

It (the air war over Europe and PAC) is a passion of mine.  8h Air Force especially. To be exact Jug Squadrons, the 56th, 78th, 348th FG etc.  I logged into the main to see the new map and was pleasantly surprised!

Haven't got up yet but will do so in the future.  We old junkies fly Scenarios because of the history.  Many like myself don't appear in the MA anymore.  When the game began most of the people participating weren't gamers, just people interested in the combat in the sky during WWII. Society changes.  Memories or lack of interest in subjects seem to fade with time.

Thank you, both of you for your efforts!!

Hajo

Im with you 200%. I call out alers by location or city, my squadies are asking for sector numbers :-)
Todd
Title: Re: New Europe map is up in the MA
Post by: Oldman731 on October 14, 2022, 03:09:55 PM
Very nice to have I-16 and Brewster enabled at some of the non-airfields.  Thanks for that.

- oldman
Title: Re: New Europe map is up in the MA
Post by: oboe on October 16, 2022, 08:10:34 AM
Is it true that BB Groups do not set off base flashing?   I saw the southern country send a BB Group into the Irish Sea between Great Britain and Ireland, shelling strats on both sides.   (I tried to man a gun and help but I really don't get how to aim the big guns using the map - I brought up the clipboard, clicked on a target, fired the gun, and the round splashed into water about 100 yds from the ship)

Anyway, I dont recall the strats flashing while the BB group sailing through the passage.  And the Bishops didn't seem to be reacting to the threat.
Title: Re: New Europe map is up in the MA
Post by: Shuffler on October 16, 2022, 09:30:32 AM
Is the BB supposed to make a base flash?
Title: Re: New Europe map is up in the MA
Post by: The Fugitive on October 16, 2022, 10:29:30 AM
I dont think any of the ships make a base flash, except the PT boats. Thats why so many players cry when they are trying to sneak a CV in close some guy will launch and get the base flashing as soon as they spawn on to the deck.
Title: Re: New Europe map is up in the MA
Post by: pallero on October 16, 2022, 12:38:48 PM
(I tried to man a gun and help but I really don't get how to aim the big guns using the map - I brought up the clipboard, clicked on a target, fired the gun, and the round splashed into water about 100 yds from the ship)

For stationary targets push and hold SHIFT then Q. Then click the map. Zoom map first.
For boats push and hold CTRL then Q.
And steering w joystick.
For release push Q, or just end sortie.
Title: Re: New Europe map is up in the MA
Post by: oboe on October 16, 2022, 03:51:31 PM
For stationary targets push and hold SHIFT then Q. Then click the map. Zoom map first.
For boats push and hold CTRL then Q.
And steering w joystick.
For release push Q, or just end sortie.

Thanks Pallero!
Title: Re: New Europe map is up in the MA
Post by: Eagler on October 16, 2022, 05:22:04 PM
For stationary targets push and hold SHIFT then Q. Then click the map. Zoom map first.
For boats push and hold CTRL then Q.
And steering w joystick.
For release push Q, or just end sortie.

Just wondering if info like this is avaible in game anywhere?

Not that I gun but I wasn't aware you could do that

What button changes the round type? Is it the same for all gun types?

Eagler
Title: Re: New Europe map is up in the MA
Post by: oboe on October 16, 2022, 06:06:52 PM
I dont think any of the ships make a base flash, except the PT boats. Thats why so many players cry when they are trying to sneak a CV in close some guy will launch and get the base flashing as soon as they spawn on to the deck.

Hmm, that strikes me as a problem.   Enemy ships within gun range should really make bases flash - especially when they are lobbing shells into bases and strats.    There should be some way to alert players of a side that a strat is being attacked by the enemy...