Author Topic: ground troops  (Read 975 times)

Offline Blagard

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ground troops
« Reply #15 on: January 24, 2007, 02:03:20 PM »
Quote
Originally posted by BaldEagl
No, they can do more than that........Why have a .45 in hand if you can't have some fun with it?


Well it just goes to show how little I know having been around a few years! It reinforces how useful a read of the forums can be from time to time.

LOL I'm going to bail and try some of the options! :aok :D

Offline Scca

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ground troops
« Reply #16 on: January 24, 2007, 02:25:13 PM »
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Originally posted by Lusche
Hmmm.. I am pretty sure enemy bailed pilots donīt have an icon.. but the more I think about it... ...

Friendly pilots however  do always have an icon, thatīs for sure.

If memory serves me correctly, I think the icon was "P"..
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Offline Schatzi

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ground troops
« Reply #17 on: January 24, 2007, 02:29:25 PM »
Bailed pilots are listed as CHUTES with the very same Icon.


Half the time, you do not see the icon when they are on the ground though. (Much like any planes icon can "disappear" close to the ground).
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Offline BaldEagl

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« Reply #18 on: January 24, 2007, 02:44:20 PM »
You never see an enemy man's icon once he's on the ground.  You do, however see friendly men's icons.
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Offline Schatzi

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« Reply #19 on: January 24, 2007, 02:46:05 PM »
Roll inverted BaldEagl.... then you should see it :)
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Offline Blagard

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« Reply #20 on: January 24, 2007, 02:49:40 PM »
Quote
Originally posted by Scca
If memory serves me correctly, I think the icon was "P"..

Scca thats the icon you get with Troops from a C47 / M3 / LVT2.

Offline BaldEagl

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« Reply #21 on: January 24, 2007, 03:09:55 PM »
Just though I'd point out that the auto-acks have to be down at an enemy field before you run in there to have fun with your .45 or they'll get you every time but its good fun once they are.
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Offline Blagard

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ground troops
« Reply #22 on: January 24, 2007, 03:12:35 PM »
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Originally posted by discopants
so how do ya get into the maproom then? ive not seen any figures wandering about on site

In case you are asking about moving around after bailing, you may have to map the keys to do this as I don't think a bailed pilot has default movement keys.

Certainly I will have to map keys for this on my setup as my joystick simply aims the gun and I know no keys have been assigned to moving - yet.

Offline Scca

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« Reply #23 on: January 24, 2007, 03:16:56 PM »
Quote
Originally posted by BaldEagl
Just though I'd point out that the auto-acks have to be down at an enemy field before you run in there to have fun with your .45 or they'll get you every time but its good fun once they are.

Why would you want to run into an nme field?  I would think hiding in the map room of a friendly field would serve you better if they dropped troops...
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Offline Blagard

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ground troops
« Reply #24 on: January 24, 2007, 03:27:33 PM »
Scca,
BaldEagl said the field not the town(map room). You don't want to run onto an enemy airfield when the auto ack is up! In his earlypost the Map Room reference was at a freindly field, at least thats the way I read it.

Offline BaldEagl

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« Reply #25 on: January 24, 2007, 04:52:08 PM »
Quote
Originally posted by Scca
Why would you want to run into an nme field?  I would think hiding in the map room of a friendly field would serve you better if they dropped troops...


SCCA, read the thread before you post.  See my post above.  Fun with .45's in this thread.

Blaggard, you're right... friendly maproom, enemy field.
« Last Edit: January 24, 2007, 04:54:47 PM by BaldEagl »
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Offline BaldEagl

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« Reply #26 on: January 24, 2007, 06:36:27 PM »
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Originally posted by Schatzi
Roll inverted BaldEagl.... then you should see it :)


I still don't think I'd see it.  Now if I could only get those enemy guys trained to roll over...
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Offline Scca

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« Reply #27 on: January 25, 2007, 07:39:53 AM »
Quote
Originally posted by BaldEagl
SCCA, read the thread before you post.  See my post above.  Fun with .45's in this thread.

Blaggard, you're right... friendly maproom, enemy field.

I did read, but I am old and get confused sometimes...:rolleyes:
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Offline Simaril

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ground troops
« Reply #28 on: January 25, 2007, 08:14:07 AM »
At one point, there was even more fun to be had.

A few creative folks walked their downed pilot to the enemy airfield (acks were down) and STOOD right on the runway aircraft spawn point. When enemy planes spawned, they found themselves "colliding" with that "enemy object" and became instantly dead.

I understand that those pilots ran up incredible kill runs before the loophole was closed.
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Offline Helrazr1

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« Reply #29 on: January 28, 2007, 07:31:05 PM »
Quote
Originally posted by Scca
True .45's have 7...

I will however play with this if I get the chance...


Not true, just depends on which .45 you're using.

For instance, this .45 carries 8 +1 standard, with optional high cap magazines that can carry 10