No question he gives me the setup....it really isnt/wasnt a "ACM" clip on either side. He actually topped out high enough that he had to have had some typoe of a shot (didnt watch from his end) {heard him shoot at the time and in clip}. the comments on "streaks" is kind of intersting timing wise. I'd flown to hops prior (1st SBD,2nd hog}. BushLT popped me both times. !st I was focused on giving other friendly 6 call and wasnt watching my own, but he bounced me in hog 2nd and just pwned my attempted lets get cute with the high spit reversal.
So I was in the hmmm lets be smart and not get to out of sorts mode and really was somewhat timid in the sense I wasnt really trying to "lock in"....not wanting to get dragged down to the deck etc....
Again as Ice noted this is the shot you should hit...just enough angle off for good perspective range near convergence stable con....how come so often this leads to a fight that leaves me hunting down a dinged wounded bird or not being able to convert and getting ehacked in turn.
anyway this was 1st kill in a 6 kill landed sortie....next hop was a 7 kill. I actually had 5 (with 2 assists) and was getting set to RTB but there was a friendly in a bit of trouble....I cleared him and akak arrived to even it up....as I was rolling out to egress I saw 90prf in a GV with a con stafing him....(now I had 68 rounds total left in my 4 gun set ...think ~200 or so in the 2 gun)...was a spit set up down and left and sideslipped in and tapped as I crossed and nailed wingroot...wing comes off and he augers (assist). Get 6 call from 90 and evade 190 coming in...roll thru into lag but cant catch....then he pulls g's up into akak and guy I cleared...
....[tap] ....wingtip comes off and he spins out...now as I level spitXVI is below and behind but focused on guys I cleared >....rudder slip and [tap]
....pony is still on niggit, akak kind of on him....spitty on me....friendly stalls out, pony misses and stalls out pulling and akak shoots right thru the inadvertant spin ....pony now floating 200 out in my sights....[click]......arghhhh my bb's ran out.
So obviously "the zone" is a real phenomenon (sp??) 2kills and an assist on mostly 2 guns. Funny how sometimes your just throwing rounds out at "the other guy"....here I actually popped wingroot {aim point} {wingtip, was aiming at wingroot} and cockpit all 3 were relatively high speed moderate angle single "tap" {bout same as one in clip} with initial rounds all more or less right on my mental "image"....I landed both hops with zero or minimal ammo (think I had roughly 60 rds in the 2 gun bank 1st hop. So 13 kills comes out to 361 rds per kill. If you factor in 2 assists per hop (guess) then your down to 276....throw in the occasional "herding" burst and your at 250 or so.
I'd guess that ~25 .50 cal is probably an average "killing burst" {actual # of rounds thst hit}...so thats still only about 10% gunnery...