Knegel, I'm familiar with the comparison page you mention. I don't wish to just use one source for my information when making an educated judgement.
If you think the plane makes the winner, and not the pilot, that would be an easy fix. Lets just set up a system where the correct plane will always win based on plane type, rather than pilot. So we could say that when a spit sees an F4U, it will automatically win, because it just should. We could even throw in an "odds" factor- when the spit sees the F4U, the pilots of each plane could see some dice spin in the corner, and have their fate decided that way. That takes the pilot out of the equation.
Maybe another option would be to make all the planes fly identically, but with different skins so we could tell which ones were zekes and which were B24's. That way it's all fair.
The charts you mention are based on planes flying with a set amount of flaps, over a set, flat course. If not, they would be meaningless. If one plane is turning flat and the others aren't, there would be no sense in comparing them.
Get in a fight, drop your flaps, and turn flat. See how long you last. Your more successful F4U pilots are not doing things that way. Maybe that's cheating?
Those comparison's aren't taking one heck of a lot of variables into play. They're useful as a basic starting point, but that's about it. What if one plane is faster? Managing throttle? Using the verticle? What if one pilot is a better shot, and makes a quick kill where if he'd missed he would have eventually lost? Heaven forbid one pilot is actually better, or smarter, or faster thinking, or just plain luckier than the other!
Flat out, NOBODY is fighting in the MA under the conditions those test's were conducted. If you (or anyone else) is using those charts in an effort to predict the outcome of a fight, I'd recommend a serious reconsideration.
So far, I've seen your opinion, and a list of comparisons conducted showing how things currently are. I've seen literature from the manual, and from other internet sources describing what I feel I see in the game. Can you produce anything that shows that what we see in the game is flawed as you say? Or do we take your word for it? Is it just plain unfair that one plane would benefit from flaps more than another? What does a corsair "really" do under the circumstances questioned? What does a spit, hurri, 109, or anything else do?
Honestly- I want to fly the most realistic version of the planes possible. If you can show the F4U should be changed, then damn-it I want it changed. I'll fly it no matter how it behaves in the game, because I like it. If you are saying it should be changed "just because", well, I can't side with you there.
MtnMan