No thanks. First of all, MOH:AA is far more suited to reliving D-Day than Aces High is.
Second, AH has NONE of the equipment that was used in the invasion. The ground equipment, barges, transports, the people (remember it's 90% people in this situation) and they're doing all the work.
There's nothing for AH players to do.
This is, and will always be, primarily a flight sim. This is not, and I hope never will be, a WW2OL or similar game.
Think about it this way: No LW showed up (2 planes strafed a beach, went home, maybe). The allies waltzed in with their airpower, c-47s, p47s, spits, etc. They were more afraid of being shot down by friends than by foe.
There would be nothing to do for AH pilots doing this as a scenario.
If you start coming up with gimicky ways to GIVE Ah pilots something to do -- because the game can't do what really happened -- you start coming up with all sorts of complex rules, ideas, jurry-rigging things so that it symbolizes something else entirely.
Nah. Count me out. If you had to stand up and defend it, you would have very little to go on, as compared to other scenarios AH has already run.