......BTW, I can't seam to find the file that controls the clutter, I would like to change this ( If allowed ). I know it's in the .til file and the OE opens it... but I am lost from that point.
NUTTZ
LOL, I just realized that we've told you how to do it, but didn't tell you where to find them. The .til files are in the sticky at the top of the forum with the title of "Standard Tiles".
Each clutter type matches the name of the terrain texture IE: ter0002.til is clutter for terr0002.bmp, ter0302.til is clutter for terr0302.bmp, etc. It's pretty easy to figure out.
After rearranging, don't forget to build it and put the .shp file in the texsrc folder. (The resulting .shp file will be in the newshps folder when you build it)
Again, as a side note... If this is going to eventually be for the MA
all source files must go to Skuzzy. That means all .BMPs, .TILs, and just plain all of the other files in the TE terrain folder for your terrain. (I even send my grayscale elevation files)