Author Topic: Foptholds & Toenails Frame 1 AAR  (Read 496 times)

Offline daddog

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Foptholds & Toenails Frame 1 AAR
« on: July 24, 2004, 12:27:37 AM »
Mongrels upped from A40. We headed East to about 12.10.9 then turned south. We were the escort for several squads that had upped in Val’s and some Ki-67’s. When we were about 12.9.6 we spotted some P-40’s that began to attack the Ki-67’s. Some of my guys managed to down a couple and after that the sky was clear till the bombers were just NE of A5 their target. Then F4U’s began to appear and dive down. Several bombers were smoking and ½ our guys were still dancing with P-40’s about 10 miles back. A few of us engaged the F4U’s and managed to shoot some down. I caught one at the top of his zoom and took off his left wing. After that I danced with a few till one I did not see caught me at the top of zoom when I was about to nail a 2nd F4U. :)
 
We gave about as good as we got. The F4U’s were taken to the deck, but there was too many and eventually all our squad was lost. banana shoot down 4 of the round eyes. ;)

Lost two to a CTD when they first pulled the trigger. I wonder how many had that problem in other squads. Good news was no one in my squad lost vox which was a chronic problem in AHI.

Launched 12. Shot down 9 with two assists. Lost two due to technical problems. :)

I will check the logs tomorrow and post the results. :) The IJN did better on hitting their targets, but I am sure they lost more AC.
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Offline Sikboy

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Re: Foptholds & Toenails Frame 1 AAR
« Reply #1 on: July 24, 2004, 09:29:41 AM »
Quote
Originally posted by daddog

Lost two to a CTD when they first pulled the trigger. I wonder how many had that problem in other squads. Good news was no one in my squad lost vox which was a chronic problem in AHI.


Damnit! Meant to send an email about this bug. I've only ever seen it happen when people log onto a different arena without first exiting the game. In fact, I was so worried about it, I had all of my guys test fire their guns right after takeoff, so that any CTDs could still up and catch up.

I considered saying something on Range channel, but got busy with trying to form up.

I wish I would have said something.

-Sik
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Offline ghostdancer

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Foptholds & Toenails Frame 1 AAR
« Reply #2 on: July 24, 2004, 10:54:51 AM »
Did not know about this bug. So people should exit and then come back to defeat this bug?
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Offline dtango

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Foptholds & Toenails Frame 1 AAR
« Reply #3 on: July 24, 2004, 11:44:55 AM »
The 412th upped from A9 with 8 Ki-61's to provide CAP for A9.  In the course of our clockwise racetrack patrol we were flying we ran into an American CV task force east-southeast of A9.  We were soon engaged with F4F's who must have been providing CAP for the CV.  We were able to down a few F4F's with no losses.

As we began to recover and re-organize our CV's south of A9 alerted us of an incoming raid to A9.  We promptly turned west and raced to try and intercept the raid.   Just south of A9 our 8 aircraft engaged a raid of about 20-30 aircraft made up of F4F escorts and TBM's.  We engaged in an intense fight with the raiders.  At the end of it our field was shattered, we only had 1 serviciable aircraft out of 8 with the others either damaged, crash landed, or downed but we made the raiders pay in the process downing I'm guessing at least twice as many of them as of us.

All in all we had great fun!

Tango, XO
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Offline Sikboy

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Foptholds & Toenails Frame 1 AAR
« Reply #4 on: July 24, 2004, 01:39:51 PM »
Quote
Originally posted by ghostdancer
Did not know about this bug. So people should exit and then come back to defeat this bug?


I told my guys to completely shut the game down before coming to the SEA.

When we test fired our guns, nobody booted, so I'm guessing it worked.

I would recomend both procedures for all SEA squads for the time being.

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Offline BlkKnit

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Foptholds & Toenails Frame 1 AAR
« Reply #5 on: July 24, 2004, 01:59:56 PM »
this bug was a factor in AH1 also, but to a lesser degree.  It is common practice in the MAW to exit the game completely before entering the SEA.....though there are some who either dont do it, or are somewhat forgetful (me) :rolleyes:

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Offline Sikboy

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Foptholds & Toenails Frame 1 AAR
« Reply #6 on: July 24, 2004, 03:51:21 PM »
Shillelagh launched 9 D3A Val dive bombers. We flew in a very loose gaggle all the way to our Rally point, then tightened up for the trip south. There was a small course adjustment made on the way to the target, but otherwise the strike force flew as planned. The Ki-67s were so much faster than the Vals though, that once we leveled, they really began to pull away. We had intened to send the divebombers in first, however as we turned for target, the Ki-67s were already taking attacks by enemy fighters. Our Escorts did an excellent job providing cover, and as the Vals approached the field, there were very few CAP fighters remaining. The Drop was as successfull as I could have hoped for, with the Birds of Prey diving in first, Shillelagh following them, and IIIJB coming in to clean up.

While the first two attack groups had little success, they had softened up the targets, allowing the overall attack to drop several hangers and bunkers. We withdrew to the west, running for our CVs. On the way, a TBM tried to engage us. He tried to make a pass, but was unable to dogfight two Vals, and ended up losing a wing before dropping into Iron Bottom Sound.

I made it back to the CV, where i promptly augered. All in all, it was the most survivable D3A attack I've ever been in.

We were given a second life, which we used to make a Ki-61 attack on P-31. I forgot to arm my cannons after droping my bombs, so I wound up with only an assist there, but what are you going to do? We engaged several P-40s in the P-31 ack, it was a good time.

To the Allied Squads, I didn't see much of you, but I had a hell of a time.

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Offline daddog

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Foptholds & Toenails Frame 1 AAR
« Reply #7 on: July 24, 2004, 04:31:04 PM »
wtg dtango! :)

I did not know about that bug Sikboy. I will tell everyone in my squad to "not" come out of one arena to fly in the Squad Operations, but to exit the game fully and then come back directly to the SEA. Have them test their guns is a good idea. We will do that also.

Glad it went well for you Sik. We all pretty much died over A5. I think we took out several of the P-40's but only a few of the F4U's. Surprised the F4U's did not catch more of the Val, but I saw a few that were in trouble.
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Offline Puck

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Foptholds & Toenails Frame 1 AAR
« Reply #8 on: July 31, 2004, 12:07:37 AM »
Quote
Originally posted by Sikboy
a TBM tried to engage us. He tried to make a pass, but was unable to dogfight two Vals, and ended up losing a wing before dropping into Iron Bottom Sound.

-Sik


*snort*

That TBM was missing an aleron and a few other bits of semi-important hardware.  At the end I was so curious to figure out WHY I couldn't hit the trailing plane from my gun position (note on this elsewhere) I forgot to maneuver.

STILL got credit for one of your Vals, though  :)

Not bad for a pregnant elephant.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Sikboy

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Foptholds & Toenails Frame 1 AAR
« Reply #9 on: July 31, 2004, 03:06:43 AM »
Quote
Originally posted by Puck
*snort*

That TBM was missing an aleron and a few other bits of semi-important hardware.  At the end I was so curious to figure out WHY I couldn't hit the trailing plane from my gun position (note on this elsewhere) I forgot to maneuver.

STILL got credit for one of your Vals, though  :)

Not bad for a pregnant elephant.


*shrug* last time I saw it, it was missing a wing as it fell into the drink.

-Sik
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Me: Meh, whatever.