That might be it about the cache size, the texture size. I'm running 1024 textures.
Still the one thing that in my limited testing and with squadmates testing - is that if you are experienceing stutters -looking at the 3dmodels / skins of all vehicles eliminates the stutters - except for some of the ground textures which are loaded or "seen" upon take-off. After that is done - it is stutter free.
I don't know how that would relate to a cache issue; maybe the files are there in cache, just not "activated" when the games starts? and when the game accesses cache, theres a stuttuer?
Heck, I'd take a "view" key in hanger that would go through all the planes/skins/vehicles while in hanger automatically
Like I said I have no clue how it all works and plead ignorance if this doesn't make sense.
Maybe i'll just shut my piehole and go work on a skin:)