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Experimental custom object canyon
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Topic: Experimental custom object canyon (Read 280 times)
Xjazz
Gold Member
Posts: 2653
Experimental custom object canyon
«
on:
July 21, 2007, 08:00:01 AM »
Hi
Playing with Blender
Size is ~5mile long * ~3.5mile wide and little bit over 1 mile tall.
The figures in top of the picture tells a total scene figures.
Object in picture has:
297 vertices's, 504 faces and 780 edges. Could be a fps killer even in small h2h map.
Procedural material based and by rendering generated 1024*1024 .bmp texture.
Few more
http://www.warezhouze.1g.fi/Here/AH/pics/Xrace_mnt/C2.jpg
http://www.warezhouze.1g.fi/Here/AH/pics/Xrace_mnt/C3.jpg
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Denholm
Plutonium Member
Posts: 9667
Experimental custom object canyon
«
Reply #1 on:
July 21, 2007, 08:42:43 AM »
That's some nice work with the textures and the smooth faces. I'd like to see how it looks in AH before I say that this is incredible. AH is so notorious for tuning down details.
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evenhaim
Gold Member
Posts: 3329
Experimental custom object canyon
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Reply #2 on:
July 21, 2007, 08:45:38 AM »
looks cool:aok
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Freez/Freezman
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Experimental custom object canyon