Author Topic: Alt during this FSO----> LOL  (Read 1678 times)

Offline shreck

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Alt during this FSO----> LOL
« on: July 19, 2008, 09:44:50 AM »
Our squad split and interdicted in groups of 2 AR234s, each group choosing time and approach as they saw fit! Wingman and I went straight west at approx 14/12 line at 20K and were overflown by no less than 60 cons at different intervals! NOT 1 within icon range the entire 1 hr and 25 minute flight :rofl, all the way to radar strat and back! Almost entire squad had same result, I think we lost only 1 due to fighters lol.  Where's the defence? Looks like allies were way to concerned with the 262s than defending. Oh BTW-----------------------------------------> WTFG CHAWKS   :rock

Offline ELD66

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Re: Alt during this FSO----> LOL
« Reply #1 on: July 19, 2008, 01:08:08 PM »
Chawks or Chacks? Vulchers don't deserve a "Wtg".
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Offline GrimCH

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Re: Alt during this FSO----> LOL
« Reply #2 on: July 19, 2008, 01:34:53 PM »
Awww did someone crash their little airplane?  :cry

Vulching was a common practice in WWII and isn't frowned upon in FSO. It's happened to us several times. Get over it.

GR!M
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Offline ELD66

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Re: Alt during this FSO----> LOL
« Reply #3 on: July 19, 2008, 01:45:01 PM »
I wasn't flying Grim. My PC is dead atm. Btw vulching was common practice in WW2 yes, But it was frowned upon by allies and enemy's.
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Offline Jester

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Re: Alt during this FSO----> LOL
« Reply #4 on: July 19, 2008, 02:29:50 PM »
Btw vulching was common practice in WW2 yes, But it was frowned upon by allies and enemy's.

Where the Hell did you read that?   :huh  Better look again, most Air Forces practiced a policy of killing their enemy before they could kill you. On the Ground or in the Air.
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Offline 33Vortex

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Re: Alt during this FSO----> LOL
« Reply #5 on: July 19, 2008, 02:42:37 PM »
Just look at how the allies killed the 262s when landing. Look at how the Jagdfliegern went head-to-head with allied bombers to kill the pilots in a frontal attack. It was common practice in battle everywhere, to kill the enemy before he could kill you. It's kindof the essence of warfare is it not? :)

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Offline AKKaz

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Re: Alt during this FSO----> LOL
« Reply #6 on: July 19, 2008, 06:36:36 PM »
Awww did someone crash their little airplane?  :cry

Vulching was a common practice in WWII and isn't frowned upon in FSO. It's happened to us several times. Get over it.



So was actual death  ;), and ground coastal watch, blip radar, more accurate flak, etc. It does happen, and is valid, but would hate any to get to the point of planning on the rearm/vulch factor into the scenerios.
AKKaz
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Offline Motherland

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Re: Alt during this FSO----> LOL
« Reply #7 on: July 19, 2008, 10:05:42 PM »
You were expecting to catch Ar234s by climbing to 20k? :lol
Even when intercepting 17's and 24's with a 23k alt ceiling I've never been any lower than 28k for intercept.

Offline GrimCH

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Re: Alt during this FSO----> LOL
« Reply #8 on: July 19, 2008, 10:20:52 PM »
You were expecting to catch Ar234s by climbing to 20k? :lol
Even when intercepting 17's and 24's with a 23k alt ceiling I've never been any lower than 28k for intercept.

FYI, Shreck and his squad *were* in the AR234's.
GR!M
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Offline SpiveyCH

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Re: Alt during this FSO----> LOL
« Reply #9 on: July 19, 2008, 10:52:25 PM »
     I remember one of the first FSO we flew in.  We had a good first run and went back to hot load.  All of us landed and were in the process of making our way to the hot pads.  Base starts flashing and a NME squad came in.  We all 13 got vulched and slaughtered.  I did not complain, but I did learn a very good lesson:  don't all land to hot load at the same time.   :D

     So, here we are now.   

     Here is what happened on my end.   We were north of the base engaged with NME.  I get a report of guys landing to hot load.  Now, I was thinking--are they crazy!  During a furball?  I do understand that it could have been a fuel or ammo issue.  I myself would have went to the next base, but that may not have been possible.  So, a few guys just can't help themselves and ask to go in on the base.-----My prior orders were to stay out of the ack.  (Yes, there was ack, which put risk on my pilots.) --- I let a few go in on the base.  I did not order the entire squad to VULCH that base.  After the field suppression was complete, I get a few comments:  Why did they just sit there and not tower out?  Was just hoping to get a few to land, did not think they would just sit there.
     Guess there might have been a few rolling that could not tower out, but from the reports I got, many were just sitting.  I would have been happy with just getting the NME to land.  Our orders were not to VULCH that base.  Our orders were to seek out and keep the NME busy.  Our real objective was to give The Unforgiven a distraction for their bomb run on the strat factory. 

     You will never see me post about being killed on the runway, or Vulched.  You will never see me call someone a hack for doing it.  When I get caught with my pants down, I just pull them back up and tighten my belt one more notch than before.  Until there is a ban on vulching by the CM team, or they turn up the ack to Star Wars, there will be this option when it presents itself.


     On a positive note:   WTG The Unforgiven.  Did not think you would get in that clean.  Job well done! :aok
SpiveyCH
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Offline Motherland

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Re: Alt during this FSO----> LOL
« Reply #10 on: July 19, 2008, 10:54:33 PM »
FYI, Shreck and his squad *were* in the AR234's.

Oops. OK I reread the post... makes much more sense now lol.

Offline Swatch

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Re: Alt during this FSO----> LOL
« Reply #11 on: July 21, 2008, 07:44:24 PM »
Swatch's Rule #1 about landing....

DON'T DO IT IN FRONT OF ENEMY GUNS!  :aok
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Offline Stoney

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Re: Alt during this FSO----> LOL
« Reply #12 on: July 22, 2008, 02:51:14 AM »
Until there is a ban on vulching by the CM team, or they turn up the ack to Star Wars, there will be this option when it presents itself.

Well, you know...We turn the ack lethality down because we feel its more important for players to get shot down in the air by other players, instead of ack.  Of course, if the vulching thing is going to become common place, we'll just have to crank it back up to normal (or higher) in order to "guide" the type of gameplay we want to see.

I had expressly mentioned, in the discussion thread, that vulching, when evidenced either through the logs or player film, would be penalized to avoid this type of stuff.  With the speed of the 262, the Allied bases really aren't safe, regardless of their position on the map.  The German bases are too deep for the Allied aircraft to get to without blowing their fuel load.

Lets knock this stuff off for frame 3.

<S>

Stoney 
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Offline Krusty

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Re: Alt during this FSO----> LOL
« Reply #13 on: July 22, 2008, 12:32:13 PM »
Well, you know...We turn the ack lethality down because we feel its more important for players to get shot down in the air by other players, instead of ack.  Of course, if the vulching thing is going to become common place, we'll just have to crank it back up to normal (or higher) in order to "guide" the type of gameplay we want to see.

I had expressly mentioned, in the discussion thread, that vulching, when evidenced either through the logs or player film, would be penalized to avoid this type of stuff.  With the speed of the 262, the Allied bases really aren't safe, regardless of their position on the map.  The German bases are too deep for the Allied aircraft to get to without blowing their fuel load.

Lets knock this stuff off for frame 3.

<S>

Stoney 

There was apparently 4 spits orbiting over a46 (Can't remember if that's the right number) in frame 1 trying to vulch anything landing, just as an FYI. I was heading there to land until I heard this over ch.2 so I diverted to the field just NE of it (48 I think?)

Offline Stoney

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Re: Alt during this FSO----> LOL
« Reply #14 on: July 22, 2008, 12:43:08 PM »
There was apparently 4 spits orbiting over a46 (Can't remember if that's the right number) in frame 1 trying to vulch anything landing, just as an FYI. I was heading there to land until I heard this over ch.2 so I diverted to the field just NE of it (48 I think?)

That's a good point.  Any aircraft in this set can cover a sector in about 4-5 minutes of flight time.  It's very easy to just divert to another field that's not hot.  Also, skulking over a field at altitude waiting to BnZ RTB or departing aircraft is one thing; working gun passes on the runway since the ack lethality is low is something else.

We set the ack lethality low to ensure that players get shot down by other players, and not the computer.  We don't do it to open the fields up to vulching the rearm pads.  It would be nice if folks actually abided by the intent and not the letter of the rules.
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

HiTech