Repost of what I posted in the last thread.
I think it is (response to question, "is it too much trouble to add some clouds?"). I dont use the TE (terrain editor), so you'd have to ask someone who does for clarification, or ask Skuzzy or HT. From what I understand of the cloud issue, in AHII map designers cannot add clouds, as they aren't a function of the TE. That means that after the map is designed and submitted, and tested, and debugged, and retested, someone (read Hitech or Skuzzy or whoever) has to do the programming to add the clouds. And if you want drift, speed and direction and all of that has to be done with the programming as the clouds are completely separate from the wind and are not affected by it. And since the clouds are hardwired as part of the terrain, it would have to be done individually with each map. Given the fact that Pyro posted not too long past now that they are working hard on another patch for this version, plus the new version of AHII with updated planes, and working on the new TE..........................
I think they have enough to keep their relatively small crew busy for some time yet, let alone dropping everything to program some clouds so we can oooo and aaaah.
I'm not sure if programming clouds will be a function of the new TE or not. You can ask. It would be awesome if they made that available to map designers, or if they even made it a function you can turn on and off like wind, but that (making it like wind I mean) would probably need a redesign of the basic framework.
Patience Grasshopper.