Author Topic: Race to the reset.  (Read 5007 times)

Offline Waffle

  • HTC Staff Member
  • Administrator
  • *****
  • Posts: 4849
      • HiTech Creations Inc. Aces High
Race to the reset.
« Reply #165 on: November 22, 2006, 11:00:06 PM »
hell let's go 50 feet for dot dar :)

Offline Airscrew

  • Platinum Member
  • ******
  • Posts: 4808
Race to the reset.
« Reply #166 on: November 23, 2006, 12:51:21 AM »
Quote
Originally posted by Overlag
looks good, only issue would be the Vbase in the center of each zone..... you have put spawn points to the strat which would allow instant resupply of strat....hmmmm

Not necessarily,  current strat targets cant be resupplied, I dont think you would want to change that.

What could be done is create a New (or bring back the old strat target of the train stations) and have a couple of large train marshalling yards.  The trains automatically resupply the strat objects.  Bomb the marshalling yards and it slows down or stops the resupply for 30mins or so.

The truck convoys still run but they run in the zone area to the zone bases.

Offline sgt203

  • Nickel Member
  • ***
  • Posts: 516
Race to the reset.
« Reply #167 on: November 23, 2006, 02:12:48 AM »
Like the idea of increased range on radar for High Alt planes...

10,000 ft. is pretty good number allows bomber formations to stay under 10k for the purpose of hitting fields with less warning time but when seeking a deep strike for say strat targets allows defenders time to defend the bases...

Also interesting idea with the map........ I do like the idea of strat targets being capturable to deny enemy the use of said items...

maybe allow them only be captured for set period of time and Not be able to re-supplied, thus a penalty for not defending or losing said strat.
Then they revert back to the home country (unless the zone base is captured) and need to be either captured again or targeted to reduce strat again...

Some interesting points....
« Last Edit: November 23, 2006, 02:30:39 AM by sgt203 »