Author Topic: WBIII Beta is out!  (Read 5548 times)

Offline Spitboy

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WBIII Beta is out!
« Reply #75 on: March 15, 2001, 10:54:00 AM »
That's not a real fair comparison, Rip  

How about this one:

 

 

That shows a good comparison of a plane against terrain in the two engines. The WB shot was on my Athlon 700, 256 RAM, Geforce 2 MX, at 1024 res and 16 bit color.

Spitboy -SW-


Offline Westy

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WBIII Beta is out!
« Reply #76 on: March 15, 2001, 10:55:00 AM »
Ah.  I do see the same clouds you do. Looks like spilled milk. Maybe they'll get better.

 No doubt the external views of the aircraft look really nice.

 -Westy

[This message has been edited by Westy (edited 03-15-2001).]

Offline Ripsnort

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WBIII Beta is out!
« Reply #77 on: March 15, 2001, 11:14:00 AM »
Thks Spit!~  Say, do they have any puffy clouds that you can actually lose your opponent in?

Offline Spitboy

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WBIII Beta is out!
« Reply #78 on: March 15, 2001, 11:18:00 AM »
My understanding of the clouds is this is simply their first pass. HS said elsewhere there were 16 different cloud layer types, and this was just the first one.

I'm not sure which type I like better - the big puffy ones or these whispy ones. From flying offline against the drones, at high alt, I saw it was possible to lose your opponent if you found a thick band. The ideal would be an arena that could sport both depending on the weather of the day, I think  

Spitboy -SW-

Offline Westy

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WBIII Beta is out!
« Reply #79 on: March 15, 2001, 11:20:00 AM »
 I'd like both, where appropriate.

Anyway. This is the last word from me on WB III beta.

<cues up Peggy Lee's 'Is That All There Is...">

See ya when the pay-to-play mark is reached.

   

 -Westy




[This message has been edited by Westy (edited 03-15-2001).]

Offline AcId

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WBIII Beta is out!
« Reply #80 on: March 15, 2001, 11:41:00 AM »
Actually I think Rip's comparison was better concerning the terrain. IMHO the one rip provided has less clouds obscuring the ground. Hence "terrain comparison".

 

Frosty1

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WBIII Beta is out!
« Reply #81 on: March 15, 2001, 01:45:00 PM »
 
Quote
Originally posted by Westy:
I'd like both, where appropriate.

Anyway. This is the last word from me on WB II beta.

<cues up Peggy Lee's 'Is that al there is...">

See ya when the pay-to-play mark is hit.

 

 -Westy

No way!? The Warbirds 2 beta is already out!?! How did I miss it??  


------------------
===>Frosty
====>Exposure2k.com
=====>Frosty@exposure2k.com

Offline Rebel

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WBIII Beta is out!
« Reply #82 on: March 15, 2001, 02:14:00 PM »
 
Quote
Originally posted by Ripsnort:
Thks Spit!~  Say, do they have any puffy clouds that you can actually lose your opponent in?

Actually, yeah.

The clouds are randomly generated, in various thickness.

It's all very realistic if you give it a shot- just follow the tail "wisps" to the thicker stuff.  

I'll admit that they aren't as thick as they *should* be, but you can get lost in the thicker stuff.  

Do AH's clouds still not conceal the Icon?

-Reb
"You rebel scum"

AKSeaWulfe

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WBIII Beta is out!
« Reply #83 on: March 15, 2001, 02:45:00 PM »
 
Quote
Originally posted by Rebel:

Do AH's clouds still not conceal the Icon?

-Reb

?

If you mean when the other person is behind them or in them. Yes. If you mean when you are in them and someone else is not. Yes. If you mean when you are both in them and are no more than 100yds away from them. Yes

In other words, the icons disappear in the clouds.
-SW

Offline LLv34_Snefens

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WBIII Beta is out!
« Reply #84 on: March 15, 2001, 03:14:00 PM »
Rip, that flash is a hit sprite from being hit by one of the bombers guns.

One of the graphical features (only thing in this update as I understand) I like in this beta WBIII is the appearance of the ground down low. It dissolves into a somewhat higher resolution, than what it appears from altitude.

It's a bit hard to explain, but noticeable when looking for it.
Since AH has alot of actions going on at/by the ground this feature is something that should be looked into implementing into AH. From screenshots I have seen this is also present in IL-2.

[This message has been edited by LLv34_Snefens (edited 03-15-2001).]
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Location: Aarhus, Denmark

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Offline Ripsnort

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WBIII Beta is out!
« Reply #85 on: March 15, 2001, 03:17:00 PM »
Rgr, thks guys!, (see Lem, once ya knock the B.S. out, we can communicate!)

Offline Rebel

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WBIII Beta is out!
« Reply #86 on: March 15, 2001, 03:19:00 PM »
 
Quote
If you mean when the other person is behind them or in them. Yes. If you mean when you are in them and someone else is not. Yes. If you mean when you are both in them and are no more than 100yds away from them. Yes.           In other words, the icons disappear in the clouds.

Wow!  Deep breath, buddy  

Thanks- The last version I flew didn't do that.  Pretty cool effect, 'no?  

-Reb
"You rebel scum"

Offline joness

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WBIII Beta is out!
« Reply #87 on: March 15, 2001, 03:27:00 PM »
Quote
(Image removed from quote.)
Yeah and whats so great about it?

AKSeaWulfe

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WBIII Beta is out!
« Reply #88 on: March 15, 2001, 03:50:00 PM »
 
Quote
Originally posted by Rebel:
Wow!  Deep breath, buddy  

Thanks- The last version I flew didn't do that.  Pretty cool effect, 'no?  
-Reb


Very cool effect. I wasn't trying to come off as condescending or argumentative. I just didn't know which of those 3 answers I gave your question was directed at, so I gave all 3 so I wouldn't have to post 2 more times until I got it right. :-)
-SW

funked

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WBIII Beta is out!
« Reply #89 on: March 15, 2001, 06:41:00 PM »
Fjoder said:  
Quote
To the AH community
Play your AH game, enjoy it, and we will play ours (WBIII) no need for idiot comments.
If you have constructive critisism you are most welcome to post it on the AGW board.
if not, be quiet.

Fjoder:  To the WB community.  Play your WB game, enjoy it, and we will play ours (AH) with no need for idiot comments.  If you have constructive critisism [sic] you are most welcome to post it on the AGW board.  if not, be quiet.

(In case you didn't notice, this thread was started by a WB cheerleader who felt the need to trumpet the beta release on OUR board.  Go away.)