Author Topic: $.02  (Read 961 times)

Offline x0847Marine

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$.02
« Reply #15 on: June 08, 2007, 05:21:43 PM »
I like to see player value determined by a Sabermetrics like method, similar to how baseball teams determine a players value to the team.

As a matter of fact HT, you're a creative computer code dude... engineer some type of Sabermetrics program that will not just rank players by the traditional kills / deaths, rather rank is determined by a players overall value to the team... then market it to all the game farms and retire filthy rich.

Does a player help his team win, or help himself?

Sometime the most valuable players don't put up whats considered a good score.. the unsung heros of digital death can finally get the recognition they've so richly deserved. And it might just encourage some of the "score hoe mercenaries", so called, into team play.

I also think a Sabermetrics ranking would be much harder to manipulate and render blowing away a 'shade' account in an empty arena futile, as well as ridiculous.

Offline Lusche

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Re: Re: $.02
« Reply #16 on: June 08, 2007, 05:27:23 PM »
Quote
Originally posted by halcyon

Get rid of rank. Completely. This isn't CounterStrike.


The guys playing AirQuake are predominantely the ones conbstantly claiming not to care about rank. (But interestingly that are the only ones constantly talking about it ;) )

Diving into a sea of red, fighting a high pitched battle until they go down, never caring about damage, numbers or fuel. Augering or bailing when the sortie get "boring".  Despising everyone thinking about mission profiles or optimum operating altitude of their rides. Never trying to get home before it's too late -
 THAT is true FPS ideology gone aircombat
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Offline Guppy35

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Re: Re: Re: $.02
« Reply #17 on: June 08, 2007, 07:13:15 PM »
Quote
Originally posted by Lusche
The guys playing AirQuake are predominantely the ones conbstantly claiming not to care about rank. (But interestingly that are the only ones constantly talking about it ;) )

Diving into a sea of red, fighting a high pitched battle until they go down, never caring about damage, numbers or fuel. Augering or bailing when the sortie get "boring".  Despising everyone thinking about mission profiles or optimum operating altitude of their rides. Never trying to get home before it's too late -
 THAT is true FPS ideology gone aircombat


Problem with that is that as long as no one is dying and planes are free, why not have at it?

As one who has never cared about rank or points, I'd hardly label myself as an AirQuake player.  The MA isn't a scenario where my role is defined for me.  The MA is a shooting gallery, where fighting against other players is the point for me.

Personally I'd lose points, perks, eny, and make all the planes flyable.  I'm not going to fly the jets or the perk planes anyway.

If you want realism go fly a scenario where your death, mission profile, or optimum operating altitudes matter.  Scenarios can be great fun too, but expecting that of everyone in the MA is silly.

What these threads become about is a certain group of players wanting other players to play the game their way when the MA allows for folks to have  fun in many different ways.
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Offline Lusche

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Re: Re: Re: Re: $.02
« Reply #18 on: June 08, 2007, 07:35:01 PM »
Quote
Originally posted by Guppy35
Problem with that is that as long as no one is dying and planes are free, why not have at it?

 


Oh, I have absolutely no problems with people doing that. I do that myself from time to time.

I do just have a problem with all that folks yelling at people that do not play their style. That kind of guys calling a Tiffie pilot names because he doesn't turnfight with their FM2 ;)

Quote
Originally posted by Guppy35
 Scenarios can be great fun too, but expecting that of everyone in the MA is silly.
 


Well, personally, I don't expect anybody to fly "my" way.

Actually, there is only one style I despise: Bomb'N'Bail.
« Last Edit: June 08, 2007, 07:39:47 PM by Lusche »
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storch

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Re: Re: Re: Re: $.02
« Reply #19 on: June 08, 2007, 07:37:44 PM »
Quote
Originally posted by Guppy35
Problem with that is that as long as no one is dying and planes are free, why not have at it?

As one who has never cared about rank or points, I'd hardly label myself as an AirQuake player.  The MA isn't a scenario where my role is defined for me.  The MA is a shooting gallery, where fighting against other players is the point for me.

Personally I'd lose points, perks, eny, and make all the planes flyable.  I'm not going to fly the jets or the perk planes anyway.

If you want realism go fly a scenario where your death, mission profile, or optimum operating altitudes matter.  Scenarios can be great fun too, but expecting that of everyone in the MA is silly.

What these threads become about is a certain group of players wanting other players to play the game their way when the MA allows for folks to have  fun in many different ways.
hmmmm http://www.youtube.com/watch?v=ZCX80Czm-lg

Offline Zazen13

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$.02
« Reply #20 on: June 08, 2007, 08:11:29 PM »
I fly to survive, always have, always will. I just love killing and hate dying. Tactical perfection is a goal unto it's own. I realize not many understand it, or appreciate it, or the discipline and self-control required to achieve survivalism excellence. But, that doesn't matter, it gets my rocks off, it's what gives me my "rush". Take away any and all vestiges of score and rank and suvivalism would still be incredibly exhilerating to me...


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Offline pluck

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$.02
« Reply #21 on: June 09, 2007, 01:31:59 AM »
in regard to airquake....  i don't care at all about score. my rank in aweful.  somehow i still manage to usualy put up a good fight....though a beer here and a whiskey there, makes for an easier time.  I think there are alot of people who could care less about where they score/rank, i think there are alot of people who just play for the fact they enjoy flying ww2 aircraft.  I think there are many people who just simply enjoy flying with their squad....some of them otd, into as many foe's as possible.  becuase i like to run fighter sweeps with my squad, and tool around on the deck, does that make me an airquaker....because i don't play the strat game?  which just restarts every time, and is won by the team that has the most players? Is everyone who just wants to log on and fly with and against friends, just some psuedo-derogatory term because they don't care about a fake war, flying against fake countries, over the internet?

people play this game for many reasons. some like to score high, go get em tiger.  some don't care at all. my only concern about rank is that it makes people not want to fight, or just to b'n'z, all day with no risk.  some good pilots do this, some bad pilots do this.  the only way you can tell who is good, and who is not is to fight them.  it has always been the way, and there is no quantitive measure skill in this game.  add gimics and what not all you want, there is a large portion of this community that will always fly for fun, and for friends, score be damned.  If people don't understand that, then i guess they have neither.
« Last Edit: June 09, 2007, 01:35:16 AM by pluck »
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Offline BaldEagl

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Re: $.02
« Reply #22 on: June 09, 2007, 03:34:18 AM »
Quote
Originally posted by Atoon
4) A scale for player rank values, IE- killing #3 ranked player, scores more points than killing #300 ranked player.


I thought about this in the past but don't think it's a good idea.  Essentially, an absolute total noob who gets a lucky kill on someone of intermediate ability instantly jumps in score/rank, making them appear to be much better than they are.

Likewise, an experienced pilot flys into a 1 on 5, and kills them all gets next to nothing for it.

The people at the furthest ends of the spectrum have the most to gain or lose from this, becoming less of a factor as you head toward the mid-ranked pilots.  In the end it "homoginizes" the scores, essentially making all pilots equal when in reality that's far from the case.
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Offline doc1kelley

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Re: Re: Re: Re: Re: $.02
« Reply #23 on: June 09, 2007, 08:59:02 AM »
Quote
Originally posted by storch
hmmmm http://www.youtube.com/watch?v=ZCX80Czm-lg


So just what does the video of Carlos Santana dedicating the "change your evil ways" video  to President Bush have to do with this response or the thread?

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Offline Atoon

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$.02
« Reply #24 on: June 09, 2007, 12:20:44 PM »
Thanx for all the input & replies!

Regarding scores for better ranks- I understand that overall rank is no indication of skill, I myself am a good example of this. This idea would only be of value if the current rank/score system were improved as well. I'm not suggesting a large points diff between killin Shawk or 45635384, but there should be some benefit to killing a skilled pilot slumming in an la7, Vs slaying noobs in la7s No slam on Shawk here, hes just usually #1-

Stats/Scores revamp- thats a no-brainer & everyone seems to agree-

I really dont get bothered by ENY much as the targets are all gone anyway by the time my YakU is unavailable. But I do notice many planes with same values that are VERY different skill levels to fly effectively.


Buff & auger dweebs have decreased alot, largely due to the new AAA I assume. Those guys never wanted to get up to alt due to time envolved, & new AAA just eats em up if they come in low. (BTW I love new AAA) Not so much an issue anymore-


Again thanks for all the input, and NONE of these ideas were originally mine, I'm prolly not even the first to compile them in a post-
« Last Edit: June 09, 2007, 12:54:52 PM by Atoon »
Thanx for addressing the signature issue FAIRLY, I am morally aloud to patronize your business again. I am Anton & Uknome, Current game-ID Anton1.   *-Brown Nosers STINK!-*