Dynamically perk buffs according to altitude.
- The perks for
selecting buffs are the same as is now.
- However, perks will be applied
after takeoff!
- Start from 100 perks, subtract 10 perks per every 1000ft upto 10k.
- Above 10k, no perks.
- When the buff perks go to minus, you can't fly buffs.
- Every 24 hour will +100 perks until the perks reaches 0 again.
For instance:
* Somebody has 140 buff perks.
* He selects a B-24 formation. It is free.
* He flies the buff formation, and gets shot down at 900ft.
* When he returns to tower, he is now 40 buff perks.
(Shot down at under 1000ft = -100)
* He selects a B-24 formation again.. free, ofcourse.
* This time, he gets shots down at 8,200ft altitude.
* When he returns to tower, he is now at 20 perks
(shot down at 8,200ft = -20)
* He selects a B-24 formation again.. free, yes.
* This time, he is shot down at 12k.
* Since he was shot down at 12k, no perks applied. Still 20 buff perks.
* He selects a B-24 formation again.. yeah, free.
* Shot down again at 2,300ft this time. He is now -60 perks.
(shot down at 2,300ft = -80)
* He will have to wait a 24hr period, to up buffs again.
Neat-o fix for deck running buffs, eh?