First of all, please quote me correctly.
I said:
I think the combat trim negates much of the advantage that the manual trim tricks used to give you, but maybe I'm wrong.
That's far from a statement of fact. Also, please remember that I have no inside information. I'm only going by what information I have gathered by playing the game, and some by reading readme files and such.
Now, with that out of the way, let me explain this a little further.
I believe that HT implemented combat trim in a manner that "gets you close" to being in trim. It's not an instant uber-trim by any means. This is why guys like Nath use both combat trim and manual. Combat trim is not instant, and it is not exact. As evidence, take your plane out of combat trim and you will find it is not perfectly trimmed. It's close, but that's it. You can still get better trimmed by manual control.
Now lets look at the way it used to be. First take me for example. I'm a very experienced but decidedly average pilot with a MS Sidewinder Pre Pro 2 joystick. If I'm going to use manual trim it's gotta be the keyboard. Now compare me to somebody with equal skills but who has a full HOTAS setup with spare hats and "trim wheels" and such. The guy with the better setup, in the past, could effectively use manual trim in a fight very well, and I couldn't. I have both hands on my stick, and can't move my left hand to the keyboard easily and find the trim keys like I need to. The guy with the fancy setup will be able to trim constantly and quickly, while I am pretty much screwed. I can get close, but not as "in trim" as the other fellow, and I get distracted doing it. In the worst case, I can't get full elevator authority because I'm too far out of trim. If I'm fairly new at this, I likely don't even understand why.
With combat trim, much of this inequality is removed. Not all of it, but most. Combat trim does two things, first it makes normal flight much more manageable. Newbies flying thier first sorties, and vets not engaged in combat, have a much reduced task load if they wish. This doesn't give them the ultimate in performance, but if you are not in combat, it's not that big of a deal. Second, combat trim removes the burden of being REQUIRED to manually trim to be competitive. In the past, if you didn't manually trim, you could be denied full elevator authority, due to the way the flight control system works in the sim. Unless you were a veteran who knew that you had to fly the trim keys all the time to get maximum performance, especially in slow TnB fights, you would get beat.
The result of the Combat Trim feature HT implemented is just what I had hoped it would be. Namely, it has removed the burden of tedious trim adjustment and decreased the gap between those with top-end equipment, and those without. I still feel that having top end gear is an advantage, it's just not such an overwhelming one anymore. I also still think that in some situations (such as a slow turning fight) manually trimming can still be an advantage. The difference is, that advantage is a much smaller one now.
Lets look at what I feel the results are on a point by point basis.
1. Basic flight and combat easier for newbies.
2. Difference in control between high-end and more basic flight control systems is smaller.
3. More time flying the plane with the flight controls instead of the trim keys. Combat is about BFM and ACM, not about whether or not you understand and can deal with the trim system.
These are all good things. I don't see any problems the combat trim introduced. Do you guys see anything I've missed?
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Lephturn - Aces High Chief Trainer
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