Well the change was most likely made because they are testing their new infrastructure for CT or TOD or whatever it is called now. Likely CT will require multiple "arenas" to maintain the mission setup, after all you cannot have 10 major bombing strikes all airborne at once. That is not very realistic. Missions will likely up every half an hour and 4 or more servers will be needed to rotate in players.
They are therefore attempting to gain some favor with the whiners who constantly try and tell the other guy that he cannot do or fly in the manor which his or her $'s allow him or her too. While testing for their own nefarious purposes.
There, that's my conspiracy theory for the week.
Course it would have worked better if the missings planes and tanks required to make diversity in the early and mid war arenas had been added.
Oh, night 2 and I still don't like it FWIW. Squadron split up and unable to find each other. Eny troubles and mid war perk planes hoing and vulching early war planes as bad as the LA7s and Spit16s. It isn't the arena that is a slum, its the people who fly in an arena that turn it such.
Oh love the statement below, obviously a military historian.
Originally posted by TexInVa
I think it's fantastic that I can fly my Zero or Spit-IX[/i] or TBM against other early war aircraft[/i], get into a tangle or three and not worry about being cherry picked by some B-n-Z'n LA-7 or P-51 or N1K1 or Spit-XVI. What I thought sucked about the old arena was that to survive, I had to up the same rides. I don't like those planes.
I'm very satisfied with the new setup...