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Originally posted by Delirium
List of importance to me (this would make a good poll question for the scenario site btw).
1. Realistic feel- not a carbon copy, but more than just historic match ups at 40K).
2. Participation- during BoB, I had a different XO every frame and was extremely stressful, more so since I had so many computer problems during that time.
3. Sense of fair play and respect for the other guy- this includes both the boards and the rule settings. Included is a lack of whining and static rule set, unaffected by said whining.
4. Kills- except for when I fly with Guppy in a scenario , I don't care if I get kills, so long as the group I am flying with has fun.
5. 'Winning' the scenario- for me, taking part in a good scenario FAR outweighs the score factor.
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BoB and Malta had some very high-alt action. Rangoon and Coral Sea (at least from my perspective) didn't. Even a scenario with unrealistic altitude is more realistic than anything else available in the world, as far as I know. Certainly more realistic than the main arena and uncomparibly more so than a stand-alone sim.
I've had the same GL's in nearly every frame of every scenario. Regardless, scenarios vary. Some CO's and command staff are more organized than others, so you can't judge all scenarios by how it was in a particular squadron of a particular scenario.
Fair play is largely present in my experience. Just as you will never have a scenario (or anything else in the world) that everyone likes, you will always with group participation have a small number of people who whine about something. If you restrict yourself to participation in activities only where there are zero whiners (as opposed just to a low percentage), forget about scenarios or volunteer organizations or working in any company larger than a few people, for that matter. Whiners are always there, but unless things are bad, they usually aren't the majority. They seem more plentiful than they are because they make a lot of noise -- but in my experience, out of, say, 100 people playing, maybe 5 will be annoying whiners.
Your points 4 and 5 are not at odds at all with my experience in every scenario. From my perspective, most enjoy filling their roles even if those roles don't end up resulting in lots of kills or even winning.
At any rate, I don't bring up these points to persuade you to like scenarios. I think a person is either going to like them or not, and reasons one way or the other are irrelevant. I bring up these points only to remark that my experience is totally at odds from yours in many areas.