Author Topic: recon  (Read 1312 times)

Offline SD67

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« Reply #15 on: February 07, 2008, 03:14:13 AM »
I like the idea! :aok
I don't see that there will be much of an issue coading a seaplane, the ones we have already float just fine :lol
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Offline Bruv119

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« Reply #16 on: February 07, 2008, 06:03:24 AM »
another thing for CT me thinks. Would be a cool thing to have though.


I don't see it happening in the MA though.
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Offline 71313

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« Reply #17 on: February 07, 2008, 06:27:53 AM »
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Offline Denholm

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« Reply #18 on: February 07, 2008, 09:15:54 AM »
Quote
Originally posted by EagleEyes
Someone say RECON plane??



:D :aok :t

The slipstream vortices on that bird are incredible!
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Offline derkojote23

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« Reply #19 on: February 07, 2008, 02:12:08 PM »
Quote
Originally posted by C(Sea)Bass
Also sometimes players mis identify a CV, thinking its Knight when its really rook, and Icon would ruin this, as it helps countries surpise others as well as hiding CV's.


How about if the ICON does not appear till the recon pilot gets a good landing. Sure he can send out a radio call but the piks go down with the plain other wise.

Offline Hap

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Re: recon
« Reply #20 on: February 07, 2008, 02:32:48 PM »
Quote
Originally posted by minke
what i'm suggesting is to deny nme base info until a recon only plane passes over.


Minke,

You're suggesting that HTC remove an airfield's condition from the "Status" menu.  Is that right?

Offline moot

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« Reply #21 on: February 07, 2008, 02:41:10 PM »
Or that it doesn't get updated unless a recon plane photographs it.

I think TG flak ought to get real ballistics and more lethality.  You could dodge it with enough speed and distance.  You'd need at least a few bomber formations to sink a CV.
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Offline VansCrew1

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« Reply #22 on: February 07, 2008, 02:44:04 PM »
Why? why do you need a recon somthing when you can just pull up your map and look for it. If your looking up a 234.
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Offline moot

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« Reply #23 on: February 07, 2008, 02:47:48 PM »
Strat info on a clipboard Vans.  You don't have a magic clipboard with wartime intelligence on it like a psychic has a crystal ball.
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Offline Denholm

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« Reply #24 on: February 07, 2008, 02:52:24 PM »
That I agree with, but not having the icon of an enemy CV pop up once a scout plane flies nearby. For CT perhaps, but not for the MA.
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Offline minke

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« Reply #25 on: February 07, 2008, 03:12:58 PM »
The whole recon idea was based on totally denying enemy base details on the clipboard until a recon plane took a snapshot, town could be represented too as a percentage.
The results of many wwII targets were unobtainable until after some form of arial/ground recon was performed,so simply flying round a second time was considered foolish.If a more realistic simulation is required,then recon can add the depth needed. I'll use the spit example again,why not choose a recon loadout in the hangar as an option? It keeps the whole thing simple.

The cv reveal was just an expansion of the original idea,I know some like it and some dont,but i agree that there needs to be a change in the ack defences to give it more of a chance

Offline Hap

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« Reply #26 on: February 07, 2008, 03:26:10 PM »
Quote
Originally posted by minke
The cv reveal was just an expansion of the original idea,I know some like it and some dont,but i agree that there needs to be a change in the ack defences to give it more of a chance


Were not boats toast when found and the will and means to sink them existed?

Offline moot

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« Reply #27 on: February 07, 2008, 03:28:47 PM »
Denholm, flak that's truly lethal and that follows real ballistics would be easily avoided by fighters furballing or just passing through, and really put a dent in planes flying steady towards it.  We could get some extra destroyers or whatever would allow for more 5" flak.

It would make for more fighting which can only be an improvement..  There's no such thing as too much firepower.
The lengthened time it'd take to damage a CV enough to sink it would allow fighters to form a cap, which we don't have now.  It would give bomber pilots a real challenge (just a thought, flak targetting could be made to spread over a tight group flying formation when there is one so that it doesn't just trounce formations one by one), bomber killers more targets, CV furballers a better chance at having their furball, and the recon thing would get another element.  
Everybody's happy.
« Last Edit: February 07, 2008, 03:35:28 PM by moot »
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Offline Denholm

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« Reply #28 on: February 07, 2008, 04:44:53 PM »
Now I agree with that. However if HTC were to not add any elements to our current flack on CVs, or add more destroyers to our current TG, then I'm not in favor of the "fly a plane near a CV and an enemy icon appears on the clipboard map" idea.

We could however ask Skuzzy if map makers are allowed to add more ships to our TG, because I've done it before making one mega-fleet for H2H.
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Offline SD67

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« Reply #29 on: February 08, 2008, 01:10:50 AM »
If we're going to have more ship options, why not include a main battleship? Yeah the cruiser is cool, but having the mighty Mo leading the way would really give the TG some teeth.
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