Author Topic: Metric system!  (Read 1140 times)

Offline Xasthur

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Metric system!
« on: March 21, 2007, 11:36:41 PM »
I know this would be difficult for some.... but it would really be much more accurate to have Luftwaffe aircraft and vehicles have their displays in metric. (Considering that the dials for altitude and speed already have Kilometers printed on them anyway but still display speed and alt in Miles)

Meters instead of feet, Kilometers instead of Miles, Litres instead of Gallons.

This would obviously be difficult for some squads who fly mixed aircraft and the CO says "ok gents, climb to 3000 meters" leaving the Yank sticks scratching their heads as to how high that actually is. (It's close enough to 10k)

Still, I think it would be much more realistic and lets face it, it's really not that hard to at least get a rough approximation of the conversion rate.

Anyway, it would be wonderful to have the metric system in the relevant aircraft and vehicles!

Thank you

Regards

Arch
Raw Prawns
Australia

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Offline Krusty

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Metric system!
« Reply #1 on: March 21, 2007, 11:55:14 PM »
No thanks! Too many other games go back and forth, or go all-metric. I hate to sound ethnocentric, but this is a game made in America and had many many Americans flying it. As one of those self-interested Americans, I like a single system.

When you think about it, if you only fly 1, maybe 2 aircraft in your career, you get to know them so intimately it doesn't matter what instruments they use. In this game I fly probably upwards of 80% of the planeset at one time or another, spanning all nationalities. It really simplifies things to have a single system in place, so I don't forget which plane I'm in and screw things up because I'm reading dials wrong. Just my opinion on the matter.

Offline Ball

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Metric system!
« Reply #2 on: March 22, 2007, 03:02:45 AM »
Quote
Originally posted by Krusty
As one of those self-pleasuring Americans, I like a single system.
 


:rofl

Sorry.. i couldn't resist :D

Offline Oleg

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Metric system!
« Reply #3 on: March 22, 2007, 04:12:00 AM »
:lol

btw, though i dont ever remember how mph, miles and feets correlate with kmh, kilometers and meters (we use metric system in Russia) i havent problems with british units in game.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline Xasthur

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Metric system!
« Reply #4 on: March 22, 2007, 05:11:51 AM »
I've not had a problem either, I just think it would be better to have historical displays.
Raw Prawns
Australia

"Beaufighter Operator Support Services"

Offline sveno

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Metric system!
« Reply #5 on: March 22, 2007, 09:23:56 AM »
signed

on the metric system for the metric flights.

people in here like to turn down anything witch is not historical. if one can't cope with the translation feet -> metres and miles -> kilometres, i do not seen that one fit to fly with SA anyway.

sitting in a LW-planes feeting and miling around just isn't as immersive as i could be in metric. even almost every car-game sports metrics besides mph.

AH2 is more accurate then most SIMs ever released - metrics would also give more immersion into BoP's, CT's etc's.

EDIT: on second thought: not possible, to many dials to rework, speed (kmh), alt (metres), climb (metres per minute), fuelgauges (litres), all pressure gauges (kg per ccm or even ATÜ?) and sure even more.

still would be nice tho :)

but please change to metric bombs to lbs then - there i usally pick funny stuff, while expecting all LBS
« Last Edit: March 22, 2007, 09:37:45 AM by sveno »

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Offline Keiler

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Metric system!
« Reply #6 on: March 22, 2007, 09:41:27 AM »
Metric system is so much easier...

I'd go for a mixed system as well. Have imperial for the rides that had, and go metric for the rest.

metric

1km = 1000m
100cm = 1m = 1000mm
1kg = 1000 grams
1000kg = 1 metric ton

imperial

12 inches = 1 ft
3 ft = 1 yd
1760yds = 1 mile
1lb = 7000 grains

some conversions

1yd = 0,944m
1ft = 0,3048m
1lb = 0,3545kg
1inch = 2,54cm

Not trying to discredit anything here, just listing how awkward it is to calculate in imperial units.

Regards,
Matt

Offline flakbait

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Metric system!
« Reply #7 on: March 22, 2007, 11:56:44 PM »
It's been requested before many times. Every time, without fail, this request has been shot down by HTC. Ordinarily I'd suggest running a search in this forum, but the Wishlist was cleaned out some time ago. Either Skuzzy tripped on a cable bundle or one of the forum bugs did it. I'm not sure which. Most of the old posts, and reasons for rejecting metric instruments, are now gone.



-----------------------
Flakbait [Delta6]

Offline Xasthur

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Metric system!
« Reply #8 on: March 23, 2007, 07:14:20 AM »
That's a damn shame... Metric is the way of the future (and of the past....) so it would be very nice.

Perhaps even if you could somehow have an option to chose?

All of the 'made-over' Luftwaffe rides say that their readings are in Metric (speed and alt at least) That confused me when i started in offline.... (It says metres... but imperial rides give the same reading at this altitude..... :huh )

Perhaps in the hangar you could chose to switch to Metric for the relevant rides?

That way if you don't want metric (or don't have the mental capacity to convert things on the fly ;) ), you're not stuck with it ?

I realise this would probably take some work....

"But what about the childr.... er...Historical accuracy, won't somebody please think of the historical accuracy!!" :lol
Raw Prawns
Australia

"Beaufighter Operator Support Services"

Offline camwinters

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Metric system!
« Reply #9 on: March 23, 2007, 10:40:40 PM »
Wate, the German plains don't display their informations in metric? How then do they display their info? When the gadge reads 10,000m does that mean 1 mile or 10,000 ft?

Offline JB73

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Metric system!
« Reply #10 on: March 24, 2007, 12:12:18 AM »
metric is because a bunch of Godless heathens somewhere in Europe back in the middle ages wanted to be "scientific".

Feet, Yards, and miles were good enough for my ancestors, and good enough for me :p







"switching" I am almost positive would require an entire re-write to the game, as the TE, and icons, and all relevant measurements are done in standard US measurements. Change 1 I BET you have to change all for the relations to work out.
I don't know what to put here yet.

Offline ridley1

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Metric system!
« Reply #11 on: March 24, 2007, 12:27:43 PM »
1 km = .62 miles
1 mile = 1.6 km

1 gallon (imperial)=4.54 litre
1 gallon (U.S.)= 3.73 litre

1 ounce = 28 grams (- 6g or so for seeds and stems)

Offline Xasthur

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Metric system!
« Reply #12 on: March 25, 2007, 12:08:22 AM »
Quote
Originally posted by camwinters
Wate, the German plains don't display their informations in metric? How then do they display their info? When the gadge reads 10,000m does that mean 1 mile or 10,000 ft?


That's correct. If you zoom in closely, the dials read 'Metres' (it's just the cockpit panel 'skin' that says this) but all the readings are in Miles.

So, if you're at 7k and you zoom in, your needle will be on the 7 and the dial itself will say 'metres', but you're at actually at 7k Feet and not 7k Meters.

Suffice to say, all readings are in Feet, Miles, Gallons, Yards and whatever else you crazy, illogical yanks come up with ;)

As a side note.... if you're measuring something small (like 1.5 millimeters in length or whatever) how the **** do you do it if you just have a standard ruler?

Surely fractions of an inch are impossibly difficult to work with in small numbers? haha how impractical



- JB, you're probably right and I suspected that such a thing might a massive problem to overhaul but as I'm no computer programmer, I thought I would raise the idea anyway.
Raw Prawns
Australia

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Offline brucerer

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Metric system!
« Reply #13 on: March 28, 2007, 11:56:34 PM »
Quote
Originally posted by JB73
"switching" I am almost positive would require an entire re-write to the game, as the TE, and icons, and all relevant measurements are done in standard US measurements. Change 1 I BET you have to change all for the relations to work out.


I am a software engineer and i can tell you that, assuming this game has well-organised code (which i conceed, it possibly doesnt), then it should be easy to leave all calculations in the original format and only convert it for display on the screen.

So all simulation calc would still be interpreting feet/mph etc but when you print it to the screen you show the result of the conversion to metres/kph


Meanwhile, as a side note, when it comes to aircraft i'm most happy with feet for altitude and knots for airspeed (Even though im a metric-honed australian in all other aspects of life - weird huh? I think movies have done this to me...).

Dont most modern jets work in knots? When did this happen, any ideas? Or am i full of the proverbial?

Offline Xasthur

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Metric system!
« Reply #14 on: March 29, 2007, 01:37:43 AM »
Interesting insight, Brucerer.

*Resumes banging the Metric drum*
Raw Prawns
Australia

"Beaufighter Operator Support Services"