If? I have seen people from the allied command group, or squaddies of them anyway, on the axis side... so I don't believe in the "if" theory. As well when members of the same squad are on both side does not make me warm and fuzzy with the spirit of fair and neutral play. How many more advantages does the allied side really need? There is no partiality when players switch, and the side balancing excuse does not hold water at all. 95% of the people who claim this is how they roll are also the ones complaining they are disadvantaged and are usually an allied themed squad. I vote lock it up for the duration. Pick a side and have some fun, win, lose, or draw, that is what it is about, not being underhanded by choice or chance.
Well, see, here within lies the problem. You have squads on your side that purposely side switch to find the bombers. I have screens to prove it, and the offender admitting it. So, there is no policing of the sides or any kind of enforcement of sticking to the side that you sign up for.
Personally I think that the arena should be side locked for the duration of the scenario , and the offenders booted for the duration of the scenario. This is not the MA. It was supposed to be a running organized event. But there is to be no enforcement. We've decided to switch to balance the numbers. This does not mean we are flying exclusively AXIS, it may be that we will be needed on the allied side. We've also requested our access removed from the allied forum so we are not privy to any plans or info so we cannot be accused of using that to any benefit. We will simply enjoy the guaranteed axis vs allied setup which is done very well.
As far as any planning, in our opinion, its a moot point when you have certain dweebs that will side switch just to find easy targets (bombers) to pad their E-peen ego. It kinda kills the fun, but they are allowed to do it without penalty so... here we are.
Just wanted to clarify because it seems to be getting blown out of proportion, or taken the wrong way.