Author Topic: Realistic Mode  (Read 994 times)

Offline Xjazz

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« Reply #15 on: April 08, 2007, 05:08:26 PM »
Lets assume the next AH version will have a icon less host option added.
Somebody here would get very much hurt, if in SEA the CM's would run host forced icon less session 1-2 every quoter? Just rise your hand?

I always had a such impression the aerial friendly fire actually happened during the WW2 but now I understand it is/was impossible due human eye sight capability.

Offline Puck

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« Reply #16 on: April 09, 2007, 09:54:14 AM »
Still happened.  I have pictures of the COs F4U with 4 patches from the XOs guns.  More than one aircraft went down to friendly fire; apparently killshooter was off in both theaters.

Anti-aircraft gunners on ships were famous for killing anything with wings.  The Normandy invasion fleet was covered by P-38s because the Germans had nothing that looked like it.  DESPITE this AND the invasion stripes the Navy gunners still fired on them.

My objection to inconless mode is the inability to identify an aircraft consisting on 5-8 pixels, which is what you get when they are close enough you had best be planning  to maneuver if they're an enemy.

I WOULD like to see icons obscured by clouds, however.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Knegel

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« Reply #17 on: April 11, 2007, 01:04:40 AM »
Hi Excal,

very good idea, thats what others, including me, ask for, since ages.

The people who think the sight is to bad simply never got over the 1st "hour of blindness". They are so much used to hunt icons, they never got aware of the smal but available differents of the dots and planes on long range.

And always again the absolut wrong and stupid hint "Hit ALT+I, that turns icons off" appear.  Wong, cause this command turn off only the icons of the player who use this command and he can turn them on again and stupid, cause it always get repeated, although it have nothing to do with "no icon gameing, forced by the host".
Also the hint that the planes need a sidebinding is absolut not necessary, cause its logical and absolut no problem.


Half of the IL-2 players play without icons, although the terrible inside cockpit views and bad/unbalanced middle distance and dot graphics make this way of playing unrealistic difficult and unbalanced.
In EAW no icon games are a blast!! Even people who once though its impossible(same arguments like here) learned to spot and to identify the planes without icons.
In AH games without icons are very good possible(i often dissable the icons, if the host did determin planestyps for each side). Of course its not possible to see on 10k distance the exact planetype, but you can distingush very early between single engine fighters, twin engine fighters and bombers. Same like in RL the angle of view, camo, plane form, quality of the pilots eye´s, the pilots concentration and information(about what planes to expect in the current area) influence the distance of identification.

This major aspects of areal combat and pilot skill currently are dissabled, this OPTION to be used in the H2H area or while squad wars would be a great addition.

Or should we also dissable the external views, extended ammo load and the stall limiter, only cause the majority or at least the MA dont use them??

Iam sure AH would get a real win, cause the excellent inside cockpit views are the best base to play without icons.

Greetings,

Offline scottydawg

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« Reply #18 on: April 11, 2007, 01:36:52 PM »
IMHO icons are compensation for the visual limitations of the game.  I would imagine that trying to play the game for most people without icons would be an immensely frustrating experience.

Also, why would HTC put any more effort into improving a game for people who aren't paying for it?  It's a perfectly playable demo and IMHO much more of a game than you get from anywhere else for free.

Offline Xjazz

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« Reply #19 on: April 11, 2007, 02:47:00 PM »
Quote
Originally posted by scottydawg
IMHO icons are compensation for the visual limitations of the game.  I would imagine that trying to play the game for most people without icons would be an immensely frustrating experience.

Also, why would HTC put any more effort into improving a game for people who aren't paying for it?  It's a perfectly playable demo and IMHO much more of a game than you get from anywhere else for free.


1. There are paying customers, a who would like to host in SEA a no icons or friendly icons only sessions of course with historic plane set time to time.

If we are talking so much about limits of visibility, why not then compensate current seriously limited visual field (monitor)  with external views?  'But but ....'

2. See 1.


I don't know anything about the game engine coding or how AH icon handling code is designed, but some how I doubt it's a question of the major changes to the code.

(edit)
Maybe there is a such 'Can of worms' with this icon thing that HTC don't want open it. Who knows.

How about this (asked many times):
Current
- .icon 0 = Far Icons. 6000 yard for friends and 6000 yard for cons
- .icon 1 = Short Icons. 6000 yard for friends and 3000 yard for cons

Wished
- .icon 2 = Very Short Icons. 3000 yard for friends and 1000 yard for cons
- .icon 3 = Friendly Icons Only. 3000/6000 yard for friends
- .icon 4 = No Icons
« Last Edit: April 11, 2007, 02:50:11 PM by Xjazz »

Offline Excal

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« Reply #20 on: April 11, 2007, 09:18:28 PM »
yeah, it's not so much free vs pay, but rather AH hosted vs personal hosted games.  Many time paying subscribers join the multiplayer games or even host them.  So, it should be looked at as another option for everyone.

What about the country limit?  Is there any reason why the host can't have a setting to limit the number of players who can join a given country?

Excal

Offline Bodhi

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« Reply #21 on: April 11, 2007, 09:48:56 PM »
Quote
Originally posted by Krusty
QFT. ("Quoted For Truth")

I live in Denver. We get F-16s now and then from Co Spgs (Air Force Academy)


*WRONG AGAIN*

There are no F-16's based here in Colorado Springs.  The Air Force Acdemy has Katana's and tow tug's for their gliders.  

Peterson Airforce Base has C-130's and Beech 400's based here.  It has transient F-18's from Fallon (getting fuel), C17's (loading troops), C-5's (loading troops), F-15's (when Air Force has a home game (football)), T62's, for training flights, F-16's VERY rarely, and lots of G-5's, G-4's, and other transient cargo and the occasional NASA T-38.

There are no F-16's based at Shriver either.
I regret doing business with TD Computer Systems.