Bombers need some tweaking for sure. Perking formations would be easiest solution (not best though).
Complex calibration was nice (way too inaccurate imho, but still nice). However many bombers was prefer to dive-bomb with heavies or to fly at sea-level instead of learning how to calibrate. That was worster than easy calibration we have now, imho.
There are some fixes i would like to see:
- Limit speed of drones to cruising or slightly above.
- Allow bomb drop only from level flight or very shallow dive.
- Count only direct bomb hits for ships. Near misses can kill soft guns though.
- May be increase bomb dispersion, its too negligible imho.
Leave guns alone, they are far from "lasers" and bombers are easy kills already.