I'm still confused about the big map small map argument. On a big map, 90% of the map had no one in it. Doesn't that make all that empty space in essence the "other" map? If you don't like flying in a horde, go to the empty spot and use it like it's the other map.
Of all the things people complain about, vulching, picking, etc... Hoarding is the ONLY one that can be 100% avoided. Hordes are easy to see on the map before you up. If there is a horde area on a big map, just avoid it. Why is a whole other arena needed?
Even small maps have 150 person caps on them. Who many is a horde? 20, 30? The small maps all have hordes too. AvA has 20 poeple in it, and guess what? They're split between the two closest bases having a furball.
Arena size doesn't seem to be a factor in hording. It may affect the size of the horde, but that's irrelevant for anti-horders because they are avoiding the horde regardless, right? And avoiding a horde is as easy as looking at the map before you take off.
Is the thought that the arena caps will keep all fights to 5 v 5? We know it doesn't right? As soon as there is a dar-bar showing 3 or 4 uppers, everyone flocks the area where the action is and the horde forms over a short amount of time.
Hording and split arenas don;t seem related to me.