Referring to this possible memory bleed everybodys jumping about.
I was filming at the time and this is the first time i have suffered this problem.
Normally i never film so 1st question is, was everybody suffering this filming at the time ?
512 textures, 4AA and 4 AF, Radeon 9800 pro 128mb using omega 4.6 drivers.
Vidmem available was 121.8mb
At start up it was using 110 mb but slowly increased over a couple of hours to a max of 121.7mb just 0.1mb below the max.
It seemed to be ok at this point for a long time, then suddenly my fps dropped below 10 never seen it below 30 fps before in any circumstances.
Then noticed text buffer was totally empty.
Pulled up map clicked E6B and the fly out window was blank, next map page went blank.
Noticed that every time i got anywhere near a con in my sights the fps was freeze framing at 2 to 3 fps change view and it would jump back to the 30's again.
Also if a plane i was viewing while the fps was real low, was killed the fps would jump back up again.
Anyway i have all this on film unfortunately though it does not show the Ctrl I data or the text buffer and map views etc.
What it shows me when attacking a zeke approximately half way through when the fps was 2 to 3 is using the trail view the zeke freezes.
If you can extract anything useful from it i can put the film on my web space or email.
Btw it never actually CTD on me, i was bounced while lining up the home runway at 3 fps.