Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: popeye on October 07, 2025, 02:57:07 PM
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Some have suggested a map that starts off with the sides mixed. This is a rough mockup. Would something like it promote fights or just be a confused mess?
(https://i.postimg.cc/NjwCFVVL/taz1.jpg) (https://postimages.org/)
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It's an interesting concept, but without the strat placements it's difficult to mentally project (for me at least) several types of gameplay.
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Are strats necessary for a viable map? If not this would be an interesting concept to explore.
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Yes this is sort of what I was suggesting in one of the recent threads. I would also make at least one base unable to be captured by the other two sides.
I would also like have more three sided opportunities in future maps. I know older ones are tough to manipulate at times.
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Strats could be on islands.
(https://i.postimg.cc/PJjtrHgb/taz2.jpg) (https://postimages.org/)
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Looks like the milkrunners would just capture the closest enemy base to the strats then just spend all day bombing them. How hard would it be to but a 40k mountain around the strat islands so nobody can access them?
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Some have suggested a map that starts off with the sides mixed. This is a rough mockup. Would something like it promote fights or just be a confused mess?
(https://i.postimg.cc/NjwCFVVL/taz1.jpg) (https://postimages.org/)
Great idea, worth a shot imo... but i think think the leeches and snakes will continue to do what they do. This might help equal out the primetime double bang though.
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I like the idea... Will be excellent just try and see how players use it... :salute
ZE
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I'm not a fan of the ringed bases, takes away porking effectiveness as you need to pork three bases to impact one fight. If they were more in series you'd have less you have to pork and prevents just bouncing back and forth playing whackamole with attackers.