Author Topic: Landed Kills Multiplier  (Read 888 times)

Offline Lazerr

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Re: Landed Kills Multiplier
« Reply #15 on: July 21, 2016, 10:07:41 AM »
This game is about combat, not running and avoiding fights to get perks.

But you agree with m3 resupply in another thread? 

That is combat,  but landing a string of kills isnt?

Offline Ack-Ack

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Re: Landed Kills Multiplier
« Reply #16 on: July 21, 2016, 01:04:37 PM »
But you agree with m3 resupply in another thread? 

That is combat,  but landing a string of kills isnt?

Apples and oranges. 
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Offline Scca

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Re: Landed Kills Multiplier
« Reply #17 on: August 01, 2016, 10:19:56 AM »
You think thee is a lot of face shooting and running now......
You can't change someone else, but you can change yourself.  I count on someone shooting in the face, and I use it to get a better position on them, and it works. 

Make lemon aide out of lemon's my friend.  The option is yours. 
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Offline Chilli

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Re: Landed Kills Multiplier
« Reply #18 on: August 03, 2016, 02:54:02 PM »
Sorry I took another read on the title, "Landed Kills Multiplier".  There was a similar idea related to promoting more country missions.  From the reactions here, it is obvious that we are all in some agreement that the more targets there are in the air the better the chance of engagement in action.  The idea was to use the perk multiplier to reward mission participants.  Players are a lot less timid (at least I am) when there is an objective and other team members around.

 :salute  Hopefully not a hijack of the OP but more of a twist.