Author Topic: Tried Everything, Skuzzy!  (Read 821 times)

Offline Denholm

  • Plutonium Member
  • *******
  • Posts: 9667
      • No. 603 Squadron
Re: Tried Everything, Skuzzy!
« Reply #15 on: July 29, 2009, 05:31:13 PM »
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron... Visit us on the web, if you dare.

Drug addicts are always disappointed after eating Pot Pies.

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Tried Everything, Skuzzy!
« Reply #16 on: July 29, 2009, 05:57:49 PM »
An 8400GS is going to struggle to run with the "Detailed Terrain" option checked.

For that card, I would set the "Maximum Texture Size" to 512, and turn off "Detailed Terrain".  Keep the resolution in the 1280x1024 area as well.  That should be a good fit then.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline pghMAC

  • Copper Member
  • **
  • Posts: 282
Re: Tried Everything, Skuzzy!
« Reply #17 on: July 29, 2009, 06:51:02 PM »
Skuzzy
Just curious

I also have an 8400gs, I have been able to play with the detailed terrain on and get pretty decent frame rates. Normally runs between 55 and 59 but sometimes drops between 30 to 39 around other players. Will more RAM help smooth this out? I have also noticed the stutters mentioned in other posts.

Running
HP pavilion dv9500
core 2 @ 2.4
2 gigs ram
windows XP
-Honcho-

Offline JC67

  • Copper Member
  • **
  • Posts: 227
Re: Tried Everything, Skuzzy!
« Reply #18 on: July 29, 2009, 08:13:47 PM »
hooch im running the same card on my laptop and with everything off but bitmap  res at 1024 and 1080x784 or whatever i get in the high 50 to 60 range on fr. i also have no probs with screen freezes when  i am in a furball. so it must be something else. hollar at me if ya need to copy my setup


You cant shoot anyone down if you aint in the air.
Ava Arena JC67-36th\ FIGHTER SQ Flying Fiends

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Tried Everything, Skuzzy!
« Reply #19 on: July 29, 2009, 08:15:14 PM »
I'm probably going to get slammed for this or the question isn't going to get answered but here goes:

I just did a "clean" re-install of AH2131 on my old desktop with these specs:
Quote
------------------
System Information
------------------
Time of this report: 7/29/2009, 18:34:54
       Machine name: BLADE
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: INTEL_
       System Model: D865PERL
               BIOS: BIOS Date: 02/13/05 22:02:08 Ver: 08.00.10
          Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 412MB used, 3529MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode


Display Devices
---------------
        Card name: NVIDIA GeForce 7300 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 7300 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_02E2&SUBSYS_04E319F1&REV_A2
   Display Memory: 512.0 MB
     Current Mode: 1280 x 720 (32 bit) (72Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.7824 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 10/7/2008 14:33:00, 6058112 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 10/7/2008 14:33:00, 6133856 bytes
Device Identifier: {D7B71E3E-41A2-11CF-D164-E82403C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x02E2
        SubSys ID: 0x04E319F1
      Revision ID: 0x00A2
      Revision ID: 0x00A2




When I first opened the game up I noticed that it started pre-caching the base plane models and terrain/object models. I assume it goes into a file that my video card can read when I start the game. Then I went into the video settings panel and noticed some things that are distinctly missing in the new version:


Is the game now caching the models and terrains/objects differently? If so could that be "a source" of  some of the issues people are having. AGP has a slower bus rate than PCI express 1.0 and PCI express 2.0 is faster than either.


On my old system loading the terrains and objects takes notceabley longer than my new system...and the frame took a noticable hit even though both video cards have the same amount of video ram.
« Last Edit: July 29, 2009, 10:16:46 PM by gyrene81 »
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett