Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Shane on January 13, 2024, 10:18:22 AM

Title: Boring gameplay
Post by: Shane on January 13, 2024, 10:18:22 AM
And people wonder why I call out such weaksauce... current players have zero ability or willingness to balance out the action even if only to hit two fronts. There are zero bish/rook engagements.

Eny has zero impact on situations like this.

It's weaksauce and I'll continue to call it out.


(https://i.postimg.cc/7Zznhg94/1-13-24-lol.jpg) (https://postimg.cc/tsXxmn8v)
Title: Re: Boring gameplay
Post by: nrshida on January 13, 2024, 11:08:39 AM
current players have zero ability or willingness to balance out the action even if only to hit two fronts.

Safety in numbers  :old:
Title: Re: Boring gameplay
Post by: Banshee7 on January 13, 2024, 12:22:11 PM
Safety in numbers  :old:

Which is why I think it would be the same on a two country system. Then there’s only one front to fight on, and someone’s still getting ganged.
Title: Re: Boring gameplay
Post by: edge12674 on January 13, 2024, 12:57:58 PM
Original fighter pilot mantra "ATTACK!"

Current AH fighter pilot mantra "Never hit someone in anger, unless you are absolutely sure you can get away with it."
Title: Re: Boring gameplay
Post by: Lazerr on January 13, 2024, 01:13:52 PM
Which is why I think it would be the same on a two country system. Then there’s only one front to fight on, and someone’s still getting ganged.

I think if ENY was adjusted correctly to a two sided setup, people would fall in line pretty quickly unless they like fending off 262s with a ju88 or bringing rocket tanks to deal with tiger2's.

This means the ENY value of every plane in the hangar, and when ENY starts to kick in.

Title: Re: Boring gameplay
Post by: CptTrips on January 13, 2024, 01:19:00 PM
Which is why I think it would be the same on a two country system. Then there’s only one front to fight on, and someone’s still getting ganged.

On the other hand, with a two country system, no country could be ignored. ;)
Title: Re: Boring gameplay
Post by: Dadtallica on January 13, 2024, 01:21:09 PM
Are we really doing this one… again?
Title: Re: Boring gameplay
Post by: Lazerr on January 13, 2024, 01:26:02 PM
Are we really doing this one… again?

I think this horse is only dead to those who choose to ignore the fact its a problem.  An adult discussion about it it definately better than some of the other posts I see on the boards.

How long it will stay a constructive conversation is to be determined.
Title: Re: Boring gameplay
Post by: The Fugitive on January 13, 2024, 01:37:55 PM
OK, so everyone agrees its a problem..... whats the solution?

The only way it can be fixed is by an interaction of HTC. Coding will have to be changed to force....err.... coerce players into using both fronts. HTC isnt well known for doing that. They have always been more bent on letting players play the way they want for their $15.
Title: Re: Boring gameplay
Post by: Dadtallica on January 13, 2024, 01:40:17 PM
OK, so everyone agrees its a problem..... whats the solution?

The only way it can be fixed is by an interaction of HTC. Coding will have to be changed to force....err.... coerce players into using both fronts. HTC isnt well known for doing that. They have always been more bent on letting players play the way they want for their $15.

And you cannot code human behavior… otherwise the Matrix happens. Also, what time of day is this? You can’t expect constant even action 24/7/365. MA had 150+ last night. I was done playing but stayed 30 min longer just because it was fun.

I mean on offense to anyone but barring HT all of a sudden having a new stance, then for all those reasons this horse is floating downstream.
Title: Re: Boring gameplay
Post by: JimmyD3 on January 13, 2024, 01:58:03 PM
ANother Shane whine has been recorded. Just like kicking a dead horse, just deal with it. Make sure YOUR not part of the problem. :rolleyes:
Title: Re: Boring gameplay
Post by: Brooke on January 13, 2024, 02:00:09 PM
-- Low side gets better eny and more planes to fly.
-- Let people switch to low side whenever they want.
Title: Re: Boring gameplay
Post by: The Fugitive on January 13, 2024, 02:43:36 PM
And you cannot code human behavior… otherwise the Matrix happens. Also, what time of day is this? You can’t expect constant even action 24/7/365. MA had 150+ last night. I was done playing but stayed 30 min longer just because it was fun.

I mean on offense to anyone but barring HT all of a sudden having a new stance, then for all those reasons this horse is floating downstream.

Im sure the coad can be rewritten so that after "team A" takes 2 bases from "Team B" , team A must switch to the other front to take at least 1 base from "Team C". Team A will not be able to capture any bases on the team A vs Team B front until that one base is captured from team C.

Years ago we had a base take line in the game. If you took A50 then the only bases you could take were along the line at A51 and A60. The biggest issue with that setup was the enemy pretty much knew where the next base attack was going to be and so defense was pretty heavy slowing the base grab greatly. It didnt last very long.

With the coad adjustment suggested above players would still have the flexibility to attack were they wanted to only with the restriction that they MUST switch fronts. They could switch front every base grab if they want, or every other grab. They could also choose which bases along the front they want to hit with out being restricted to the old "line" setup.

I think it would help if the whole "ENY" system was reworked as well. Some of the ENY per planes just seem way out of wack. Some planes have proved to be far better in the game then the numbers suggested they would be vs the others.
Title: Re: Boring gameplay
Post by: Dadtallica on January 13, 2024, 02:57:27 PM
Im sure the coad can be rewritten so that after "team A" takes 2 bases from "Team B" , team A must switch to the other front to take at least 1 base from "Team C". Team A will not be able to capture any bases on the team A vs Team B front until that one base is captured from team C.

Years ago we had a base take line in the game. If you took A50 then the only bases you could take were along the line at A51 and A60. The biggest issue with that setup was the enemy pretty much knew where the next base attack was going to be and so defense was pretty heavy slowing the base grab greatly. It didnt last very long.

With the coad adjustment suggested above players would still have the flexibility to attack were they wanted to only with the restriction that they MUST switch fronts. They could switch front every base grab if they want, or every other grab. They could also choose which bases along the front they want to hit with out being restricted to the old "line" setup.

I think it would help if the whole "ENY" system was reworked as well. Some of the ENY per planes just seem way out of wack. Some planes have proved to be far better in the game then the numbers suggested they would be vs the others.

Sorry I’m not interested in paying $15 to be funneled like mice in an maze and I would bet 85% or more of the current players feel the same. I’m happy to be wrong.
Title: Re: Boring gameplay
Post by: Shane on January 13, 2024, 03:30:36 PM
A head in the sand locust has been recorded humping my ankle.  It's head scratching the way some of y'all circle your little ego-wagons.

https://www.youtube.com/watch?v=whKD7YkAFlY

"Morallity cannot be legislated, but behavior can be regulated. Judicial decrees may not change the heart, but they can restrain the heartless."  ~MLK

Indeed.

ANother Shane whine has been recorded. Just like kicking a dead horse, just deal with it. Make sure YOUR not part of the problem. :rolleyes:
Title: Re: Boring gameplay
Post by: Lazerr on January 13, 2024, 04:49:03 PM
And the constructive part of this thread is.... done.. lol
Title: Re: Boring gameplay
Post by: Traveler on January 13, 2024, 05:23:48 PM
if you haven't figured it out yet, there will be no changes to the game play if it involves an investment.  HTC is not about to spend money on code changes.  The game is what it is and will remain so until the end. 
Title: Re: Boring gameplay
Post by: Shane on January 13, 2024, 05:39:50 PM
Yes, you are quite correct.

Not expecting any changes from HTC, just calling out those who engage in this kind of "gameplay." 

I suppose in the absence of self-regulation, any sense of shame falls by the wayside as well.

if you haven't figured it out yet, there will be no changes to the game play if it involves an investment.  HTC is not about to spend money on code changes.  The game is what it is and will remain so until the end.
Title: Re: Boring gameplay
Post by: Animl-AW on January 13, 2024, 06:31:20 PM
1) He does have a point. Every weekend Rooks and Bish gangbang Knits. Which is fine in some respects, depending on how one squints their eyes. For the victim every flight is 5-1 odds. So ya don't only get 2 country gangbang, but every flight is one too. After a while I just log.

2) The only real cure is the players. In games, that's the last thing one should count on. Players who think enough can work around almost any code. It's wack-a-mole.

3) This is a 30+ year old subject. Here we are recycling 2 countries again. A concept that is much worse than 3, on levels I'm not going to take the time to repeat list for the 20,000th time. It's like a twilight zone subject. Even IF (a massive word) it was decided for 2 countries,..it would require a lot of re-coding. That said, you're lucky to get the easiest things changed. That's hopeless.

4) 30 pilots in a horde just to gangbang, is many otherwise fights lost. When it's 2-1 you're only going to get so many fights. It's basically a waste of pilots just to pillage. Again, to each their own $15.

It is what it is. I will say this, last weekend on the edge of logging I pitched a bit**h on 200. 30 min later both sides had broken off and decided to fight each other again. <shrug>

It really comes down to a few specific large squads, not the community as a whole. 2-3 of them that's all they do is gandbang and HO, even in a gangbang. Basically, repulsive nonsense. Remember 'it's all about the WIN". They know who they are. But then, like street fighting, there's no rules in war.

Conversation for deaf ears.

Title: Re: Boring gameplay
Post by: waystin2 on January 15, 2024, 10:49:34 AM
And people wonder why I call out such weaksauce... current players have zero ability or willingness to balance out the action even if only to hit two fronts. There are zero bish/rook engagements.

Eny has zero impact on situations like this.

It's weaksauce and I'll continue to call it out.


(https://i.postimg.cc/7Zznhg94/1-13-24-lol.jpg) (https://postimg.cc/tsXxmn8v)
What time was this screen shot taken?
Title: Re: Boring gameplay
Post by: Shane on January 15, 2024, 11:07:05 AM
10:13am CST  on 1/13/24   - Saturday.  This was somewhat of an outlier in typical wknd morning numbers, but the ultimate point in this was that it's becoming  more common where a team focuses almost the entire team on one side (and base) instead of being able to play both sides. 

"safety in numbers" indeed.   Having said that, all 3 sides are guilty of this to an extent, some more than others when numbers are imbalanced (morning bish)

The topic has been covered recently in how morning play often sets the tone for evening, especially concerning the perceived double teaming of some side or other.

Title: Re: Boring gameplay
Post by: waystin2 on January 15, 2024, 11:55:04 AM
10:13am CST  on 1/13/24   - Saturday.  This was somewhat of an outlier in typical wknd morning numbers, but the ultimate point in this was that it's becoming  more common where a team focuses almost the entire team on one side (and base) instead of being able to play both sides. 

"safety in numbers" indeed.   Having said that, all 3 sides are guilty of this to an extent, some more than others when numbers are imbalanced (morning bish)

The topic has been covered recently in how morning play often sets the tone for evening, especially concerning the perceived double teaming of some side or other.
Roger.  Thanks!
Title: Re: Boring gameplay
Post by: Chris79 on January 15, 2024, 12:36:25 PM
Anyone ever thought of adjusting or deleting certain spawns from the maps to make taking bases more difficult? Minimize vectors of attack and after let’s lay every 3 basses require bombers and goons instead of GV assaults.
Title: Re: Boring gameplay
Post by: popeye on January 15, 2024, 01:14:16 PM
Anyone ever thought of adjusting or deleting certain spawns from the maps to make taking bases more difficult? Minimize vectors of attack and after let’s lay every 3 basses require bombers and goons instead of GV assaults.

I've incorporated this idea in most of my maps by eliminating offensive spawns at some bases, and making offensive spawns progressively more distant from towns as bases in a "chain" are captured.  But this doesn't seem to discourage 2v1 ganging.
Title: Re: Boring gameplay
Post by: HollyWood750 on January 15, 2024, 03:43:44 PM
Well, when I log on, I always look for the biggest dar bars so I can get into a fight in a reasonable amount of time.  My time is limited, so I am always interested in getting to the active zones as soon as possible. Yes, i could fly from/to a front that has little activity, egg some ords and whatnot in hopes of drawing a response, and in fact, do so occasionally.  But that can be iffy, and I'd rather see a solid chance of getting into a scuffle, than a maybe chance.  I usually fly with a teammate, and the chances of getting a good response from an enemy that is heavily engaged with the other team is usually reduced (although Prayer and I got into some very nice scraps with Kermit and crew a few days ago after loading up drop tanks and flying the long way to knitland) substantially.

Maybe we could keep track of which countries seemed to be ganged the most over a two-week time period? I always felt like that being the country gangers as opposed to the gangee rotated depending upon which day of the week it was, and which squads were active.

 :airplane:

V/r

HW   
Title: Re: Boring gameplay
Post by: captain1ma on January 15, 2024, 06:44:12 PM
so if everyone goes out and recruits 5 new players that should fix it! I'm sure hitech wouldn't mind giving out free sheep for those that accomplish this task and our game would be back up to 4 or 5 hundred players! who's with me?!!
Title: Re: Boring gameplay
Post by: GasTeddy on January 16, 2024, 02:53:24 AM

 Every weekend Rooks and Bish gangbang Knits.


I rarely fly on weekends and lately not so much even during the week, but pretty often I've logged in, that has been the situation. Both having double the numbers and not fighting each others.
Title: Re: Boring gameplay
Post by: HL117 on January 16, 2024, 07:21:39 AM
I would have to say a this point in the game's life span it is as much a chat room as it is a flight sim, seems to me a lot of guys just like to log in and hang out with their squads or fellow chess pieces, maybe shoot some things or not, this attitude would preclude any side switching where you may have to talk to work with with people you do not know as well.


Just my armchair analysis for whatever it is worth.


<S>

Title: Re: Boring gameplay
Post by: Shane on January 16, 2024, 07:44:29 AM
This would be more representative of typical mornings thru early afternoon (5-6 hours of nbrs/odds like this.).   This is what sets the tone for the evening. 

It's the weaksauce all-in vs one side at a time with a massive advantage. It's not "tactical" as much as it is weaksauce because these bish will flop and log once numbers even out and then the evening bish are stuck being double teamed and simply do not possess enough skill to do very much, even with more total players than in mornings - even odds, amirite?

7:30am CST 1-16-24

(https://i.postimg.cc/jd4Yn4pT/1-16-24-locusts.jpg) (https://postimg.cc/crCbVw1k)



Roger.  Thanks!
Title: Re: Boring gameplay
Post by: Shane on January 16, 2024, 08:27:30 AM
These players bring very little to the gaming experience table.   

8:25am CST   Still all-in vs knights.

(https://i.postimg.cc/cCF9QW3G/1-16-24-locusts-a.jpg) (https://postimg.cc/JHB5L9Kp)
Title: Re: Boring gameplay
Post by: Banshee7 on January 16, 2024, 09:04:01 AM
I bet the perk bonus is wild  :x
Title: Re: Boring gameplay
Post by: waystin2 on January 16, 2024, 11:31:05 AM
I would have to say a this point in the game's life span it is as much a chat room as it is a flight sim, seems to me a lot of guys just like to log in and hang out with their squads or fellow chess pieces, maybe shoot some things or not, this attitude would preclude any side switching where you may have to talk to work with with people you do not know as well.


Just my armchair analysis for whatever it is worth.


<S>
This is truth.  :aok  The first few years was all about the game.  The other 15 plus years has become all about the squad and my friends.  It stays that way even today!
Title: Re: Boring gameplay
Post by: Wingnutt on January 16, 2024, 02:30:30 PM
Im still alive
Title: Re: Boring gameplay
Post by: nrshida on January 17, 2024, 01:59:57 AM
These players bring very little to the gaming experience table.   

Pretty sure that's not their focus. They bring a lot to their gaming experience is the point. Expecting ethical behaviour on their part to improve gameplay for all is utter folly. You're asking them to give away their safety and ego-feeding 'success'. To solve this sort of thing you'd need a mechanism such as when numbers get so out of balance like this, available equipment per sector should be limited.

This in itself is all very well assuming Dale is caoable and willing to manage the continuingly F-whittery of those exploiting player-number imbalance, or having the Cybro account flashing a CV as a distraction or abusing the mass-report hack and so on and so on. Evidence is not encouraging.
Title: Re: Boring gameplay
Post by: Eagler on January 17, 2024, 06:36:41 AM
Im still alive

Howdy Wingnutt

Eagler
Title: Re: Boring gameplay
Post by: Shane on January 17, 2024, 08:24:29 AM
I love how you provide depth to the concept of weaksauce.  :evil: 

The thing is, it comes down to exactly that - players needing to make changes themselves.  Why go thru the effort of changing designs that have kind of worked when it's only a handful of people behind the issue for a few hours in the morning? 

Yet, the morning play sets the tone for the day.

Pretty sure that's not their focus. They bring a lot to their gaming experience is the point. Expecting ethical behaviour on their part to improve gameplay for all is utter folly. You're asking them to give away their safety and ego-feeding 'success'. To solve this sort of thing you'd need a mechanism such as when numbers get so out of balance like this, available equipment per sector should be limited.

This in itself is all very well assuming Dale is caoable and willing to manage the continuingly F-whittery of those exploiting player-number imbalance, or having the Cybro account flashing a CV as a distraction or abusing the mass-report hack and so on and so on. Evidence is not encouraging.
Title: Re: Boring gameplay
Post by: nrshida on January 17, 2024, 08:51:13 AM
I love how you provide depth to the concept of weaksauce.  :evil: 

Yes because the Bish horde period was my main available playing time on CET. Believe it or not a couple of K4s with some alt above their attack is like two drops of detergent on oily-water, they just leave and attack another base like burglers target un-alarmed, unoccupied houses in a neighbourhood. Fair combat is the last thing they want.

The thing is, it comes down to exactly that - players needing to make changes themselves.  Why go thru the effort of changing designs that have kind of worked when it's only a handful of people behind the issue for a few hours in the morning? 

They don't feel any need to change because they're having things exactly their way. I've killed J0ker and his wingman coming off a carrier parked right next to their target base. His response was: "You done made a bad mistake" or words to that effect. Then spent the next twenty minutes looking for me at altitude to "set things aright". You can extrapolate enough of the mentality just from that one interaction.
Mongs Shane, mongs.  :banana:
Title: Re: Boring gameplay
Post by: oTRALFZo on January 17, 2024, 01:24:15 PM
Going to a 2 side teams would be a disaster and make things really boring. Hordlings have not found the proper fool-proof formula to win maps on a consistent basis due to the fact that they have to watch both fronts. They get close and once the other team starts to rally, they poop the bed.

I am amazed on how many players decide to be on one side especially during the morning times. What amazes me even more is those actively on knight are off to the other side of the map or on some long bombing mission to strats on the smaller number side.

 Although not fun playing at over whelming odds and yes it is like fighting locust infestation. Forget the map and start killing or at least thwart their advances. I have tons of fun taking a cheap 262 and if anything, buzz by them and watch them scatter :devil   

Fighting a horde takes a horde and there is no other solution.
Title: Re: Boring gameplay
Post by: Shane on January 26, 2024, 07:32:22 AM
Wheee... yay! much fun to be found!   7:30am CST 1/26/24

Admittedly early morning, but let's check in again in say 2-3 hrs.

(https://i.postimg.cc/g235PHfD/ahss64.png) (https://postimg.cc/RWVG7KC6)


EDIT: couldn't wait for 2 hrs.... 30 mins later...  guess those bish really want a62.  Good thing auto side switching is somehow helpful, amirite? One bish is flashing a rook base, so there's that... I guess.

(https://i.postimg.cc/ryh4jdwF/ahss65.png) (https://postimg.cc/w3m3TjNS)
Title: Re: Boring gameplay
Post by: flippz on January 27, 2024, 08:53:09 AM
Wheee... yay! much fun to be found!   7:30am CST 1/26/24

Admittedly early morning, but let's check in again in say 2-3 hrs.

(https://i.postimg.cc/g235PHfD/ahss64.png) (https://postimg.cc/RWVG7KC6)


EDIT: couldn't wait for 2 hrs.... 30 mins later...  guess those bish really want a62.  Good thing auto side switching is somehow helpful, amirite? One bish is flashing a rook base, so there's that... I guess.

(https://i.postimg.cc/ryh4jdwF/ahss65.png) (https://postimg.cc/w3m3TjNS)
And you start a fight with the rooks on a completely dead front vs staving off the horde. Some times the mirror provides more of an answer than the web.
Title: Re: Boring gameplay
Post by: Shane on January 27, 2024, 09:24:39 AM
If Rooks didn't own a Knit base, you may have a point, discordboi.   

And I've told you repeatedly that I do not validate such weak game play by giving them free kills, unlike you.

I've also told you that if the bish swarm doesn't roll the map by lunch when numbers increase on knits/rooks, the swarm collapses for the afternoon/evening.  And it did, didn't it?  It got deferred til this morning, didn't it? (according to the new map reset 3 hrs ago.)

Is that why you're here on my ankle? Gave away too many free kills in the loss this morning? Seems your whine is pretty irrelevant, as is your play style.

You can kindly step off my ankle and continue to coordinate your .rpt abuse.




And you start a fight with the rooks on a completely dead front vs staving off the horde. Some times the mirror provides more of an answer than the web.
Title: Re: Boring gameplay
Post by: flippz on January 27, 2024, 10:24:43 AM
If Rooks didn't own a Knit base, you may have a point, discordboi.   

And I've told you repeatedly that I do not validate such weak game play by giving them free kills, unlike you.

I've also told you that if the bish swarm doesn't roll the map by lunch when numbers increase on knits/rooks, the swarm collapses for the afternoon/evening.  And it did, didn't it?  It got deferred til this morning, didn't it? (according to the new map reset 3 hrs ago.)

Is that why you're here on my ankle? Gave away too many free kills in the loss this morning? Seems your whine is pretty irrelevant, as is your play style.

You can kindly step off my ankle and continue to coordinate your .rpt abuse.

Two whines in a single post. You add to the morning problem sitting in the tower and or stirring a fight up on a dead front.
Title: Re: Boring gameplay
Post by: Shane on January 27, 2024, 11:34:27 AM
All you're doing is perpetuating the problem by giving them validation.

I think action across all three sides is better than the all-in on one side weaksauce.  Go look at the original post in this thread.


Two whines in a single post. You add to the morning problem sitting in the tower and or stirring a fight up on a dead front.
Title: Re: Boring gameplay
Post by: GasTeddy on January 29, 2024, 03:54:08 PM
I just came from MA, spent there 2 hours. Numbers were up and surprisingly not one single fight between rooks and bishops. Of course, it was again just a coincidence and has nothing to do with anything. As every day.
Title: Re: Boring gameplay
Post by: oboe on January 29, 2024, 04:41:26 PM
I just came from MA, spent there 2 hours. Numbers were up and surprisingly not one single fight between rooks and bishops. Of course, it was again just a coincidence and has nothing to do with anything. As every day.

Last night prime time CST, the entire fight was between Rooks and Bishops.  As I Knight I couldn't find a fight on either of our fronts.  I attacked a couple of bases by myself and then joined the unopposed base-taking effort against the Bishops; we captured 4 or 5 bases without opposition and reset the map.

Its odd because numbers are high enough to support a small two-front war.     
Title: Re: Boring gameplay
Post by: Animl-AW on January 30, 2024, 03:15:37 PM
Last night prime time CST, the entire fight was between Rooks and Bishops.  As I Knight I couldn't find a fight on either of our fronts.  I attacked a couple of bases by myself and then joined the unopposed base-taking effort against the Bishops; we captured 4 or 5 bases without opposition and reset the map.

Its odd because numbers are high enough to support a small two-front war.     

You missed a good horde to horde fight. 1.5 bars for each side at A5. It was between 8p cst and 9:30p cst.

Bish and Rooks were gang banging some a little earlier, but finally found the north side of the map. They gang bang an entire weekend, 6 weeks in a row now. There's no middle ground with those two. <shrug>
Title: Re: Boring gameplay
Post by: DmonSlyr on January 31, 2024, 07:50:02 AM
Would be nice if 95% of the players could get out of their 2 weeker noobs rides. All I see now are 190Ds, La7s, yak3s, Spit16s, and P51s. All these people asking for new planes and yet 95% of the arena flies EZ mode super late war planes so they can run away. Talk about boring gameplay, ugh.
Title: Re: Boring gameplay
Post by: GasTeddy on January 31, 2024, 08:28:09 AM
Would be nice if 95% of the players could get out of their 2 weeker noobs rides. All I see now are 190Ds, La7s, yak3s, Spit16s, and P51s. All these people asking for new planes and yet 95% of the arena flies EZ mode super late war planes so they can run away. Talk about boring gameplay, ugh.

+1. I'd like to fly early and mid-war kites, but it is pretty hopeless against überkites diving from stratosphere mach 2,5. I have downed P47 and Ki84 w/ B-239, but those were real exceptions, especially with my nonexistent dogfight skills and reaction time measured with calendar.
Title: Re: Boring gameplay
Post by: Banshee7 on January 31, 2024, 08:50:57 AM
Would be nice if 95% of the players could get out of their 2 weeker noobs rides. All I see now are 190Ds, La7s, yak3s, Spit16s, and P51s. All these people asking for new planes and yet 95% of the arena flies EZ mode super late war planes so they can run away. Talk about boring gameplay, ugh.

Man, I've been flying the LA7 a lot recently for the Lavochkin kills achievement, and MAN it's incredible how easy it is to fly.  I had forgotten how easy it and the Spit 16 actually were.  Poor forward visibility and fuel might be the only negatives.  I haven't spent much time in a Yak 3, but I assume it's in the same category. 
Title: Re: Boring gameplay
Post by: Animl-AW on January 31, 2024, 08:56:46 AM
I’ve been in the A5 recently. Ya, I die a lot.

To add some humor.
Last night a large 30k horde went after our HQ. Fin3time took bombers up there and wiped out half the horde. It was hysterical. Not enough damage was caused.
Title: Re: Boring gameplay
Post by: oTRALFZo on January 31, 2024, 09:02:20 AM
  I haven't spent much time in a Yak 3, but I assume it's in the same category.

Yak3 so easy, I feel dirty just using it  :( Although you will find me using one on a capped feild.

Only cons using one is very limited ammo, no good 15k +  and watch the wings fly off at 450 mph.
Title: Re: Boring gameplay
Post by: DmonSlyr on January 31, 2024, 09:50:51 AM
Man, I've been flying the LA7 a lot recently for the Lavochkin kills achievement, and MAN it's incredible how easy it is to fly.  I had forgotten how easy it and the Spit 16 actually were.  Poor forward visibility and fuel might be the only negatives.  I haven't spent much time in a Yak 3, but I assume it's in the same category.

Now you know why I get irritated with guys like Skyyr and other vets clinging to their La7s and 190ds with 500 kills a month. The BT squad all ganging in 190Ds and yak3s. It doesn't matter if you are good in 1v1 in other planes. The MA is totally different but saturated with the noob planes meant for 2 weekers and its just creating stale gameplay to have to constantly watch out to get ganged after being rundown by the world's fastest plane catching you at 480 mph.... then you reverse and they run away until their buddies come help or bore you to sleep with E loops. Just sigh...

I mean just look at thr 190D stats for last tour... ridiculous.12 ENY my ass. You are telling me it shouldn't be 5 like the La7 or 8 like the Nik? Give me a break.

About 90% of the MA fighters need to grow a pair.
Title: Re: Boring gameplay
Post by: GasTeddy on January 31, 2024, 10:35:56 AM
One reason I like many servers at IL-2; if map is from 1942, you get only those kites and tortoises which existed at that time. Also, very realistic damage model in tanks. No planes w/ single 20mm killing Panthers or Wirbels annihilating Tigers.
Title: Re: Boring gameplay
Post by: Animl-AW on January 31, 2024, 11:24:35 AM
Now you know why I get irritated with guys like Skyyr and other vets clinging to their La7s and 190ds with 500 kills a month. The BT squad all ganging in 190Ds and yak3s. It doesn't matter if you are good in 1v1 in other planes. The MA is totally different but saturated with the noob planes meant for 2 weekers and its just creating stale gameplay to have to constantly watch out to get ganged after being rundown by the world's fastest plane catching you at 480 mph.... then you reverse and they run away until their buddies come help or bore you to sleep with E loops. Just sigh...

I mean just look at thr 190D stats for last tour... ridiculous.12 ENY my ass. You are telling me it shouldn't be 5 like the La7 or 8 like the Nik? Give me a break.

About 90% of the MA fighters need to grow a pair.

Why points mean zero to me.
Some of these vets are only flying 4-5 at a time and then sit back snd wait until you’re in a fight and jump in to blind side. Then claim what a great pilot they are.  The gang bang mentality has risen to new levels. Its either gang bang or nothing. I get the wingman thing,.. but you’re right, they won’t fight one plane unless they have 3/4 backups. I’ve been fighting 5-1 for weeks now.  A lot of points are gang bang points, Not ACM, false positives.

Don’t get me started on the lamer BT sqd. I’m not sure they know how to fight at all. They HO 100% of the time. These are lamer gamers, not simmers.  They think its funny. So…<shrug>

Would be an idea to consider anyone involved in 5 HOs in 30 minutes should be benched for 15 min.. it won’t happen, but its valid. Its way out of hand.
Title: Re: Boring gameplay
Post by: ZE on January 31, 2024, 02:13:50 PM
Would be nice if 95% of the players could get out of their 2 weeker noobs rides. All I see now are 190Ds, La7s, yak3s, Spit16s, and P51s. All these people asking for new planes and yet 95% of the arena flies EZ mode super late war planes so they can run away. Talk about boring gameplay, ugh.

That is why I fly the old Brewster 98% of the time... slow, can't run away or climb, but it is extraordinary fun many times... Not to criticize other people's choices, since people have their ways of having fun with this game...
Title: Re: Boring gameplay
Post by: Shuffler on January 31, 2024, 02:58:11 PM
I use a 38 normally. If field is capped, then I use a 38. If I have a long way to go to a fight, then I will use a 38.

Just my 38 cents worth. Your change may vary.
Title: Re: Boring gameplay
Post by: Eagler on January 31, 2024, 03:55:47 PM
That is why I fly the old Brewster 98% of the time... slow, can't run away or climb, but it is extraordinary fun many times... Not to criticize other people's choices, since people have their ways of having fun with this game...

Plane is one thing, how you fly it is another

I am in a 109k4 most of the time these days as the hordes of late planes dictate that but if odds are down to 1v1 or 1v2 I will turn and burn with them regardless of what they are flying

It's pretty cool how you can get the best of even a zero or a brew in a k4...very satisfying when it happens..that one tater hit helps

 :cheers:

Eagler
Title: Re: Boring gameplay
Post by: Trav02 on January 31, 2024, 04:22:50 PM
I vary things a bit, but suck at outfighting someone in the later stuff , so fly early birds like the KI-43 a fair bit.
At least I have half a chance to get out of the way :D
Title: Re: Boring gameplay
Post by: yipi on January 31, 2024, 05:54:51 PM
Two sided is what this Sims needs to go to.
Title: Re: Boring gameplay
Post by: scott66 on January 31, 2024, 07:04:20 PM
That is why I fly the old Brewster 98% of the time... slow, can't run away or climb, but it is extraordinary fun many times... Not to criticize other people's choices, since people have their ways of having fun with this game...
you and me both ZE! And enthropy
Title: Re: Boring gameplay
Post by: DmonSlyr on January 31, 2024, 08:40:38 PM
That is why I fly the old Brewster 98% of the time... slow, can't run away or climb, but it is extraordinary fun many times... Not to criticize other people's choices, since people have their ways of having fun with this game...

you and me both ZE! And enthropy

All 3 of you are crazy good in those Brews. Very tough plane to fight but you definitely have to know ACM to stay alive.
Title: Re: Boring gameplay
Post by: Dadtallica on January 31, 2024, 08:52:16 PM
All 3 of you are crazy good in those Brews. Very tough plane to fight but you definitely have to know ACM to stay alive.

I don’t know how any even sees out of those things!
Title: Re: Boring gameplay
Post by: scott66 on February 01, 2024, 12:48:45 AM
All 3 of you are crazy good in those Brews. Very tough plane to fight but you definitely have to know ACM to stay alive.
true vio... I keep meaning to learn those but I just always get distr.......oh look squirrel!
Title: Re: Boring gameplay
Post by: Drano on February 01, 2024, 06:36:16 AM
I use a 38 normally. If field is capped, then I use a 38. If I have a long way to go to a fight, then I will use a 38.

Just my 38 cents worth. Your change may vary.
I second this emotion!

Sent from my SM-G991U using Tapatalk

Title: Re: Boring gameplay
Post by: HollyWood750 on February 01, 2024, 11:44:38 AM
Scott's brew has saved me many times... by being good bait!!  :lol

j/king... scott and Ze and Entropy have my respect for flying those death traps! As for Eagler's 109K, those taters are hard to avoid!

 :joystick:

HlyWd
Title: Re: Boring gameplay
Post by: nopoop on February 01, 2024, 01:51:34 PM
I suck but the brew is my ride
Title: Re: Boring gameplay
Post by: The Fugitive on February 01, 2024, 01:51:42 PM
true vio... I keep meaning to learn those but I just always get distr.......oh look squirrel!

I remember one night we would meet over the water between our bases and have at it. Best bunch of fights I ever had! Dont even remember who won, just that they were a blast!  <S>
Title: Re: Boring gameplay
Post by: scott66 on February 01, 2024, 01:54:19 PM
Scott's brew has saved me many times... by being good bait!!  :lol

j/king... scott and Ze and Entropy have my respect for flying those death traps! As for Eagler's 109K, those taters are hard to avoid!

 :joystick:

HlyWd
I'm used to having all the boys chase me lol but lately I'm feeling ignored they fly right passed me and ignore me because I'm no threat lol they go straight for Hollywood and prayer
Title: Re: Boring gameplay
Post by: scott66 on February 01, 2024, 02:02:18 PM
I remember one night we would meet over the water between our bases and have at it. Best bunch of fights I ever had! Dont even remember who won, just that they were a blast!  <S>
great times fugi! <S>
Title: Re: Boring gameplay
Post by: Eagler on February 01, 2024, 02:09:08 PM
I'm used to having all the boys chase me lol but lately I'm feeling ignored they fly right passed me and ignore me because I'm no threat lol they go straight for Hollywood and prayer

They fly past the brews as they know not to turn fight you guys and they are looking for an easier kill/pick

ZE almost got me last night as I had to break off after we traded hits and I had a nice pilot wound...luckily someone finished ZE and I got the kill

 :cheers:

Eagler
Title: Re: Boring gameplay
Post by: Animl-AW on February 01, 2024, 05:12:49 PM
Brews should not be under estimated.