I realize this is only a sim,and in my opinion it is a good one overall.It has a few things that could be changed that would make the game better perhaps.I am by nature type of person that likes the planes and other parts of the game to be somewhat close to what they really were capable of in WWII.AH has done a good job with this for the most part,but a few glaring things stick out that leave me wishing they could be changed.One of my biggest gripes,dislikes,whatever,is a CV sitting a couple of miles off shore laying a aaa blanket over a base.My way of solving this is to have a limit to how close a CV can get to a base.CV's didn't take part in any shore bombardment at any battle in WWII,but their aircraft did.I was a hot case man in a 5"38 mount on the USS Brush,and I can tell you,they weren't as accurate as this sim portrays them.Fly near a CV group,and you will die.Some of these guys are dingers with a 5" incher.The balance there is too much in favor of the 5"inchers.How to fix,stay away from CV groups.or neuter them some.I will say this it has always been like that in any sim I have flown.To keep the Sailors,and bomber guys happy,make them lethal to any challenger.The No fly zone over the base is wrong.The guns on a CV were for defense.Many people just leave that base so they don't get taken out while getting some alt.Tincans and Cruisers,and even BB's came in close to shore to hit targets.The jets in AH are doing things they simply didn't do in RL.The 163 is the worst case scenario.It had so little fuel that once it was launched,it had about enough flight time left to make a pass and glide back home.Watching a 163 dog fighting on the deck is streching it a bit.Every sim has it's flaws,and that is a glaring one.I enjoy this sim,and the subjects I spoke about will probably remain the same.A perfect sim w/o some flaws,never happen.Dale and gang are doing a fine job,and we players will always find things that we don't care for.