I remember the set up Eskimo's talking about. It was indeed kind of a fun change, while still preserving (very loosely) the historical adversarial aspect of the CT. It would be easy to do. Take any of the maps that have a close cluster of a dozen or so bases; completely disable all other fields; disable capture by upping the no. of troops required or making town downtimes extremely short (or both); make hanger downtimes 30 seconds or so. Enable all fighters for each side based along historical lines (hell, give 'em bombers, too). Then, "Release the hounds!" and "Let slip the dogs of war!" Would be a nice change for a week, I'd say.