Author Topic: Bomber Guns Ineffective  (Read 1591 times)

Offline SKZooty

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Bomber Guns Ineffective
« on: August 05, 2004, 05:42:46 PM »
I am posting in the hope of making HiTech aware of a serious bug concerning bomber gunning. This may have been brought up before, but I am not aware of any responses from HiTech management or support.

Basically, if a fighter closes within about 400 to 600 feet of a bomber, he becomes extremely difficult to hit. This has been happening since the debut of AH-2, but now I am noticing that savvy fighter pilots are becoming aware of the bug and are exploiting it. (I suppose this post will just make the problem worse for us buff pilots ;) )

Case in point . . .

Last Sunday I was flying a mission to pound a Bishop base when a Spit climbed lazily up and made his attack run at my 6 o'clock--never a good choice for a lone fighter pilot taking on three undamaged B17s.

Prior to AH2, I would have poured lead from my tail guns and that would have been the end of him in most cases, but this fellow obviously knew about the bug. He hurriedly climbed my six, bobbing and jinking all the way, until he was within 600 feet. To my amazement, he throttled back and just sat there with his guns blazing.

All three of my B17s were filling my gun sight with tracers--dead on target--and only one or two touched him. Desperately I began panning my guns back and forth, hoping to find the magic spot in the hit bubble. Too late; I was down in flames seconds later.

I'm not asking for an unfair advantage, just a return to a more historically accurate gunnery response. It is difficult to imagine that a Luftwaffe pilot could hover 500 feet behind a B17 formation and hardly suffer a scratch.

Aces High is a terrific sim, and I enjoy the community, but if this bug isn't recognized and fixed, there is little point for a bomber pilot to remain. There is no use struggling to reach a target if you can't defend yourself when attacked.

Thanks . . . Zooty

Offline Blooz

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Bomber Guns Ineffective
« Reply #1 on: August 05, 2004, 06:05:13 PM »
Surround yourself with P-47's and P-51's.

8th Air Force did.

Still took terrible losses.
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Offline Overlag

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Bomber Guns Ineffective
« Reply #2 on: August 05, 2004, 07:01:04 PM »
Quote
Originally posted by Blooz
Surround yourself with P-47's and P-51's.

8th Air Force did.

Still took terrible losses.


the guy has a point.

and i doubt any buff hunter in WWII came dead 6 a B17, once they worked out how damaging it was....... Where as in AHII they do excatly what the guy explaned, they come dead 6, get 400-600 yards away, cut there throttle and just hang there, autolevel shooting at you. yet YOU cant hit him for some unknown reason
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline KurtVW

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Bomber Guns Ineffective
« Reply #3 on: August 05, 2004, 07:34:02 PM »
In July I had 18 kills from my bomber guns.

Just like all other gunnery in AH2, its just a little more sensitive.  I have not noticed an invulnerable spot for a fighter on my six.  Infact many of those kills were at that position.

Check your convergence...

Offline AKFokerFoder+

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Bomber Guns Ineffective
« Reply #4 on: August 05, 2004, 08:21:10 PM »
Quote
Check your convergence...



Sssssshhhhhh! ;)

Offline Overlag

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Bomber Guns Ineffective
« Reply #5 on: August 05, 2004, 08:51:25 PM »
Quote
Originally posted by KurtVW
In July I had 18 kills from my bomber guns.

Just like all other gunnery in AH2, its just a little more sensitive.  I have not noticed an invulnerable spot for a fighter on my six.  Infact many of those kills were at that position.

Check your convergence...


doesnt make a difference

200 or 800 or anything, all guns converge at 1000 :mad:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline PropNut

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Bomber Guns Ineffective
« Reply #6 on: August 08, 2004, 01:34:40 AM »
Ive noticed exactly the same thing.  I flew buffs alot  for the last 6 mos of AH1 and as soon as the changeover  happend  I noticed it.

even with a plane on your 6 so big you cant miss it the rounds seem to go right through it with no damage.  What gives anyway?I can usually do more damage at 600 than 200.


 The other thing is if you have one Bomber lose its engines and you have to ditch the others lose their wings and someone gets 3 easy kills.  It wasnt this way in AH1 .  Is this a bug or is it a new set-up?

Thanks

Offline TheCage

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Bomber Guns Ineffective
« Reply #7 on: August 08, 2004, 11:06:07 PM »
A lag issue?   Haven't notice that problem as of yet.   Tonight I took out a 262 trying to knock my bomber down.   Nailed him at 600 yards.

Offline ALF

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Bomber Guns Ineffective
« Reply #8 on: August 08, 2004, 11:39:38 PM »
The AH2 gunnery model and damage model is more difficult...but anyone comming up on my 6 is in deep dookie.  One key is often shooting well before he is THAT close.   Pick a wing and plug away.  I have noticed that machine gun fire is less effective at extreem ranges against hard targets....but enough rounds will aleviate the burden of one wing :D

Offline B17Skull12

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Bomber Guns Ineffective
« Reply #9 on: August 09, 2004, 01:39:41 AM »
golly you guys dont watch tv that much d ya.

you ever seen that video of a gunsight view of german plane coming up on a b17?  he puts a couple of rounds into elevator, then a couple in the belly he then fires at the engine/ prop.

you never once saw the tail gunner fire.
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Offline AmRaaM

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Bomber Guns Ineffective
« Reply #10 on: August 09, 2004, 02:07:48 AM »
prolly because the TG was already dead.
and remember the souce.  NAZI propaganda, they don't keep the film where the fighter dies.

Offline scott123

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Bomber Guns Ineffective
« Reply #11 on: August 09, 2004, 04:34:10 AM »
I was hit last night at this range by a lancaster gunner,hit my engine,forced to ditch,sitting on the 6 is deadly!

Offline Kev367th

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Bomber Guns Ineffective
« Reply #12 on: August 09, 2004, 10:09:38 AM »
Isn't this because the buff guns no longer converge at less than 1000 the way they used to in AH1?
Just another example of gameplay being changed towards the furballers/fighters at the expense of other peoples enjoyment.
Was bad enough when buffs lost the cover of darkness.
I have been pinged at 1000 by B17s etc, but they do seem to have probs when your really close in.
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Offline Overlag

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Bomber Guns Ineffective
« Reply #13 on: August 09, 2004, 10:17:17 AM »
its TOTALY unrelistic now, im talking from BOTH sides of the fence

i fly fighters AND buffs and its just TOTALY unfair for buffs now, theres no way in real life a fighter would fly dead 6 at 200-800yards and NOT die. People are working this out now, if they are 1k out they are in trouble if they are within 1k they are fine. Bring back the old days when fighters have to WORK for there kills on bombers
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Blooz

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Bomber Guns Ineffective
« Reply #14 on: August 09, 2004, 11:24:48 AM »
Please.

Oh yes, bring back the days of the one ping kills at 2k range.

Sheesh.

You bomber guys are just finding out the same thing the fighter jocks found out early in AH2. The gunnery is different now. We're adjusting and you need to adjust too. The target is smaller. You need to be more precise in your aiming and lead.

Oh, by the way. Bombers are alot tougher to knock down for us too. It works both ways.

In real life youd have a man at each gun station defending the tails of a formation. They would also have an escort of fighters. Gee, I wonder why? Isn't a zillion .50 cals enough to defend themselves? I guess not.

You bomber guys got to stop flying alone. It's worse when you try to be gunner and pilot too.

Work as a team. Get together and stay alive. As long as you guys play the lone wolf, you'll be shot down every time with little effort.
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