Author Topic: Der Grosse Schlag ruined AH  (Read 1477 times)

Offline sethipus

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Der Grosse Schlag ruined AH
« Reply #15 on: October 29, 2007, 02:42:31 AM »
I loved flying in DGS.  I flew in some practice sessions, the beta, and all four frames, and I always looked forward to it.  Like others have said, some might not really like the immersion and the work it takes to get formed up, rendezvous with other groups, waiting for orders from people who find out what's going on, and then the really fast action, it was really cool.

It was simply awesome looking around me and seeing 30+ friendly fighters in several groups within visual range of each other, and then seeing a gigantic mass of enemy bombers show up, and look around and see Ponies and P-38s everywhere.  It was crazy, crazy stuff.  The bomber group I helped attack in frame 4 was so tight, as some have said, you could hardly imagine fitting a playing card between them.

The only thing that saved my bacon this last frame when I attacked the bombers was that there were enough other Luftwaffe planes nearby that I wasn't always the guy a particular gunner was aiming at.  Oh, and I'm glad to read that quote from Hornet and know I contributed to his "immersive" experience by taking out one of his B-17s.  :-)

Personally, I can't wait for the next big scenario.  I really look forward to it, and I'm sad that DGS is over with.

Thanks to all those who helped put it together, and thanks for the 300 or so pilots who showed up each Saturday and made it cool.

Offline Nilsen

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Der Grosse Schlag ruined AH
« Reply #16 on: October 29, 2007, 03:31:37 AM »
DGS was GREAT :aok

Could only make 2 of the frames and thats a bummer cause i had been looking forward to this for months.

Offline MajIssue

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Re: Re: Der Grosse Schlag ruined AH
« Reply #17 on: October 29, 2007, 09:19:26 AM »
Quote
Originally posted by Frodo
Great time and the MA is just the same old stuff we have had for years. Just shows what CT can be. If we all live long enough to see it!:t

Frodo
 We

Sunday the bishops and rooks were in an epic battle for A44 on the same Uterus map we have had in MA orange for the last 10 days. Our squad decided to up B-17s and ponys from 51 climb to 20K for our bomb run. We were in a tight formation until line up and the rook welcoming comiteee stayed away until our buffs were separated on their bomb run. As our fighters were picked off I was forced to abandon my bomb run and get on the guns (one 190 dn). Flew past the target, did a 180 and re calibrated for a second bomb run. [BDA for our "group": 3 FH, VH, 2 BH destroyed] after pickling our eggs we re formed loosly, still fighting off fighters and decended at high speed toward 45, 110s, an LA and a pony in tow. those of us shot down re-joind as gunners. Finally landed at 45, two drones down with 3 kills and targets destroyed. Best MA action I ever had. Reminded me of DGS, but with Kill shooter on.
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Offline bongaroo

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Der Grosse Schlag ruined AH
« Reply #18 on: October 29, 2007, 09:23:27 AM »
thread topic name ftw!  i was expecting something entirely different.  nice not to see a whine about the scenario.  made for some great fun.  190s slamming into the buff formation with the radio chatter and escorts trying to cover was intense.  blowing wings off 109s and 190s coming too close to our tight formation right before bombs away was awesome.
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Offline MjTalon

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Der Grosse Schlag ruined AH
« Reply #19 on: October 29, 2007, 09:29:39 AM »
DGS was the BEST time i ever had in AH... even if i was only able to make Frame 3, it comes to show you that scenario playing, organization, planning, and good ol teamwork provides a wonderful experience in just about any game. Loved DGS, would do it again anytime, and as for MA style of play, i run missions frequently since i'm a rook and as many missions as i have run in past time, nothing compaired to the one frame i experienced in DGS.... EVER. :aok  


GJ everyone involved in the DGS project, HT. If CT will be similar to DGS i'm already sold for year's myelf :aok .

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Offline PhilBGolf

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Der Grosse Schlag ruined AH
« Reply #20 on: October 29, 2007, 09:30:25 AM »
"Killjoy is the most feared pilot in the 4th Fighter Group." - PH after Der Grosse Schlag

You just posted something so everybody would see your new sig line, didn't ya?!?! :rofl
PH
4th FG

Offline Adonai

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Der Grosse Schlag ruined AH
« Reply #21 on: October 29, 2007, 09:56:30 AM »
I do feel DGS is an awakening for me, my inflight name is oADONAIo and been flying main arena for over a year now, recently jumped in on a DGS as walkon, and was blown away, I use to do some FSO's early in days, but it was rather bad then, not many showed up, poor planning, but this DGS just blew me away. Sadly was part of the FW190a8's that said HELLO KITTY! to the buffs that were unescorted. Even more fun was wasting an hour trying to chase the buffs down after I got tangled by 2 P47s at 25k! in the end, it was a healthy experience to the hording, ho ramming, La7's chasing me down in main arena.

I guess you can say DGS woke me up!

Offline rogerdee

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Der Grosse Schlag ruined AH
« Reply #22 on: October 29, 2007, 10:20:03 AM »
combat tour when it arrives should give you the same experience but in a shorter time.

CT is going to have jump points to get you to the action quicker.
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Offline Shuffler

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Der Grosse Schlag ruined AH
« Reply #23 on: October 29, 2007, 12:06:48 PM »
To each his own...... Scenario was definitely not boring to me. However if your the type that likes to put a quarter in and play instantly then the MA is for you since H2H has gone down the tubes.

For those who like to learn the more historical side of their aircraft and the war.... Scenarios are it.
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Offline wrag

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Der Grosse Schlag ruined AH
« Reply #24 on: October 29, 2007, 02:13:22 PM »
Quote
Originally posted by Shuffler
To each his own...... Scenario was definitely not boring to me. However if your the type that likes to put a quarter in and play instantly then the MA is for you since H2H has gone down the tubes.

For those who like to learn the more historical side of their aircraft and the war.... Scenarios are it.


IMHO Scenarios are what a WWII Flight Sim is really all about!

Much of the MA tactics simply do NOT work in a Scenario.

People HAD to fly much more like the pilots did during WWII.

OTD fights were fairly RARE compared to the MA.  Much of the fighting took place at 30 to 20K.  Unless the allied fighters got taken to the deck.

The reupping soon as you were shot down right from the base you were shot down near was NOT an option UNLESS you were shot down over your home base.

So many things that make the MA the MA just wasn't there.

And Returning to Base had real VALUE, so fighting until you died, or staying on someones 6 till you shot them down with NO regard for tracers flying around your cockpit or bullets hitting your plane was a real NO NO!

I've often wondered if giving someone double or triple the perks points for an RTB wouldn't increase the realism and immersion for all but.............. who can say.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline hitech

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Der Grosse Schlag ruined AH
« Reply #25 on: October 29, 2007, 02:37:21 PM »
Quote

wrag:I've often wondered if giving someone double or triple the perks points for an RTB wouldn't increase the realism and immersion for all but.............. who can say.


This thought can destroy arena play. The difference is , in the Scenario you have a mission, just as in real life. It is that mission that drives the wanting to live.  But the mission also drives the need to engage.

In arena play where you are mostly flying for yourself, putting to much emphasis on living deteriorates game play.

Offline BlauK

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Der Grosse Schlag ruined AH
« Reply #26 on: October 29, 2007, 02:51:51 PM »
Quote
Originally posted by hitech
In arena play where you are mostly flying for yourself, putting to much emphasis on living deteriorates game play.


So could some element driving the need to engage at MA:s be enhanced in order to also allow more emphasis on living and RTB?
Tough question I bet.. maybe the answer is a simple No?


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Offline Guppy35

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Der Grosse Schlag ruined AH
« Reply #27 on: October 29, 2007, 02:57:26 PM »
Quote
Originally posted by wrag
IMHO Scenarios are what a WWII Flight Sim is really all about!

Much of the MA tactics simply do NOT work in a Scenario.

People HAD to fly much more like the pilots did during WWII.

OTD fights were fairly RARE compared to the MA.  Much of the fighting took place at 30 to 20K.  Unless the allied fighters got taken to the deck.

The reupping soon as you were shot down right from the base you were shot down near was NOT an option UNLESS you were shot down over your home base.

So many things that make the MA the MA just wasn't there.

And Returning to Base had real VALUE, so fighting until you died, or staying on someones 6 till you shot them down with NO regard for tracers flying around your cockpit or bullets hitting your plane was a real NO NO!

I've often wondered if giving someone double or triple the perks points for an RTB wouldn't increase the realism and immersion for all but.............. who can say.



Just the idea of points for something like that kills the immersion/realism.  They didn't do it for points, they did it because that was the mission.  Because for so many the emphaisis in the MA is on points, the realsim/immersion just won't happen.
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Offline BlauK

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Der Grosse Schlag ruined AH
« Reply #28 on: October 29, 2007, 03:01:40 PM »
Just to elaborate on Wrag's thought, one would have to engage in the first place to get some kills for those perks. So bringing them home would not count against initial fights. Maybe the possible higher perks for landed kills would kick in one's behavior after a few kills... or maybe someone would run home immediately after one kill.. who knows :)

Then again, some do not care about the perks in any case. They have lots of unperked planes to fly. And those who fly the perk planes, value them and try to rtb. So higher perks would not affect them either. :rolleyes:


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Offline wrag

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Der Grosse Schlag ruined AH
« Reply #29 on: October 29, 2007, 03:11:08 PM »
Quote
Originally posted by hitech
This thought can destroy arena play. The difference is , in the Scenario you have a mission, just as in real life. It is that mission that drives the wanting to live.  But the mission also drives the need to engage.

In arena play where you are mostly flying for yourself, putting to much emphasis on living deteriorates game play.


OK, was just wonderin.

BTW :rofl  I got over 28,000 perk points in fighters.  These have been accumulated over all the time I've flown which started in AHI.

And I very rarely fly perk planes.

I find the immersion increases for me if I engage, survive, and RTB.

So thats how I prefer to fly.

AND that is probably why I enjoyed the Scenario so MUCH .
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.