Author Topic: Deacking fields  (Read 221 times)

Offline MetaTron

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Deacking fields
« on: May 26, 2004, 02:39:54 AM »
I was told AHII ack is much harder to kill, so I went up to test it. It isn't harder to kill ack. It is harder to see the ack positions.

BUT, this report is about a few problems I found.

1) When attacking a field I could knock more than one ack out just by shooting an ack. Obviously, this is a bug.

2) When attacking factories killing an ack will often times also kill a factory object completely out of the firing path. Ricochets?

3) Ack lethality is severally diminished. I hope this is for beta testing conditions, and ack will be deadlier in the finished product.

Offline bozon

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Deacking fields
« Reply #1 on: May 26, 2004, 03:59:20 AM »
I thinkthe acks are harder to kill since you really have to hit the little gun in the middle of the circle instead of anywhere in the circle like AHI.

with cannons or 6-8*0.5 guns it's just as easy. with just 1 or 2 7.62mm/0.303 guns it's harder.

that's how it feels.

Bozon
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
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