Author Topic: Stats! Stats! Stats! 2009 in numbers (and fancy charts)  (Read 8336 times)

Offline Dream Child

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #60 on: January 24, 2010, 05:59:57 PM »
I am proud to say that with the Wirblewinds and Ostwinds at realistic settings, I will be one of many who will bring the M-16 back into popularity with its easy-to-aim .50 cals and high-speed turret!

If the Wirblewinds were realistic, it would only fire 2 guns at a time with a short delay before the other two guns could fire, due to the constant reloading necessary for the Wirblewind.

Offline Lusche

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #61 on: January 24, 2010, 06:07:04 PM »
If the Wirblewinds were realistic, it would only fire 2 guns at a time with a short delay before the other two guns could fire, due to the constant reloading necessary for the Wirblewind.

But this is a general descision in modeling affecting not only the Wirbelwind. You would have to introduce reload times for all many more: For example there are quite a number of plane mounted guns using ammo drums that would have to be changed.

Turret speeds however are being modeled, and the WW and OW ones had just been adjusted.
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Offline trax1

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #62 on: January 24, 2010, 06:19:48 PM »
Wonderful charts again this year Lusche. :salute
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Offline steely07

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #63 on: January 24, 2010, 06:34:38 PM »
Thanks for taking the time to do that for us Lusche  :salute

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Offline morfiend

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #64 on: January 24, 2010, 06:34:49 PM »
 :salute

Offline Dream Child

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #65 on: January 24, 2010, 07:44:06 PM »
But this is a general descision in modeling affecting not only the Wirbelwind. You would have to introduce reload times for all many more: For example there are quite a number of plane mounted guns using ammo drums that would have to be changed.

Turret speeds however are being modeled, and the WW and OW ones had just been adjusted.

Using an ammo drum, such as the M-16 has with it's 200 rounds per gun, is nowhere near as problematic as the 20 round magazines the wirbelwind uses. If it were fired like we do in AHII, an aircraft flying straight at the wirbelwind at 600 fps (just over 400 mph, or 200 yards per second) would only be able to be fired at for 200 yards/sec * 2.3 seconds (the time 20 rounds go through each barrel), or 460 yards of aircraft travel before having to reload all 4 cannon. This means if the wirbelwind opens up at 1200 yards, the aircraft in question would have no rounds firing at it from about the 750 yard point on in. Guns that have drum magazines don't have this issue

Offline Lusche

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #66 on: January 24, 2010, 07:56:24 PM »
Using an ammo drum, such as the M-16 has with it's 200 rounds per gun, is nowhere near as problematic as the 20 round magazines the wirbelwind uses. If it were fired like we do in AHII, an aircraft flying straight at the wirbelwind at 600 fps (just over 400 mph, or 200 yards per second) would only be able to be fired at for 200 yards/sec * 2.3 seconds (the time 20 rounds go through each barrel), or 460 yards of aircraft travel before having to reload all 4 cannon. This means if the wirbelwind opens up at 1200 yards, the aircraft in question would have no rounds firing at it from about the 750 yard point on in. Guns that have drum magazines don't have this issue

My point is: It's a specific general modeling decision that was made long ago for the game as a whole, long before there was even a thought of the WW.

(Oh and other drum fed weapons could give their players indeed some "issues": Think of changing the drums during a fight in a 110C, or in some bomber defensive gunner positions in a critical moment of the fight ;) )
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Offline Dream Child

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #67 on: January 24, 2010, 08:48:21 PM »
My point is: It's a specific general modeling decision that was made long ago for the game as a whole, long before there was even a thought of the WW.

(Oh and other drum fed weapons could give their players indeed some "issues": Think of changing the drums during a fight in a 110C, or in some bomber defensive gunner positions in a critical moment of the fight ;) )

Yes, drum mags "could" give issues under specific instances. The 20 round magazine on the WW is guaranteed to give you issues. Not even comparable.

Offline haasehole

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #68 on: January 25, 2010, 08:30:52 AM »
 thanks for the work snail  :salute
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Offline Shuffler

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Re: Stats! Stats! Stats! 2009 in numbers (and fancy charts)
« Reply #69 on: January 25, 2010, 11:18:27 AM »
Doh! I'm curious when Knights won their last reset. Nobody in Knightland seems to remember..
That just shows the unimportance of resets.
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