The war would still be there. It would be a balanced war. Is it realistic to have two or three airfields populated with aircraft? Is it realistic to have the P51D against the 109F? Where is the immersion in this?
Every AF did not have fighter AC. Most AC were moved behind the frontlines and dispersed. P51D Vs 190F sounds like an advantage to the allies.
I'm open about the pricing as long as it is fair to both sides and develops balanced game play. Last week was fun because it was balanced. There were B17s and the 190s. There were P51Ds and 109K4s. Great and fair match-ups.
It is currently fair to both sides. Last week was very unbalanced. Just because a side wants all late war uber rides does not make it balanced nor fair match ups. F4U? Come on. The Allied CO chose the plane set, address the concern to him/her.
Perhaps this is partially caused by the aircraft being in the rear fields and the very long flight times. Having more aircraft at the forward fields should help resolve this issue. I see no value in flying 2 to 3 sectors just to get out of your own territory and before any potential for an encounter with an enemy.
Long flight times? There is nothing realistic about upping and being in a fight two minutes later. That is why they have arcade games, and the other arenas that type of fight can readily be found. It is my understanding that the purpose in this "Battle" is for a "bit" more realism than the other arenas. I don't want to drive players away, but I do think they should understand and accept that a Battle Scenario will be different and, in my opinion, a little harder, and much different than the MAs. I for one do not come to AvA to fight an MA style game.
The rolling plane set and limited choices to the commanders would account for this. You would have realistic match-ups which whould help with the immersion factor. I want a realistic and fun 109F4 vs Spit matchup, not a 109F4 vs P51D macthup.
Those set ups are to be found between wars, and is just not a mandatory part of this particular scenario. Talk to your CO about plane choices.
The war would not change. Only the availability and aircraft type available would change. The war is a backdrop for the players. This type of setup would not dictate any style of gameplay. You want to hit a strategic target and help the war effort, then organize a raid and do it. You want to intercept, then look for those raids. You want a historical fighter vs fighter matchup then find a fight in the middle.
Historical 1v1 match ups were very scarce after around 1914 or so. It is not realistic. Fighter sweeps? Organize one with the CO and other squads, you are sure to scare up a fight. Loiter over an enemy base and someone will eventually up, the reason they don't right now is because of the reason I stated before.
Perhaps some other incentives could be developed for winning besides bragging rights. Perhaps the winning commander could have more influence in picking the next map and perhaps get a slighty better ride but a historical ride for the rolling planeset time period and one which would not destroy the balance. I believe this was done with the capture war format.
I agree with you here, bud. but do not have an answer. I think the main point is this Battle Scenario was supposed to be different than the others. I get frustrated too after flying around for an hour chasing shadows, but I also feel I am feeling exactly what many pilots who risked their lives felt every time they strapped into an aircraft to go fight the enemy, only to return with a few hours gone and a sore bum. I am not arguing that your points are not valid, I just feel they are not taking into account that this particular scenario is supposed to be different. I just want the dump and jump tactics to stop...my pet peeve though.
I would say that your Commander is 100% responsible for all of these factors. You should talk to him about manning forward bases and choosing certain ac for next frame. There is no valid reason the entire scenario should be changed to the last one. I like diversity, and this adds some. I know some love base captures, some love bombing, and some love furballing, I just don't see a problem participating in something different, where I need to work a little harder, or have to set aside my preference for a couple hours a day, I still have fun despite the type of vehicle I am given or the odds for or against me (Though when they are overwhelming I may say something about it
). I will be looking for you on my six.
Edit: Let me just add here, that I am enjoying this arena thoroughly, and I enjoy almost every single player in it. I don't espouse my own style of play, as Shifty has absolutely no idea of what I want from this arena, nor preventing players from participating as Mr. Thrila has implied in two posts now, I simply believe fly the scenario by the scenario's rules. I am sure a quick, historical match up can be found in the DA or elsewhere, if you simply ask someone, they will fly whatever ac you want to go against during the scenario. I want this arena to continue to improve, as every other poster does, and most of these changes I feel should be addressed in AARs or to respective COs. Lay out the rules, then fly by them. Other than the SNAFUs, I am having fun.
Allied menace.. err I mean foes, and Axis brothers.