Author Topic: Tree pack  (Read 2928 times)

Offline croduh

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Tree pack
« on: October 06, 2006, 03:54:18 AM »
For anyone interested out there here is my jungle tree pack.
I made 2 versions: hi res and lo res.
By using lo res version you get 10 fps more than with hi res, but textures look blurry a bit when zoomed in alot.Both versions have 2 LODs.
Links:
hi res
lo res

Instructions:
Jungle is made from 2 objects- trees and bushes.In OE place the trees object(jnglgrp) and then in the same place put bushes object(jnglgrp2).That way you get a nice jungle with higher trees creating shade for lower bushes.
There is a bug with oe converting nocollide tag.So when you put the Jungle tile you've made in OE in TE, you will also have to put junglegrp and jnglgrp2 objects  somewhere on the map in TE.
You are free to use these trees but please mention me in credits on clipboard map or motd.
« Last Edit: October 06, 2006, 04:04:15 AM by croduh »

Offline Denholm

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« Reply #1 on: October 06, 2006, 10:04:12 AM »
Looks awesome, Super Job!:aok
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Offline USRanger

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« Reply #2 on: October 06, 2006, 03:33:16 PM »
Hmm, keep getting a "Hotlink Error" from your host site.
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Offline Dux

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« Reply #3 on: October 06, 2006, 03:44:46 PM »
Looks nice... got a close-up of the trees? :)
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Offline croduh

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« Reply #4 on: October 06, 2006, 05:00:13 PM »




http://www.duhmaps.greatnow.com/hires.zip

http://www.duhmaps.greatnow.com/lores.zip

Unfotunately yes that site doesn't support hotlinking so you have to cop/paste the links into your adress bar.it should work then.

Offline Dux

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« Reply #5 on: October 06, 2006, 05:35:17 PM »
Very nice... I think I like yours better than mine. :aok

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Offline Denholm

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« Reply #6 on: October 06, 2006, 06:41:03 PM »
Hey duh, do you custom tile your beaches, or did you edit an existing tile? Cause I can't figure out how to make custom tiles using my 3-D Editor.

EDIT: Looked again at your original image and noticed the orginal ground to water transition, so apparently you edited an existing tile. Man, I need to learn how to do that.
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Offline USRanger

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« Reply #7 on: October 06, 2006, 07:38:20 PM »
Got em bro.  Thx for sharing!  I've yet to master making custom objects, but I have a ton of custom terrain tiles if you are ever in need of something special.
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Offline Yoshimbo

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« Reply #8 on: October 06, 2006, 07:45:59 PM »
:O

FREAKIN'A!

wtg! tx!

Offline croduh

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« Reply #9 on: October 07, 2006, 02:40:40 AM »
Whole island including beach is just one object.

I have some other tree packs i am working on, so i might post them here too.

Offline croduh

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« Reply #10 on: October 07, 2006, 11:10:55 AM »
If anyone is interested in these trees i can post them too.

Offline SkyChimp03

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« Reply #11 on: October 07, 2006, 04:32:29 PM »
Quote
Originally posted by duh
If anyone is interested in these trees i can post them too.
\


ill take them:D

Offline USRanger

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« Reply #12 on: October 07, 2006, 05:03:04 PM »
Duh!! I need those super-duper badly!!!!!!!
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Offline SkyChimp03

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« Reply #13 on: October 07, 2006, 05:52:07 PM »
Quote
Originally posted by USRanger
Duh!! I need those super-duper badly!!!!!!!


like wise lol <- has about 5 snow maps waiting ;o

Offline BlauK

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« Reply #14 on: October 08, 2006, 04:32:41 PM »
Very nice looking trees Duh :aok

Have you made LODs for them and combined the individual trees as larger forrests? If so, what kind of polycounts and distances are you using for different lods?
I have several unfinished tree/forest projects and have not yet found suitable lods and their distances to make the lods change smoothly.


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