Author Topic: Sigh.....  (Read 2098 times)

Offline StarOfAfrica2

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« Reply #30 on: April 18, 2005, 01:59:00 PM »
Quote
Originally posted by Captain Virgil Hilts
I'm wondering, why is it people are running PC3200 RAM with really fast systems?

I intentionally went with PC4000 RAM to be able to run my RAM and my CPU REAL hard and in synchronous mode. although I don't have a lot of RAM, my 512MB usually scores as high as a lot of other guys 1Gig or more, but few of them are running PC4000RAM in Dual Channel synchronous mode. It seems to make my CPU work a lot faster as well. Odd how my rig benchmarks up there with P4 3.4 rigs with 1Gig or more of RAM.

Humble, I won't swap out the CPU/MB in this rig, I'd only upgrade the RAM to 1Gig (same RAM just more of it) and the video card. otherwise I'll build a new rig.


Probably most of em (like me) have a Motherboard that runs at 400mhz FSB.  PC4000 is DDR2 type RAM, and alot of people dont like it.  You are running Dual Channel.  Alot of people (again, like myself) bought motherboards that dont support Dual Channel.  In that case, I believe PC 4000 is actually slower than PC 3200 (I dont know this for a fact, since I've never used it, I have heard people say that though).  Now that the DDR3 RAM is coming out, when the prices drop, I can bet you'll see people upgrading.

Offline LTARokit

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« Reply #31 on: April 18, 2005, 02:01:58 PM »
Epox 8NPAJ + NForce3 Socket-754 DDR Mainboard
AMD Athlon64 + 3400 Processor
ATI 256 MB Radeon X800 Video Card w/Zalman Cooling
1GB Corsair XMS PC3200 DDR Memory
Audigy 2 Sound Card
_____________________________ ____________

Oh, sucks to be me :(  only showing 102 fps,  from 112 fps;  woe is me  :rofl

Offline x0847Marine

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« Reply #32 on: April 18, 2005, 02:20:50 PM »
Quote
Originally posted by bj229r
I also have AMD 64-3200, with Geforce 256 bit 5700....mid 40's in normal, when same scenario pre-patch was much higher--found myself having to drop to F2 range often while in furballs, and a pesky freeziing thing happens fairly often--only for second or so.  In general, I find it LOTS harder to shoot stuff---was 250 behind a lanc with a A8 with 30's.... had no idea where rounds went to. Fighters MUCH harder to hit...When AH2 started, I had weened myself of firin at 800, etc..now I seem to have to ween myself of firin above 300.


FYI that 5700 you have has the same chip as the Ultra card, an NV36, and can easily be overclocked.

I got the 256M 5700le with the NV36 chip, it was under clocked to 250.. while the ultra comes with the same chip running at 475

Using coolbits I clocked the chip to 450 and memmory from 200 to 400...

Here's a great article on what I'm talking about:

here

Edit:
Typo: My card is running 450/475 with an FPS maxed at 85 (same as monitors refresh rate) to the high 50's elsewhere 1024 res / 512 textures, XP3200 / SB Aud Gamer sound / Gigabyte K7 Triton Mobo S-ata RAID.

But I boot off a seperate drive with. a clean Windows XP install for games only, my 'regular' drive has no games.
« Last Edit: April 18, 2005, 03:52:30 PM by x0847Marine »

Offline StarOfAfrica2

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« Reply #33 on: April 18, 2005, 02:49:34 PM »
Quote
Originally posted by LTARokit
Epox 8NPAJ + NForce3 Socket-754 DDR Mainboard
AMD Athlon64 + 3400 Processor
ATI 256 MB Radeon X800 Video Card w/Zalman Cooling
1GB Corsair XMS PC3200 DDR Memory
Audigy 2 Sound Card
_____________________________ ____________

Oh, sucks to be me :(  only showing 102 fps,  from 112 fps;  woe is me  :rofl


Try turning on your Vsync, then come back and tell us what your fps are.  Fake frame rates dont count.

Offline LTARokit

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« Reply #34 on: April 18, 2005, 03:05:08 PM »
Quote
Originally posted by StarOfAfrica2
Try turning on your Vsync, then come back and tell us what your fps are.  Fake frame rates dont count.

____________________________

Fake??  What's to BS about??  either it shows the rate or not.  Average is bout 100 fps.  There are goods days and bad days, not unlike anyone else.  Bad days 40 - 75,  good days 100 +.  Not sure what Vsync is, (never claimed to be puter expert) but if it has that much of a negative effect why would I want to?? :confused:

Offline mora

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« Reply #35 on: April 18, 2005, 03:41:50 PM »
Athlon XP 2000+(Palomino)
ancient Asus A7V-133C
Asus GF4 Ti4200 OC'd
1 Gb of SDRAM

Allways getting over 30 fps except over a field if it has more than 5 buildings on fire.

The key to good frame rates is to shut down every unneeded process and service of Win XP.

I've shutdown the services I never need from the "services.msc" module.

I use FSAutostart to close down the ones I need sometimes but not in AH(like print spooler).

Offline Balsy

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« Reply #36 on: April 18, 2005, 03:55:56 PM »
Morpheus:

Fx53
1 GIG Corsair Twinxxl extreme super duper cas 2 memory
1 BFG 6800 GT  PCI Express
MB is ASUS-SLI etc...

I get 60-80s in the tower

80-100 at 5-10k
100-120 at 15-20k

And yes thats with vsync on.

Theres some setting in your bios you need to ensure is maxed out for your video card. I forget.

But I got the same setup you do (actually yours should be faster with the ultra.

Offline Morpheus

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« Reply #37 on: April 18, 2005, 04:57:49 PM »
Balsy
Can you take a shot of your bios and either post it here or email it to me?

Id be interested to see what you have going on in there. And would be greatful for the help.

Thanks
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Offline Tumor

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Re: Re: Re: Re: Sigh.....
« Reply #38 on: April 18, 2005, 05:19:03 PM »
Quote
Originally posted by 68DevilM
i get 40-60 fps, but i also streamlined windows xp to make it faster by turning everything off that you dont need that takes up resouces


Oh... wow.  So I guess there really ARE people who don't do that hehe :D

And here I always thought it was a no-brainer.
"Dogfighting is useless"  :Erich Hartmann

Offline StarOfAfrica2

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« Reply #39 on: April 18, 2005, 05:51:22 PM »
Quote
Originally posted by LTARokit
____________________________

Fake??  What's to BS about??  either it shows the rate or not.  Average is bout 100 fps.  There are goods days and bad days, not unlike anyone else.  Bad days 40 - 75,  good days 100 +.  Not sure what Vsync is, (never claimed to be puter expert) but if it has that much of a negative effect why would I want to?? :confused:


Because your monitor cannot show frame rates in excess of your monitors refresh rate.  PERIOD.  What you see on your screen, regardless of how many fps your card is reporting, is limited to your refresh rate.  If it's set at 85, then you are seeing 85 fps.  If its set at 60, you are seeing 60 fps.  This is an established fact, its not my opinion.  Turning Vsync ON in your video card setup "syncs" your frame rate output with your refresh rate.  Capping it basically.  Since you cant see anything beyond that to start with, anything above your refresh is "false framerates".  They dont exist.  Turn your vsync to ON, and see what your framerate drops to.  Thats what you are actually seeing.  It can also cause micro warps and freezes while your computer tries to catch up with the video card if they arent "synced".

I havent seen a monitor yet that costs under 400 dollars that has a refresh rate higher than 85 at popular screen resolutions.  If you have vsync on and are getting those 100+ frame rates, I bow to your superior equipment and apologize.

Offline g00b

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« Reply #40 on: April 18, 2005, 06:20:40 PM »
starofafrica

FYI: Frame rates above the refresh rate of your monitor DO exist. You just don't see the extra frames. But whatever happens in those unseen frames still happens. Bullets hit, planes move, etc...

Getting an un-synched 120 FPS is going to give you smoother, better gameplay even with an 85 refresh, than synched at 85 FPS. The only reason to enable v-sync is if you see "tearing" or other graphic anomolies. Pretty much a non-issue these days.

g00b

Offline Overlag

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« Reply #41 on: April 18, 2005, 06:38:40 PM »
new trees / ground texture have made AHII VERY VERY unplayable

i mean 10fps when landing really hurts
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline StarOfAfrica2

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« Reply #42 on: April 18, 2005, 08:23:41 PM »
Quote
Originally posted by g00b
starofafrica

FYI: Frame rates above the refresh rate of your monitor DO exist. You just don't see the extra frames. But whatever happens in those unseen frames still happens. Bullets hit, planes move, etc...

Getting an un-synched 120 FPS is going to give you smoother, better gameplay even with an 85 refresh, than synched at 85 FPS. The only reason to enable v-sync is if you see "tearing" or other graphic anomolies. Pretty much a non-issue these days.

g00b


g00b, I have never seen a resource that says that.  Mind providing me with a source?  If I'm wrong I dont mind learning something new.

Offline StarOfAfrica2

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« Reply #43 on: April 18, 2005, 08:29:24 PM »
Just as a FYI, this is what the Skuzzmeister had to say on the subject

http://www.hitechcreations.com/forums/newreply.php?s=&action=newreply&postid=1006402

Quote
Originally posted by Skuzzy
There are a number of factors involved with accurate frame draws as it relates to FPS. A video card has many options available to determine what should be drawn on the display at any given moment.
When a game displays the FPS, it is displaying the rate at which it can render a frame. Just because a game renders it, does not mean that frame is actually being displayed on the video display.

Now it gets complicated. When vsync is enabled, you are assured that every frame rendered is displayed, as long as the video subsystem properly honors vsync. So what is a game doing when it cannot shove data to the video card during a frame draw?
Well, it depends on how many frame buffers a game allocates and if the frame buffers are full or not when the game wants to render a frame. It also depends on how the video subsystem (hardware/driver) decides it wants to handle it.
Sometimes a video card can stall the data delivery so a frame will not be missed, sometimes it might throw away a frame buffer to allow the game to continue. Really hard to know as it is dependent on the video subsystem.
Most of the time a video subsystem will make the best attempt to make sure the video frames are rendered so they do not miss any data, which keeps the video smooth and accurate.

Without vsync, a video subsystem has several options available. It can overwrite the video frame, which will typically cause 'tearing' in the video display due to mismatched frames being partially overlayed.
The video susbsystem may opt to finish a current frame buffer and overwrite previous buffers, which can cause some jerkiness in the motion of objects, but this method eliminates the 'tearing' effect.
A game could also send the same frame over and over again, if the update information is not available for the next frame. This last item can lead to some intersting visuals. For instance, in an online game, the object in your view needs a packet update from a server to be placed accurately in its environment. If you are running insane frame rates, your player/object could get updatred many times while game code simply extrapolates the remote object position. Suddenly a packet update arrives and the extrapolation may not have been accurate and the remote object jumps.
Your position, which the remote player has not gotten yet coupld also jump as while you are running insane frame rates and your object has been moving around, the remote player does not see it until he gets a packet update.
Now, both of you are out of sync, which can cause perception of lag, when in fact, it is a video synchronization problem and may not have a thing to do with lag. This can be more exaggerated with very high CPU speeds as well.

Keep in mind, I am not specifically talking about Aces High. Just the overall effect running without vsync can have on a multi-player game.


So the question then becomes, are your perceived improvements in your view worth the possible side effects?  You cant prove frame rates you dont see are helping you.  Its too easy to pass off as individual perception.  It's a fact that it can cause problems.  I'm certainly not getting anythign out of it if you do or dont turn it on.  I'd just like to make sure the facts are straight.
« Last Edit: April 18, 2005, 08:32:08 PM by StarOfAfrica2 »

Offline humble

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« Reply #44 on: April 18, 2005, 08:54:07 PM »
OK my Aquamark is 62092 & my 3Dmark03 is 10030....

My frame rate at spawn (stock) in F4 mode is ~23 in a PZ4 using "3" location (unbottoned turret view)

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