sorry PUMA44,
I should have followed the discussion to the end, as you did explain it a bit. MY bad! A bit less frustrated now. Thank you.
Here's a diagram found by googling "lift vector" .
PUMa44,
This is the second post of yours I have seen today where you mention a lack of explanation of lift vector and other terms. Could you please EXPLAIN those items instead of just noting their absence? Please!!!! It is leading to great frustration I read your post thinking " okay, here comes the correct way to do this" only to find a dead end. I have a basic understanding but need to understand the details.
Yep, it is frustrating, especially when some are explaining how they do it with no reference to the basics. It's hard to imagine how frustrating it is for players new to the game when the "how to" explanation is " when you see this, do this move" and it doesn't work for them. There are numerous great references explaining BFM and ACM that can be had by simply using a favorite search engine.
Reading up on the basics is a great way to have a foundation to start learning from. When reading someone's explaination of how they do it, it'll be evident if they know the basic fundamentals, or not.
So, back to the lift vector. Fugitive presented a pretty good explaination. Once the basic concept of lift vector is understood, it can be used to get "in plane" with an opponent. By matching the opponent's lift vector, you are "in plane". Then it's a matter of closing to your desired guns range, applying the appropriate lead for gun convergence, turning on the guns and drilling him to dust.
Learn the basics and start practicing. Recommend practicing in the DA or TA. If you need help, ask for it. There are several around who have the fundamentals down and know what they are doing.