These models seem a lot more realistic than the other game.
I'm pulling enough g's to be riding the "tunnel" but stalling into spin. It has to be a turbulence stall eh?? Too severe of a roll and slipping??
Also, an extraordinary percentage of headons seem to hit with devestating damage. So much for pulling into an attack. Personaly I think collision should be turned on. If they want to play chicken, I'll fly right into their prop and we'll both go.
I gota practice just flying these things as there is more realism than I'm used to. I'm still at a loss for the head on thing - and not just p38's or bf109's - SPITS! Maybe its canopy shots but it looks looks like headons to me. Then again maybe my front view isn't set right
Hehe - do I sound a bit smacked arround? lol
I think the pilot wound thingy did that - I'm flying strait and I'm blacking out in weird kind of ways. Like "What the hell is this?"
"Oh, you're fataly wounded and are currently bleeding out. Your blood pressure is about 40 over 20, so have a nice flight and ignore those weird heart palpitations"
Just curious though - why not just blow up the plane - what good is it without the pilot? Sadistic programming I say
(j/k)
(really I get it - if you were close to base you probably could land as it seems to last about 3 minutes or so before you croke)