Originally posted by Drano
LOL Ya think?! I dunno bro but I thought your initial design was just fine and didn't need any "fine tuning" because of what some people thought. I think it should have been allowed to play out and see what might happen in the course of the entire event, THEN pick it apart. What happened last night was a direct result of the changes. No doubt about it. It's skewed the last frame completely.
Frame 1 was, on both sides, well fought, well planned and wasn't a ridiculously one-sided slaughter. And that was from beginning to end of frame. Pretty much an even number of pilots in the air the entire frame. The axis won the frame yes, but it wasn't a blowout by any stretch of the imagination. Could have gone either way really. All that because of the way YOU designed your event. Sure COs have a lot to do with it but if its close and its well fought that's attibuted to the design IMO. You did a great job of that and that's why that happened in the first frame.
Drano
Having been the CiC for the first frame, I didn't want to get involved with the discussion then as it would have been the appearance of sour grapes.
Drano, our plans for the first frame were just about a mirror image. We both concentrated a large percentage of our fighters (roughly 40+) to protect the high value bases. While the Allied bombers and relavtivley small escorts to the Axis bases were savaged before or at their targets, the 234's that struck the Allied bases were nearly unescorted and did considerable damage due to their speed and attack strategy.
On the two strikes you made, you lost less than half even though there were 30 to 40 fighters nearby. In the first frame the Axis had a 2 to 1 fighter advantage at the jet bases and once the Allied escort was gone, you easily dispatched the bombers.
Had bomber formations been enabled for the first frame, I would have reduced the number of bomber pilots and added them as escorts. I'm not saying the outcome would have been significantly different, but more than one bomber would have made it to target.
Originally posted by Drano
Frame 2 adjustments are made that shifted the advantage clearly to the allied side and it wasn't just the addition of formations but I'll start there.
Formations are one thing but if you count the total number of bombs per plane and the ammount of damage each individual bomber could inflict you've not made a slight adjustment if you compare the bomb loads of, say, a B-24 and an Ar-234. No comparison. Given the choice I'll take the B-24's bomb load over the 234's every time and twice on Sunday if I have to anhilate a field or city sized target. So there's that. The 234s are fast but not only have no defensive guns they don't have an arsenal of defensive guns so I don't know if you could exactly call that a wash either.
Drano
The defense and offense that the Aroda has is it speed. The squadron that you chose to fly them in the first frame proved that. Even though their bomb load is lighter than a B-24, their speed enabled them to get in, then out, and then strike a second time. I believe had any of the B24's survived, the distance to the targets deep in Axis territory would have precluded a second strike. I also believe that the ordnance allocated to drop on the Axis bases was nearly identical to the first frame, just the number of pilots allocated to that job was reduced.
Originally posted by Drano
In addition, you also changed the number of targets from 4 to 3 because of pressure from some groups here. If you read my post in response to that after last week's frame--where I was trying to reason with folks about why you designed it that way-- you'd see that I agreed with the higher number because if you lowered it what happened last night would be the outcome. If you were gonna lower it to 3 they should have all been fields. As it was in last night's frame there was no great mystery as to which fields needed to be hit as it was in your initial design.
Drano
This also surprised me a bit and I thought it was unesscary. As Drano noted it took the guess work out of which bases were high priority. However I thought it would work to the Axis advantage allowing them even more fighters to defend those bases.
What surprised me more, was that the distance to targets for both sides were much closer. In the first frame, the distance to the Axis jet bases were much farther. The bombers that attacked were still climbing and were well below their target altitude and speed, making them even easier fodder for the Axis. This frame gave the Allied bombers a chance to get to altitude to commence their attack before the T+60 deadline.
Originally posted by Drano
The short of it, IMO changing your design in mid-event was a bad idea. Shoulda let it play out and then tweak it for next time.
Drano
I respectfully disagree. Two out of the three changes I mentioned were needed to give the Allied bombers a fair chance. As Daddog noted, the majority of damage done to the Axis bases and City was due to fighters and fighter bombers. He also admitted that due to an oversight on his part allowed the destruction of those two bases and I believe led to many of Drano's complaints.