Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: mERv on October 18, 2024, 03:49:42 PM

Title: Not a wishlist request, this is a plea
Post by: mERv on October 18, 2024, 03:49:42 PM
For the sake of low numbers, at all times of the day now except for a 1-3 hr window during primetime, can we please just stick to action promoting maps?

Maps such as Pizza, the ocean map with islands with only 2 bases on each, the uterus map pertaining to the southern countries position starting out, and any other unnecessary map just so we can have diversity in maps.

Quality of creating action over quantity of playable maps is the right mindset to have. The game must be allowed to breath and this current rotation is a killer when maps like today show up.

 :salute
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 18, 2024, 03:52:16 PM
Pizza is a great strategic map dont get more wrong but our player base can not support the numbers it takes to make this map work anymore. for 22 hours of the day when a map like pizza is up, one literally must fly for 10 minutes for potentially just a few moments of action????

This is not working. Really would like to see some attempts at improving the quality of this communities experience moving forward.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 18, 2024, 04:03:23 PM
2nd this ^^^

Heard it was as easy as editing a list

Eagler
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 18, 2024, 04:05:17 PM
Pizza is a great strategic map dont get more wrong but our player base can not support the numbers it takes to make this map work anymore. for 22 hours of the day when a map like pizza is up, one literally must fly for 10 minutes for potentially just a few moments of action????

This is not working. Really would like to see some attempts at improving the quality of this communities experience moving forward.

I want all the round maps gone, just because.
I also want a Rolls Royce, just because chicks will dig me, and my wallet.

<looks both ways> <runs>
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 18, 2024, 05:15:43 PM
Bowlma, craterMA, Buzzsaw, Oceana, and one more definitely need to go. Just not enough action and it has players logging off before they even take off because there is no path to action or battle. I can cleary see the lack of #s during the day when these maps are on.

Atleast do a randomizer on the maps. This rotation has gotten pretty old.
Title: Re: Not a wishlist request, this is a plea
Post by: icepac on October 18, 2024, 05:23:10 PM
I loved trinity.
Title: Re: Not a wishlist request, this is a plea
Post by: Lazerr on October 18, 2024, 06:10:15 PM
I don't know the map names off hand... but there are a few that need to go on the shelf.
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 18, 2024, 06:30:10 PM
Seriously, the round maps have a gamey effect in clipboard. When I login and see them its like Meh!

Not sure why it seems so hard to shelve what is now unpopular maps. <shrug>
Title: Re: Not a wishlist request, this is a plea
Post by: Devil 505 on October 18, 2024, 06:38:25 PM
I loved trinity.

Trinity was dog crap. Good riddance.
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 18, 2024, 06:52:46 PM
I'd love to see another in-game vote. Last time that happened, BowlMa had just came out so every one voted it to the top  :furious We had a bit more players then. It's not a bad map, it's just not suitable for most of the day. It's about building #s through the day with battles, and it's also what's keeps players logged in longer after prime time hours. Such large maps aren't designed to incorporate team play during off hours.
Title: Re: Not a wishlist request, this is a plea
Post by: Lazerr on October 18, 2024, 07:37:09 PM
I'd love to see another in-game vote. Last time that happened, BowlMa had just came out so every one voted it to the top  :furious We had a bit more players then. It's not a bad map, it's just not suitable for most of the day. It's about building #s through the day with battles, and it's also what's keeps players logged in longer after prime time hours. Such large maps aren't designed to incorporate team play during off hours.

This vote would result in which strats are easiest to resupply, and how many GV spawns go into bases, based on the current population.

What would make this game thrive again would be the maps voted against.
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 18, 2024, 09:43:53 PM
This vote would result in which strats are easiest to resupply, and how many GV spawns go into bases, based on the current population.

What would make this game thrive again would be the maps voted against.

I think there are very few who understand the workings of the maps left.

Some players are happy with the maps in which strats are easiest to resupply, and how many GV spawns go into base. If that isnt available, they log. The same goes for ones were strats are easy to hit, or GV spans are numerous. Small base distance to an enemy base might be important to some where other couldnt care less.

The whole idea of the maps is to create/channel battles opportunities. They are suppose to generate fights, be it GV, air, or sea, the whole idea is for fights. A majority of players today go out of there ways to avoid a fight and some of these maps aid in this, especially with these numbers.
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 19, 2024, 08:32:12 AM
This vote would result in which strats are easiest to resupply, and how many GV spawns go into bases, based on the current population.

What would make this game thrive again would be the maps voted against.
+1 from me

A vote against the maps
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 19, 2024, 08:36:31 AM
I think there are very few who understand the workings of the maps left.

Some players are happy with the maps in which strats are easiest to resupply, and how many GV spawns go into base. If that isnt available, they log. The same goes for ones were strats are easy to hit, or GV spans are numerous. Small base distance to an enemy base might be important to some where other couldnt care less.

The whole idea of the maps is to create/channel battles opportunities. They are suppose to generate fights, be it GV, air, or sea, the whole idea is for fights. A majority of players today go out of there ways to avoid a fight and some of these maps aid in this, especially with these numbers.
+1

Like with a child, sometimes its important for an adult to do whats best for them despite what the child wants.

This thread is about maps that are killing action creating opportunities. If it takes me 7-10 minutes in a fighter to get to a fight, only to last a few minutes if that, then man we got problems with these low numbers.

Some of these maps are killing action. It is my opinion for the sake of the community these maps need to go. I have zero expectations on this but it is my plea on behlaf of the community.

 :salute
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 19, 2024, 09:07:02 AM
The only map that needs to go is Buzzsaw.

The only people that complain about maps are the A2A crowd.

Just let it go.
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 19, 2024, 11:31:44 AM
The only map that needs to go is Buzzsaw.

The only people that complain about maps are the A2A crowd.

Just let it go.

And the A2A crowd is what makes the #s. A bunch of blinking bases doesn't mean a whole lot. People need to see dars and their friendlies fighting or they aren't gonna roll generally. Small tiny dars scattered all over the place doesn't represent much action.
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 19, 2024, 11:54:55 AM
The only map that needs to go is Buzzsaw.

The only people that complain about maps are the A2A crowd.

Just let it go.
nah cant let this one go :aok :cheers:

Dadtallica is also counted for a vote against maps! A minimum of 50 votes required for map removal over a 30 day period with 1 vote per player per map with unlimited voting in regards to the number of maps they vote for  :old:
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 19, 2024, 12:32:31 PM
And the A2A crowd is what makes the #s. A bunch of blinking bases doesn't mean a whole lot. People need to see dars and their friendlies fighting or they aren't gonna roll generally. Small tiny dars scattered all over the place doesn't represent much action.

The only thing you look for is A2A, the MAJORITY of players dont..... especially now.

It has been shown time and time again that the A2A/fighters conflict is not what most want to do. If it was so, MNM would have 50+ players each Monday night instead of the 8-10 they get. No more players want the whole game, and that is what is disappearing.

When AH was new we didnt have a lot of bombers or GVs and things got stale quick. Once they added the "war" aspect to the game that is when the numbers began to climb. The more tools we got to play war the more players we seemed to have. The war generates the "fights" we use to play for.

The war brought out bomber groups, which had interceptors, which lead to fighters for protection. Vehicles trying to take towns brought out dive bombers which brought out the osty's and wirbles which brought out more dive bombers and soon the pickers trying to protect the GVs.

Now the maps are too spread out "play wise", not spacing wise. Base types are in the wrong positions in some of these maps that kill any type of war action. The "pizza" map that bought up this thread has too many GV bases blocking the war from moving on. Not everyone likes to play the GV side of the game and so the war movement stalls when it runs into a line of GV bases. A few of the larger maps that have good play on them dont have this issue. They may be bigger in size, but they play better because they dont stale a fight. Some of these maps get reset in a day. Its not always because the "morning crowd" or what ever rolled the map with ease, its because they have a lot of action going on all the time and the only thing that slows them down is a good defense.

A start might be to look back at how long these maps are up and the 3 longest ones to get reset over the last 5 rotations get pulled out of the rotation. This will cut down the number of maps, and so give us less variety but the majority of us use to be happy playing the same 3 maps over and over back in the day. Would it be so terrible now? Kenai rebuilt the island map and I think it added action to it. He was working on the rebuilding the Baltic map, not sure where that one stands, but maybe instead of coming up with new ideas/layouts for maps it might be easier to rebuild say pizza or buzzsaw to make them play better and give a bit more action to our lower number state.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 19, 2024, 12:50:43 PM
Is it as easy as editing a list?

Inquiring minds would like to know..

This isn't a new idea / request

Eagler
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 19, 2024, 12:53:32 PM
It was disappointing to see a gamey map show up on weekend night when numbers are highest. Some are deflating interest in prime times. I think these round maps were made as a joke hats no longer going over well.
Some started before I left, didn’t them then, don’t like em now. They just weren’t made in a serious manner.

One of the makers now calls the sim gamey and dud s lot to demean it since I’ve been back, caused s lot of number killing drama threads. They are not serious maps.

A mockery of realism.

I know a lot of work go into these. I don’t mean to insult.
Title: Re: Not a wishlist request, this is a plea
Post by: popeye on October 19, 2024, 02:07:15 PM

It has been shown time and time again that the A2A/fighters conflict is not what most want to do. If it was so, MNM would have 50+ players each Monday night instead of the 8-10 they get.

With all the <cough> special conditions -- fog, sky scrapers, dar settings, 4k ceiling, aircraft choice restrictions -- I'm not sure MNM is a good indicator of A2A popularity.   :D
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 19, 2024, 02:31:08 PM
I dunno, seems maps it not the biggest numbers issue. What has gone on the last yr when our effort got us to 160-200 was wiped. DCS sales in every possible thread, using me to cause extended drama threads while most sat on their hands and just watched, until recently, the Skyyr nightmare.

I put a lot of effort yo get that 160-200, which former players mocked and said how stupid the effort was.

So I quit after MotA, unfortunately as the former play doomsayers wanted.

Seems, no one wants to put in effort, nor support those that do, they just want to complain about dropping numbers we had momentum in restoring.

Yes some old maps are an issue, but not the issue.

If I’m just going to be tarred and feathered for trying with almost no backing, why bother?

Not sniveling, just pointing out a few realities AS I SEE THEM.

Do something besides complain.

No longer the one man band.
:)


Advertising never ends just because ya saw increase, its gotta be nonstop.

Right now, you’re back to the same exact numbers as when I returned. Some think I was too harsh on cleaning up 200 and bbs, and your “friends” who were ruining your game. So, I let you do it your own way, which is next to nothing. Animl is such a horrible person. <shrug>
;
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 19, 2024, 03:53:57 PM
With all the <cough> special conditions -- fog, sky scrapers, dar settings, 4k ceiling, aircraft choice restrictions -- I'm not sure MNM is a good indicator of A2A popularity.   :D

It's fun, but hard for many to make it on a Monday night. Wish we could do a weekend one too.

I'd say FSO is a better indicator that A2A is very much alive. A2A with a purpose. Problem is that the MA has periods where there is no team coordination at all. On large maps that's even more difficult to achieve. For me, and I'm sure others. If there is no battle, it makes it tough to want to spend the time to roll and fly around waiting/searching for something to appear. If one side isn't defending a hoard, or there are no friendlies around, than being ganged is tough and gets old. I've noticed a lot of 2 sides vs one as well. Thats getting kind of old. There is no incentive to fight on the other side and start a battle over there really. Smaller maps make it a little easier to stop the 2 sides vs 1 gang that's been happening.
Title: Re: Not a wishlist request, this is a plea
Post by: JimmyD3 on October 19, 2024, 04:10:42 PM
Animl,no disrespect intended,  you never were a "one man band". There are any numbers of us trying to;
1. Keep the game going
2. Trying to implement improvements.
3. Map making, you need to know that to create a new map takes several months of dedicated time and effort. Kong has created several superb maps, and I have a few as well
4. Game glitch issues, we all need to be sending film to Hitech on ammo issues, any illogical anomaly on gunnery.
5. Welcoming and helping new players
6. The "skinners" generate new skins almost every month
7. Special Events Arenas, FSO typically 3 times a month, Monday Night Madness every Monday, Molsman is looking at bring back the weekly tank battles, The Master of the Air event last spring and your support of it.

Don't stop the effort, while we did loose ground while YKW was here, we can gain it back. The detractors will always be there, it is a fact of life. Don't let them win, keep up the effort. Your efforts and those of others are noticed and appreciated.  :salute
Title: Re: Not a wishlist request, this is a plea
Post by: Spikes on October 19, 2024, 06:59:23 PM
I dunno, seems maps it not the biggest numbers issue. What has gone on the last yr when our effort got us to 160-200 was wiped. DCS sales in every possible thread,
Numbers always ebb and flow. There is no evidence to suggest some people talking about DCS are actively pulling a substantial number of people away from this game. Also, it's completely fine and normal to play multiple games. I could not imagine playing AH 8 hours a day anymore like I used to when I had less responsibilities.
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 19, 2024, 09:50:07 PM
Sorry to everyone… I spoke Buzzsaw into existence. I will do better.

What was the map recently that had a 3.5k base with a dotted puffy cloud layer at ground level. The base was nestled in a sort of bowl shaped valley so it was extra cool.
Title: Re: Not a wishlist request, this is a plea
Post by: icepac on October 20, 2024, 04:29:21 AM
Buzzsaw was great until you couldn’t get CV to go anywhere useful.
Title: Re: Not a wishlist request, this is a plea
Post by: Oldman731 on October 20, 2024, 08:08:51 AM
Sorry to everyone… I spoke Buzzsaw into existence. I will do better.

Thank you!  Had no trouble finding good fights on Buzzsaw last night.

- oldman
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 20, 2024, 08:49:25 AM
I kind of did. Wasn’t much but boring fur balls.

Only about 65 players at 10PM on a Saturday night.

I think buzzsaw has spoken.
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 20, 2024, 09:44:32 AM
I kind of did. Wasn’t much but boring fur balls.

Only about 65 players at 10PM on a Saturday night.

I think buzzsaw has spoken.

I wouldnt even call those furballs. There was 6-10 Rooks flying over V6 at 15-20k, and as soon as they lost their alt advantage they would run away. I have a film a 5 of them running from me, thats not a furball.

There was some base grabs, Bish grabbed a couple early, but the Knights were on a roll later in the night. The biggest issue is the numbers. Many players log in, see that map, and log out.
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 20, 2024, 01:45:30 PM
I wouldnt even call those furballs. There was 6-10 Rooks flying over V6 at 15-20k, and as soon as they lost their alt advantage they would run away. I have a film a 5 of them running from me, thats not a furball.

There was some base grabs, Bish grabbed a couple early, but the Knights were on a roll later in the night. The biggest issue is the numbers. Many players log in, see that map, and log out.
i was forced to do what Dale has told us to do when numbers drop and ENY takes effect. I switched to Bish after helping take several bases near their HQ. I did not drop it but i did encourage the tea bag.

The nuke i recieved in return from a few knights for going traitor was glorious. I even got cursed in spanish by a players wife for it. I told him he needed to stick his thumb up her butt and smell it in return
 

Yup, totally inappropriate. The level of disrespect on my part far exceeded the cause and effect of the games current setup. Be advised, personal attacks on my character on 200 and getting wives involved directly with me will warrant the most ridiculous responses you can imagine in my repertoire of degenerative intellect. I have zero regrets switching to Bish to fight the late Knight crew once the base takes stalled and I had zero assistance from friendly fighters facing up to 7 rook fighters vs my b17s.

I had a blast last night and will play the villain and fool every single time if thats what it takes  :rock
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 20, 2024, 02:24:33 PM
The rotation atleast needs to be randomized into a new rotation.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 20, 2024, 02:33:16 PM
As he has been replying in other threads, a word from hitech himself on this thread and the possibility of a map list/rotation change would be greatly appreciated by all of us..

Eagler
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 20, 2024, 08:46:30 PM
CraterMA is a smaller map I do enjoy. It’s one of the OG maps I always like to see.

Given that I only play an hour or two a night I miss a lot of my favorite maps.
Title: Re: Not a wishlist request, this is a plea
Post by: JimmyD3 on October 20, 2024, 08:54:31 PM
I agree Dadtallica, CraterMa is one of the better maps.
Title: Re: Not a wishlist request, this is a plea
Post by: Oldman731 on October 20, 2024, 09:53:13 PM
I wouldnt even call those furballs. There was 6-10 Rooks flying over V6 at 15-20k, and as soon as they lost their alt advantage they would run away. I have a film a 5 of them running from me, thats not a furball.


I have found that if you fly an older aeroplane, such as a Spit I, or a 39Q, or a 38G, or a 202, or even a Tony or Hellcat, you will attract people who will want to fight you.  Really, I almost always manage to find fun fights, regardless of the map.  I was pleased to see that last night there were people flying D25s, which is sort of the same thing.

I realize that HTC may have placed a pulsating "Oldman" icon over my plane, that only I can't see, but it still works out as a fun time.

- oldman
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 20, 2024, 10:16:22 PM

I have found that if you fly an older aeroplane, such as a Spit I, or a 39Q, or a 38G, or a 202, or even a Tony or Hellcat, you will attract people who will want to fight you.  Really, I almost always manage to find fun fights, regardless of the map.  I was pleased to see that last night there were people flying D25s, which is sort of the same thing.

I realize that HTC may have placed a pulsating "Oldman" icon over my plane, that only I can't see, but it still works out as a fun time.

- oldman

The D25s were most likely due to ENY. Bish were hit pretty hard around 10, Knights got it around 11PM eastern. Sure, I found a number of fights, but the Furball were NOT furballs, just pickers and runners. With Buzzsaw up the numbers were lower that normal and that just makes it tougher, but I had fun and I'll be back.
Title: Re: Not a wishlist request, this is a plea
Post by: LilMak on October 21, 2024, 02:49:04 PM
I wouldnt even call those furballs. There was 6-10 Rooks flying over V6 at 15-20k, and as soon as they lost their alt advantage they would run away. I have a film a 5 of them running from me, thats not a furball.
In flight AWACS needs to go to slow this trash down. Keep it in the hangar so you can see what’s going on. Lose it in the air so you have to look out the cockpit. Have the dar bar refresh increased to almost instant.
Title: Re: Not a wishlist request, this is a plea
Post by: nopoop on October 21, 2024, 03:19:59 PM
I'd be happy with NDIsles everyday....
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 21, 2024, 03:51:18 PM
I'd be happy with NDIsles everyday....

One of my old school faves. I think it stills need some more tweaks but I like the newest one.

Baltic is still my all time favorite.
Title: Re: Not a wishlist request, this is a plea
Post by: RELIC on October 21, 2024, 07:23:47 PM
i was forced to do what Dale has told us to do when numbers drop and ENY takes effect. I switched to Bish after helping take several bases near their HQ. I did not drop it but i did encourage the tea bag.

The nuke i recieved in return from a few knights for going traitor was glorious. I even got cursed in spanish by a players wife for it. I told him he needed to stick his thumb up her butt and smell it in return
 

Yup, totally inappropriate. The level of disrespect on my part far exceeded the cause and effect of the games current setup. Be advised, personal attacks on my character on 200 and getting wives involved directly with me will warrant the most ridiculous responses you can imagine in my repertoire of degenerative intellect. I have zero regrets switching to Bish to fight the late Knight crew once the base takes stalled and I had zero assistance from friendly fighters facing up to 7 rook fighters vs my b17s.

I had a blast last night and will play the villain and fool every single time if thats what it takes  :rock

Disagree with you on so many things like this thread but I've always found ya to be a fun fight.  Just give us Bish a break eh?  :neener:
Title: Re: Not a wishlist request, this is a plea
Post by: GOODBYE on October 21, 2024, 08:42:11 PM
In flight AWACS needs to go to slow this trash down. Keep it in the hangar so you can see what’s going on. Lose it in the air so you have to look out the cockpit. Have the dar bar refresh increased to almost instant.

Agreed, I think the old radar system from AH2 should be back. Old GV dar, old air dar, all of it. I’m going to catch hate from the GVers but also change the spotting distance to what it was before. There were plenty of time I could hide in a tree in the old AH and not be spotted… now you can sit next to a building and not be spotted. The old GV dar made sneaking bases so much easier as well vs the awacs. I shouldn’t be able to spot a goon on the ground just because I fly next to him, that’s bogus
Title: Re: Not a wishlist request, this is a plea
Post by: RotBaron on October 22, 2024, 12:58:38 AM
The rotation atleast needs to be randomized into a new rotation.

Absolutely. Terribly disappointing when you know the next map isn’t appropriate for time of the day… 👇

Knowing that NDIsles was next today after Bish morning horde bled into day time caused me to call out on 200 incoming raids to Rooks to stop the map win. As usual hardly any effort to stop the horde from whatever they get out of it this point  :headscratch:

I’m only getting to play about once every 2-4 days at this point, it’s a full day off, but when it’s mornings I’m not excited at all about trying to get Knights to help stop Jokers, now even side switching to Rooks to stop them is useless. Right Lazer? I saw you individually have success but Rooks seemed as apathetic as Knights.

Night/prime time is the only point in the day that has any variety anymore.

Daily:
0300-0400 EST: Capera hits Knight AA and maybe city/radar.
Knights/Rooks Zombie mode 3-8 players for each, Bish 2-5 players.

0400-0500: Knight/Rook static, Bish/Jokers(early birds) start to roll in.

0500-0600: now Bish are getting ENY and making use of Knights strats down.

0500-0700: Capera and/or other Bish hit Knight strats again. Jokers begin mass log in. Usually map win here, but possibly a bit later, and a 2nd map win before noon.

0700-1000: B: 15-23 players, K: 5-8, R: 3-10.
Bish take 25%+ of Knights and potentially win the map (possibly earlier) OR now all focus on winning map from Rooks (possibly later but before noon).

~1100 Map resets and Bish try to repeat process with much less effectiveness.

The remainder of any given day varies but the pattern described setting up the day/evening is literally the same every day ad nauseam. It’s seriously losing its appeal and quickly, I don’t resupply towns via M3 and I’m not about to spend precious finite minutes on this planet doing that.

I don’t think good ‘ol Hank done it this way, we need to change.

P.s. Yes there are easy targets coming behind Joker hvy 38s/47s, it isn’t all that much fun just picking off jabos, for me at least.
Title: Re: Not a wishlist request, this is a plea
Post by: RotBaron on October 22, 2024, 01:03:59 AM
I'd be happy with NDIsles everyday....

Literally the most stagnant game play this morning/afternoon I’ve seen all year because of that map. Sorry, but that’s one I find nothing of value for daytime play on, night is different with the FT island. Long commutes on that map to everything except AA/radar strats!!  :bhead 

We desperately need Me163’s enabled at every strat, at this point it’s ridiculous, might as well just be Buzzsaw all the time as is.
Title: Re: Not a wishlist request, this is a plea
Post by: Lazerr on October 22, 2024, 05:24:36 AM
Absolutely. Terribly disappointing when you know the next map isn’t appropriate for time of the day… 👇

Knowing that NDIsles was next today after Bish morning horde bled into day time caused me to call out on 200 incoming raids to Rooks to stop the map win. As usual hardly any effort to stop the horde from whatever they get out of it this point  :headscratch:

I’m only getting to play about once every 2-4 days at this point, it’s a full day off, but when it’s mornings I’m not excited at all about trying to get Knights to help stop Jokers, now even side switching to Rooks to stop them is useless. Right Lazer? I saw you individually have success but Rooks seemed as apathetic as Knights.

Night/prime time is the only point in the day that has any variety anymore.

Daily:
0300-0400 EST: Capera hits Knight AA and maybe city/radar.
Knights/Rooks Zombie mode 3-8 players for each, Bish 2-5 players.

0400-0500: Knight/Rook static, Bish/Jokers(early birds) start to roll in.

0500-0600: now Bish are getting ENY and making use of Knights strats down.

0500-0700: Capera and/or other Bish hit Knight strats again. Jokers begin mass log in. Usually map win here, but possibly a bit later, and a 2nd map win before noon.

0700-1000: B: 15-23 players, K: 5-8, R: 3-10.
Bish take 25%+ of Knights and potentially win the map (possibly earlier) OR now all focus on winning map from Rooks (possibly later but before noon).

~1100 Map resets and Bish try to repeat process with much less effectiveness.

The remainder of any given day varies but the pattern described setting up the day/evening is literally the same every day ad nauseam. It’s seriously losing its appeal and quickly, I don’t resupply towns via M3 and I’m not about to spend precious finite minutes on this planet doing that.

I don’t think good ‘ol Hank done it this way, we need to change.

P.s. Yes there are easy targets coming behind Joker hvy 38s/47s, it isn’t all that much fun just picking off jabos, for me at least.

I happened to be rook from the previous night or two.  There was 4 of us online when the bish won, only 2 of us active.

They can be stopped, people just would rather hide from them and not fight. 
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 22, 2024, 06:11:51 AM
All of if this is subjective.


NDIsles may not be well suited for 8AM but it’s a whole lotta fun at 8PM.
Title: Re: Not a wishlist request, this is a plea
Post by: LilMak on October 22, 2024, 06:55:38 AM
Agreed, I think the old radar system from AH2 should be back. Old GV dar, old air dar, all of it. I’m going to catch hate from the GVers but also change the spotting distance to what it was before. There were plenty of time I could hide in a tree in the old AH and not be spotted… now you can sit next to a building and not be spotted. The old GV dar made sneaking bases so much easier as well vs the awacs. I shouldn’t be able to spot a goon on the ground just because I fly next to him, that’s bogus
Ideally they should leave tracks when they’re not on roads similar to bomb craters that dissipate after a short time. And they should certainly kick up a cloud of dust when they move above a certain speed or fire their main gun.

But you’re not wrong about the GV icon range in my opinion. Especially since they paint aircraft on radar but are nearly impossible to see from the air until you’re in their lap. It’s definitely an imbalance. Even a storch can’t find them. This thing where a wirb has icon on me but I don’t have icon on it is kinda BS. GV dar should go away too but the icon should be increased to compensate.

The hide and seek thing is getting tired but, believe it or not, I think the GV guys deserve equality without being easy fodder for aircraft. I think it would also be cool if the GV guys has a camo option similar to a rearm pad where it takes 30 seconds after they stop to simulate loading branches and stuff that makes them harder to see (reducing icon range) but goes away after they move again.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 22, 2024, 07:09:30 AM
If the map list can't get an edit, I  don't hold out much hope for actual programming changes..

Eagler
Title: Re: Not a wishlist request, this is a plea
Post by: LilMak on October 22, 2024, 07:12:14 AM
If the map list can't get an edit, I  don't hold out much hope for actual programming changes..

Eagler
I know. Which is why we should be able compromise with simple setting adjustments.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 22, 2024, 07:16:35 AM
I know. Which is why we should be able compromise with simple setting adjustments.

Just his input to the thread would be fantastic...

Eagles
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 22, 2024, 08:42:12 AM
I’m thinking a good way to prove, or disprove, points made is to run a spread sheet for 30 days, or two rotations, on the maps and collect player numbers data on prime-time hours, each hr from 7p-10p.

Then total those numbers for each map over 30 days or 2 rotations.

Then I can hopefully run a poll(s) for each map.

Sometimes what we think, or speculate, isn’t correct against hard data.
Log the poll findings into the last column next to each map numbers total.

One flaw in this concept is different week days tend to vary on numbers as its own pattern. Wed and Thurs tend to have lower numbers despite the map in rotation.

Point being, if HT doesn’t keep this data it could be a good way to present a possible case.

I have doubts map could not be removed.

Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 22, 2024, 02:21:52 PM
All of if this is subjective.


NDIsles may not be well suited for 8AM but it’s a whole lotta fun at 8PM.
whats good for the goose is good for the gander!

If a map doesnt work at all times of day to support action it should not be in the existing rotation  :cheers:
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 22, 2024, 03:25:26 PM
whats good for the goose is good for the gander!

If a map doesnt work at all times of day to support action it should not be in the existing rotation  :cheers:

That’s not how life works comrade.
Title: Re: Not a wishlist request, this is a plea
Post by: Lazerr on October 22, 2024, 04:42:27 PM
I logged a couple sorties today and yesterday at the same time.... 15 more players and x3 the action on both ends of the map.

Ndisles vs whatever the name.of the one currently up.
Title: Re: Not a wishlist request, this is a plea
Post by: JimmyD3 on October 22, 2024, 05:14:36 PM
I logged a couple sorties today and yesterday at the same time.... 15 more players and x3 the action on both ends of the map.

Ndisles vs whatever the name.of the one currently up.

LOL, you guys need to learn the map names, makes trouble shooting issues a lot easier. NATOMA is the map that follows NDISLES. :aok
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 22, 2024, 06:07:52 PM
I think oboe in another thread about maps from me uploaded a tile picture of all of them but there have been some updates since.

We need  new map map oboe!  :cheers:
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 22, 2024, 06:19:47 PM
I think oboe in another thread about maps from me uploaded a tile picture of all of them but there have been some updates since.

We need  new map map oboe!  :cheers:

Is this the one your talking about?  https://bbs.hitechcreations.com/smf/index.php/topic,409555.0.html

....or this one?  https://bbs.hitechcreations.com/smf/index.php/topic,406875.msg5388472.html#msg5388472
Title: Re: Not a wishlist request, this is a plea
Post by: RELIC on October 22, 2024, 06:46:45 PM
I know this is going to sound crazy, but sometimes other players like the map(s) you don't.
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 22, 2024, 07:11:37 PM
I know this is going to sound crazy, but sometimes other players like the map(s) you don't.

Why I mentioned running a spread sheet with map and player numbers. Comments tends to end up all over the place. And only a group of the whole population read bbs.
Title: Re: Not a wishlist request, this is a plea
Post by: Lazerr on October 22, 2024, 07:18:04 PM
LOL, you guys need to learn the map names, makes trouble shooting issues a lot easier. NATOMA is the map that follows NDISLES. :aok

No, we need less garbage maps to remember.  I'd venture not everyone spends the amount of time here that 75% of the current population does.  We aren't regulars.  But i can see garbage spawns and lame gameplay when I spot it.

Ndisles.used to spark some really good furballs between a8/a7 and similar bases.. now it's loaded with puffy ack.

Quit with this resupply trash and spawns to strats and start fighting...

Or start designing some 18 wheeler cargo haulers.
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 22, 2024, 08:01:39 PM
I know this is going to sound crazy, but sometimes other players like the map(s) you don't.

Yes even the people who like Buzzsaw
Title: Re: Not a wishlist request, this is a plea
Post by: Oldman731 on October 22, 2024, 10:18:45 PM
Yes even the people who like Buzzsaw

...wha...what...did someone call me...?

*raises hand*

*smiles and rolls over as he drifts off*

- oldman
Title: Re: Not a wishlist request, this is a plea
Post by: RotBaron on October 22, 2024, 11:29:39 PM
Why was the original CraterMA changed for AH3, but Baltic, Mindinao and Montis (Montis is a good map) are same since AH2 if not since AH 1? 

In its original form, Crater was beloved by the GV peeps and provided enough air action across the rest of the map to keep them satisfied, yes some moaned…. I can remember having massive Kursk like battles on Crater.

If we were allowed to get rid of three, I’d vote against Baltic, Mindinao and NDIsles in that order.

With a few tweaks Baltic and Mindinao could be brought up to accommodate current playing conditions/desires.

A poll on bbs allowing for us to rank each map might provide a lot of insight as to whether our thoughts an opinions are somewhere in majority or not. The maps I mentioned are also ones I hear/see on country complained about…, anecdotal, yes.
Title: Re: Not a wishlist request, this is a plea
Post by: Eagler on October 23, 2024, 07:31:36 AM
Smaller maps, need about 40% of the grids with today's numbers imo...who cares if they roll over daily..isn't "winning" the map what the non a2a players care about most?

New much smaller maps seems to be the way to influence the games future going forward as not much seems to possible any other way..

Eagler
Title: Re: Not a wishlist request, this is a plea
Post by: DmonSlyr on October 23, 2024, 07:32:47 AM
Just remove BowlMA through Oceana entire section. Would make a world of difference. All of those maps are horrible for off hours and don't build up action during the day. Then they get stuck on the weekends because they don't get won very easily. This leaves smaller #s going into primtime. I notice it on all of these maps. Smpizza could stay I guess but its kinda old too.

Like when I look on Saturday and there's only 35 players at 4pm. I know that it's one of those maps on.

If you don't build up #s before primetime and don't keep #score after primetime, that's when you know maps aren't really priloviding the best battles.

Far bases especially are horrible for off hours. No one wants to fly 10 minutes to a field just for maybe one guy to fight and far bases really hurt the fighter effort after primetime as players begin to log. If they have to fly far away from a back field or far away to the battle, they will all log out faster.
Title: Re: Not a wishlist request, this is a plea
Post by: mERv on October 23, 2024, 09:02:32 AM
No, we need less garbage maps to remember.  I'd venture not everyone spends the amount of time here that 75% of the current population does.  We aren't regulars.  But i can see garbage spawns and lame gameplay when I spot it.

Ndisles.used to spark some really good furballs between a8/a7 and similar bases.. now it's loaded with puffy ack.

Quit with this resupply trash and spawns to strats and start fighting...

Or start designing some 18 wheeler cargo haulers.
I thought Kenai77 did an excellent job revamping ndisles as best as he could. Adding better m3 spawn points, moving placement of certain bases, the VH spawns to towns, and the additional fleets really turned that map around.

Low numbers DO NOT SUPPORT THAT MAP. The extreme downtimes experienced by players between fights is a factor into what cripples the game numbers wise. Even I, a war driven player, am recognizing how dire the situation really is. Maps that do not promote action (Fights under 10 minutes) AND require over 25 miles between bases need to be shelved. I know that is xtreme but good grief.
Title: Re: Not a wishlist request, this is a plea
Post by: Animl-AW on October 23, 2024, 09:41:10 AM
Quote
A poll on bbs allowing for us to rank each map might provide a lot of insight as to whether our thoughts an opinions are somewhere in majority or not. The maps I mentioned are also ones I hear/see on country complained about…, anecdotal, yes.

Dunno if bbs has a polling sys., but I think I can run them on my page.
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 24, 2024, 08:59:19 PM
Why is it so wrong to enjoy a map and not care how long it sticks around?

There are like six or so maps that I like a lot and could care less how long it takes for anything.
Title: Re: Not a wishlist request, this is a plea
Post by: The Fugitive on October 24, 2024, 09:28:43 PM
It seems to me that critical mass is the term that should apply here. Most of the original small maps are the ones that always seems to have action most times you log in. They reach critical mass quicker.

I'd like to see just the small maps in the rotation for a few weeks to see how it works out.
Title: Re: Not a wishlist request, this is a plea
Post by: Molsman on October 24, 2024, 10:32:59 PM
Yes Maps have always been important to game play where we had the numbers to conquer most of the bigger maps and so on. Apparently today we are lucky to get 100 players at the prime time . We as players always seem to find a fight but then again we have to fly many sectors At times for that first fight. I am really a big fan of the rescent maps made by Kenai and Obe they seem the draw some good fights .
That’s my 2 cents   oh ya tonight was the first tnt we had fun but t half the people who said they would come back because they missed t never showed.  I will keep Running TnT til the day this game has its plug pulled
Title: Re: Not a wishlist request, this is a plea
Post by: Dadtallica on October 25, 2024, 05:59:06 AM
I would prefer some maps stuck around longer than others. I like playing win the war more than just boring A2A but I’m not in a big ole hurry to do so on maps I like.

I bet most of the complainers of this topic are those who play this game 24/7. I play 5-6 hours a week and don’t really care what’s happening when I log on. If there are no battles I will just go off and bomb something.

Except Buzzsaw… that map is horrid!  :rofl